示例#1
0
void SimpleAudioEngine::pauseEffect(unsigned int nSoundId)
{
	if (s_bI9100)
	{
		SimpleAudioEngineOpenSL::sharedEngine()->pauseEffect(nSoundId);
	}
	else
	{
		pauseEffectJNI(nSoundId);
	}
}
	void AudioEngine::pauseEffect(unsigned int nSoundId)
	{
		pauseEffectJNI(nSoundId);
	}