示例#1
0
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
{
    std::string fullPath = getFullPathWithoutAssetsPrefix(pszFilePath);
    preloadBackgroundMusicJNI(fullPath.c_str());
}
示例#2
0
void SimpleAudioEngine::preloadBackgroundMusic(const char* pszFilePath)
{
    preloadBackgroundMusicJNI(pszFilePath);
}