示例#1
0
void VisorOpenGL::paintGL() {
     glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
     glLoadIdentity();
     setProjection();
     setCamara();
     dibujarEscena();
 }
示例#2
0
文件: gui.cpp 项目: feiting/jderobot
 void Gui::ShowImages() {
     this->updateCameras(api);
     setCamara(*this->image1, 1);
 }