static int playback_pot_put(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_value *ucontrol) { int changed = ucontrol->value.integer.value[0] != get_pot( kcontrol->private_value ); set_pot( kcontrol->private_value, ucontrol->value.integer.value[0] ); return changed; }
void CTableState::Reset() { _SCI.Reset(); _s_limit_info.Reset(); for (int i=0; i<kNumberOfCommunityCards; ++i) { _common_cards[i].ClearValue(); } for (int i=0; i<kNumberOfPlayerEntries; ++i) { _players[i].Reset(); } for (int i=0; i<kMaxNumberOfPots; ++i) { set_pot(i, 0.0); } TableTitle()->Clear(); }
init_pots () { set_pot (0,0); set_pot (1,0); }