示例#1
0
void TimeBar::onTimeSpinBoxChanged(int t)
{
	_pTimeSlider->blockSignals(true);
	_pTimeSlider->setValue(t);
	_pTimeSlider->blockSignals(false);

	emit signalTimeChanged(t);
}
示例#2
0
void
GLWidget::update()
{
    if (_playMode == PlayMode_Play && elapsedTimer.isValid())
        _timeCtx.update(elapsedTimer.restart());
    
    // If the view is locked to a layer, recenter
    if (_lockToLayer) {
        const Layer *myLayer = _map->getLayer(_lockedLayer);
        if (myLayer) {
            _mapView.recenter(myLayer->position());
            _updateViewCtx();
        }
    }
        
    updateGL();
    emit signalTimeChanged(_timeCtx.getMapSeconds());
}