void Clock::alarmTime() { qDebug()<<"alarmTime"; startNetwork(); readNetwork(); runClock = false; }
int main(int argc, char** argv) { // setup basic vehicles initBaseVehicles(); /// OpenMP may or may not immediately start execution of a task... the /// runtime is free to decide. Using the section construct is better. // accept connection #pragma omp parallel num_threads(2) #pragma omp sections { #pragma omp section { printf("net started\n"); startNetwork(8866); } #pragma omp section { printf("not net running\n"); // run simulation while(1) { // handle the move phase updateSettings(); updateLocations(); processCollisions(); } } } }
MarOscInWindow::MarOscInWindow(string fileName) { QWidget *w = new QWidget; setCentralWidget(w); QLabel *gainLabel1 = new QLabel("gain"); gainSlider_ = new QSlider(Qt::Horizontal); gainSlider_->setValue(100); createNetwork(); QGridLayout *gridLayout = new QGridLayout; gridLayout->addWidget(gainLabel1, 2, 1); gridLayout->addWidget(gainSlider_, 3, 1); connect(gainSlider_, SIGNAL(valueChanged(int)), this, SLOT(gainChanged(int))); w->setLayout(gridLayout); startNetwork(); cout << "Playing file=(" << fileName << ")" << endl; play(fileName); }
bool FileProvider::scan( NetworkType &network ) { bool result=false; _scan++; if (_files.size() > static_cast<size_t>(_scan)) { network = _files[_scan]; result=startNetwork( network ); } printf( "[FileProvider] Scan %d: %s\n", _scan, network.c_str() ); return result; }
void Player::setGameMode(std::string myip, unsigned short myport , bool startmode, std::string otherip, unsigned short otherport, int _numPlayers, int _numAIs) { if(startmode) { startNetwork(myip, myport); numPlayers = _numPlayers; numAIs = _numAIs; nameAI = settings->name; didStart = true; } else { connectToNetwork(otherip, otherport, myip, myport); didStart = false; } }
int main(int argc, char** argv) { // setup basic vehicles initBaseVehicles(); tbb::parallel_invoke( [] { // accept connection startNetwork(8866); }, [] { // run simulation while(1) { // handle the move phase updateSettings(); updateLocations(); processCollisions(); } } ); }
void RuntimeEngine::start() { #if (CC_TARGET_PLATFORM != CC_PLATFORM_WIN32) && (CC_TARGET_PLATFORM != CC_PLATFORM_MAC) _project.setDebuggerType(kCCRuntimeDebuggerCodeIDE); #endif // set search path string path = FileUtils::getInstance()->fullPathForFilename(_project.getScriptFileRealPath().c_str()); size_t pos; while ((pos = path.find_first_of("\\")) != std::string::npos) { path.replace(pos, 1, "/"); } size_t p = path.find_last_of("/"); string workdir; if (p != path.npos) { workdir = path.substr(0, p); FileUtils::getInstance()->addSearchPath(workdir); } // update search pathes FileUtils::getInstance()->addSearchPath(_project.getProjectDir()); auto &customizedPathes = _project.getSearchPath(); for (auto &path : customizedPathes) { FileUtils::getInstance()->addSearchPath(path); } // if (_project.getDebuggerType() == kCCRuntimeDebuggerNone) { setupRuntime(); startScript(""); } else { startNetwork(); } }
int main(int argc, char *argv[]) { BD_MANAGER_t *deviceManager = malloc(sizeof(BD_MANAGER_t)); printf("BD_MANAGER créé\n"); int failed = 0; char cmd='0'; // initialize jsMnager deviceManager->alManager = NULL; deviceManager->netManager = NULL; deviceManager->streamReader = NULL; deviceManager->rxThread = NULL; deviceManager->txThread = NULL; deviceManager->videoRxThread = NULL; deviceManager->videoTxThread = NULL; deviceManager->d2cPort = BD_D2C_PORT; deviceManager->c2dPort = BD_C2D_PORT; //deviceManager->c2dPort = 0; // Should be read from json deviceManager->run = 1; failed = ardiscoveryConnect (deviceManager); if(!failed) failed = startNetwork(deviceManager); else printf("Erreur ardiscoveryConnect\n"); if(!failed) { sendLanding(deviceManager); sleep(1); } if(!failed) stopNetwork(deviceManager); else printf("Erreur de StartNetwork\n"); return EXIT_SUCCESS; }
/* private slots */ void NetControlThread::run() { Result result; switch (task.action) { case GET_ALL_ENTITY_STATE : result = getAllNetworkList(); break; case CREATE_ENTITY : result = createNetwork(); break; case DEFINE_ENTITY : result = defineNetwork(); break; case START_ENTITY : result = startNetwork(); break; case DESTROY_ENTITY : result = destroyNetwork(); break; case UNDEFINE_ENTITY : result = undefineNetwork(); break; case CHANGE_ENTITY_AUTOSTART : result = changeAutoStartNetwork(); break; case GET_XML_DESCRIPTION : result = getVirtNetXMLDesc(); break; default: break; }; // task.srcConnPtr reference will closed in destructor as ptr_ConnPtr //virConnectClose(*task.srcConnPtr); result.type = "network"; result.number = number; result.action = task.action; emit resultData(result); }
MarLpcWindow::MarLpcWindow() { frequencyPole_ = 0; amplitudePole_ = .85; QWidget *w = new QWidget; setCentralWidget(w); createActions(); createMenus(); QLabel *breathinessLabel = new QLabel("breathiness"); breathinessSlider_ = new QSlider(Qt::Horizontal); QLabel *cutOffLabel = new QLabel("cutOff"); QSlider *cutOffSlider = new QSlider(Qt::Horizontal); QLabel *frequencyPoleLabel1 = new QLabel("frequencyPole"); QLabel *frequencyPoleLabel2 = new QLabel("frequencyPole"); frequencyPoleSlider_ = new QSlider(Qt::Horizontal); QLabel *amplitudePoleLabel1 = new QLabel("amplitudePole"); QLabel *amplitudePoleLabel2 = new QLabel("amplitudePole"); amplitudePoleSlider_ = new QSlider(Qt::Horizontal); QLabel *tiltLabel = new QLabel("Tilt"); tiltSlider_ = new QSlider(Qt::Horizontal); QLabel *posLabel = new QLabel("Pos"); posSlider_ = new QSlider(Qt::Horizontal); breathinessLabel->setMinimumWidth(150); cutOffLabel->setMinimumWidth(150); frequencyPoleSlider_->setValue(50); amplitudePoleSlider_->setValue(50); tiltSlider_->setValue(50); createNetwork(); QGridLayout *gridLayout = new QGridLayout; gridLayout->addWidget(breathinessLabel, 0, 0); gridLayout->addWidget(breathinessSlider_, 1, 0); gridLayout->addWidget(tiltLabel, 0, 1); gridLayout->addWidget(tiltSlider_, 1, 1); gridLayout->addWidget(frequencyPoleLabel1, 2, 0); gridLayout->addWidget(frequencyPoleSlider_, 3, 0); gridLayout->addWidget(amplitudePoleLabel1, 2, 1); gridLayout->addWidget(amplitudePoleSlider_, 3, 1); gridLayout->addWidget(posLabel, 5, 0); gridLayout->addWidget(posSlider_, 6, 0); gridLayout->addWidget(posControl_, 6, 1); gridLayout->addWidget(frequencyPoleControl_, 4, 0); gridLayout->addWidget(amplitudePoleControl_, 4, 1); connect(breathinessSlider_, SIGNAL(valueChanged(int)), this, SLOT(breathinessChanged(int))); connect(cutOffSlider, SIGNAL(valueChanged(int)), this, SLOT(cutOffChanged(int))); connect(frequencyPoleSlider_, SIGNAL(valueChanged(int)), this, SLOT(frequencyPoleChanged(int))); connect(amplitudePoleSlider_, SIGNAL(valueChanged(int)), this, SLOT(amplitudePoleChanged(int))); connect(tiltSlider_, SIGNAL(valueChanged(int)), this, SLOT(tiltChanged(int))); connect(posSlider_, SIGNAL(sliderReleased()), this, SLOT(posChanged())); connect(mwr_, SIGNAL(ctrlChanged(MarControlPtr)), this, SLOT(ctrlChanged(MarControlPtr))); w->setLayout(gridLayout); startNetwork(); }
void loop() { // Though counter-intuitive, game creation cannot be in setup because of varying arduino boot times and boot gibberish if (!gameCreated) { drawGUI(); while(!waitUntil(JOYSTICK_BUTTON_PIN, false)); if (!startNetwork()) { tft.fillScreen(ST7735_BLACK); // we must clear all conflicting messages from screen tft.setCursor(0,0); dualPrint("Network connection failed!"); dualPrint("Please ensure:"); dualPrint("1) both arduinos are connected"); dualPrint("2) both parties pressed the joystick"); dualPrint("If both are true, consult someone who"); dualPrint("looks like he knows what he's talking about"); dualPrint("Reset both Arduinos to try again"); while(1); } /* Extensibility Goal: * Enable colour selection here, time permissible */ gameCreated = true; } if (!gameStarted) { setSpawns(&player1, &player2); setColour(&player1, &player2); tft.fillScreen(ST7735_BLACK); startCountdown(); gameStarted = true; } winner = gameOver(&player1.currentPosition, &player2.currentPosition); if (winner) { tft.setCursor(0, 80); String message; switch (winner) { case -1: message = "YOU SUPER TIE"; break; case 1: message = "YOU SUPER WIN"; player1.score++; break; case 2: message = "YOU SUPER LOSE"; player2.score++; break; } tft.println(message); tft.println("SCORES:"); tft.print("You: "); tft.print(player1.score); tft.print(" | Him: "); tft.println(player2.score); tft.println("Again? <Press Joystick>"); waitUntil(JOYSTICK_BUTTON_PIN, LOW); memset(&wallPositions, 0, 2560); // 2560 is a magic number because size_ts were acting unexpectedly gameStarted = false; tft.fillScreen(ST7735_BLACK); } else { // add a wall ad draw car at current position addWallPosition(player1.currentPosition); addWallPosition(player2.currentPosition); tft.fillRect(player1.currentPosition.x, player1.currentPosition.y, 2, 2, player1.colour); tft.fillRect(player2.currentPosition.x, player2.currentPosition.y, 2, 2, player2.colour); movement_t newDirection = getJoystickInput(); if (validInput(newDirection, player1.direction)) player1.direction = newDirection; sendDeltas(&player1.direction); receiveDeltas(&player2.direction); player1.currentPosition.x += player1.direction.x; player1.currentPosition.y += player1.direction.y; player2.currentPosition.x += player2.direction.x; player2.currentPosition.y += player2.direction.y; delay(75); // this is how we control the game speed /* Extensibility Goal: * Find a more efficient and reliable way of controlling game speed. * Implement it, and allow it to be customized */ } }
///配置运行环境信息 int CwxMqApp::initRunEnv() { ///设置系统的时钟间隔,最小刻度为1ms,此为0.1s。 this->setClick(100); //0.1s ///设置工作目录 this->setWorkDir(m_config.getCommon().m_strWorkDir.c_str()); ///设置循环运行日志的数量 this->setLogFileNum(LOG_FILE_NUM); ///设置每个日志文件的大小 this->setLogFileSize(LOG_FILE_SIZE * 1024 * 1024); ///调用架构的initRunEnv,使以上设置的参数生效 if (CwxAppFramework::initRunEnv() == -1) return -1; ///将加载的配置文件信息输出到日志文件中,以供查看检查 m_config.outputConfig(); ///block各种signal this->blockSignal(SIGTERM); this->blockSignal(SIGUSR1); this->blockSignal(SIGUSR2); this->blockSignal(SIGCHLD); this->blockSignal(SIGCLD); this->blockSignal(SIGHUP); this->blockSignal(SIGPIPE); this->blockSignal(SIGALRM); this->blockSignal(SIGCONT); this->blockSignal(SIGSTOP); this->blockSignal(SIGTSTP); this->blockSignal(SIGTTOU); //set version this->setAppVersion(CWX_MQ_VERSION); //set last modify date this->setLastModifyDatetime(CWX_MQ_MODIFY_DATE); //set compile date this->setLastCompileDatetime(CWX_COMPILE_DATE(_BUILD_DATE)); ///设置启动时间 CwxDate::getDateY4MDHMS2(time(NULL), m_strStartTime); //启动binlog管理器 if (0 != startBinLogMgr()) return -1; if (m_config.getCommon().m_bMaster) { ///注册数据接收handler if (m_config.getRecv().m_recv.getHostName().length()) { m_recvHandler = new CwxMqRecvHandler(this); getCommander().regHandle(SVR_TYPE_RECV, m_recvHandler); } } else { ///注册slave的master数据接收handler m_masterHandler = new CwxMqMasterHandler(this); getCommander().regHandle(SVR_TYPE_MASTER, m_masterHandler); } ///启动网络连接与监听 if (0 != startNetwork()) return -1; ///创建recv线程池对象,此线程池中线程的group-id为THREAD_GROUP_USER_START, ///线程池的线程数量为1。 m_recvThreadPool = new CwxThreadPool(1, &getCommander()); ///创建线程的tss对象 CwxTss** pTss = new CwxTss*[1]; pTss[0] = new CwxMqTss(); ((CwxMqTss*) pTss[0])->init(); ///启动线程 if (0 != m_recvThreadPool->start(pTss)) { CWX_ERROR(("Failure to start recv thread pool")); return -1; } //创建分发线程池 if (m_config.getDispatch().m_async.getHostName().length()) { m_dispChannel = new CwxAppChannel(); m_dispThreadPool = new CwxThreadPool(1, &getCommander(), CwxMqApp::dispatchThreadMain, this); ///启动线程 pTss = new CwxTss*[1]; pTss[0] = new CwxMqTss(); ((CwxMqTss*) pTss[0])->init(); if (0 != m_dispThreadPool->start(pTss)) { CWX_ERROR(("Failure to start dispatch thread pool")); return -1; } } //创建mq线程池 if (m_config.getMq().m_mq.getHostName().length() || m_config.getMq().m_mq.getUnixDomain().length()) { m_mqChannel = new CwxAppChannel(); m_mqThreadPool = new CwxThreadPool(1, &getCommander(), CwxMqApp::mqFetchThreadMain, this); ///启动线程 pTss = new CwxTss*[1]; pTss[0] = new CwxMqTss(); ((CwxMqTss*) pTss[0])->init(); if (0 != m_mqThreadPool->start(pTss)) { CWX_ERROR(("Failure to start mq thread pool")); return -1; } } return 0; }