void Flock::updateData() { if ( isActive() ) { swapPositionBuffers(); } }
void SimSetablePosition::setData(const std::vector<PositionData>& posDataVec) { mPos.setTime(); // Set the time addPositionSample(posDataVec); swapPositionBuffers(); // Swap the buffers }
void IntersenseAPI::updateData() { if (isActive()) { swapDigitalBuffers(); swapAnalogBuffers(); swapPositionBuffers(); } }
void DTrack::updateData() { // swap buffered data: if(thrRunning){ swapPositionBuffers(); swapDigitalBuffers(); swapAnalogBuffers(); } }
void Vrpn::updateData() { // Sample the data from the device. // NOTE: This is done here because the readLoop is asyncronous and // if we place it there we get very large buffer sizes. sample(); // Swap it swapPositionBuffers(); swapDigitalBuffers(); swapAnalogBuffers(); }
void SimSetablePosition::setData(const PositionData& posData) { std::vector<PositionData> pos_data_vec; pos_data_vec.push_back(posData); mPos.setTime(); // Set the time addPositionSample(pos_data_vec); swapPositionBuffers(); // Swap the buffers //vprDEBUG(gadgetDBG_INPUT_MGR, vprDBG_DETAILED_LVL) // << "[SimSetablePosition::setData()] " // << *(const_cast<PositionData*>(&pos_data)->getPosition()) << std::endl // << vprDEBUG_FLUSH; }
/** * Updates to the sampled data. * * @pre None. * @post Most recent value is copied over to temp area */ void TrackdSensor::updateData() { vprASSERT(mTrackdSensors != NULL && "Make sure that trackd sensors has been initialized"); vprASSERT((unsigned)mTrackdSensors->numSensors() <= mCurSensorValues.size()); for(int i=0;i<mTrackdSensors->numSensors();i++) { mCurSensorValues[i].mPosData = mTrackdSensors->getSensorPos(i); mCurSensorValues[i].setTime(); } // Update the data buffer addPositionSample(mCurSensorValues); swapPositionBuffers(); }
// Update to the sampled data. void MotionStar::updateData() { // If the device is not active, we cannot update the data. if ( isActive() == false ) { vprDEBUG(vprDBG_ALL, vprDBG_CRITICAL_LVL) << clrSetNORM(clrRED) << "MotionStar (" << getAddressName() << ") not active in updateData()\n" << clrRESET << vprDEBUG_FLUSH; } // Otherwise, go through with the update. else { swapPositionBuffers(); } }
bool P5GloveWrapper::sample() { P5GloveStandalone::Record rec; bool sample_read = mGlove->readRecordsFromHardware(rec); if ( sample_read ) { // Furst, we set the flexion of the gloves mAnalogP5[0] = rec.thumb; // Thumb (0.0 - 1.0) mAnalogP5[1] = rec.index; // Index mAnalogP5[2] = rec.middle; // Middle mAnalogP5[3] = rec.ring; // Ring mAnalogP5[4] = rec.pinky; // Pinky addAnalogSample(mAnalogP5); swapAnalogBuffers(); // Then, we define the buttons of the glove mDigitalP5[0] = static_cast<DigitalState::State>(rec.buttonA); mDigitalP5[1] = static_cast<DigitalState::State>(rec.buttonB); mDigitalP5[2] = static_cast<DigitalState::State>(rec.buttonC); addDigitalSample(mDigitalP5); swapDigitalBuffers(); // Finally, we set the position of the glove ... const gmtl::AxisAnglef rotation(rec.rotationAngle, rec.rotationAxis[0], rec.rotationAxis[1], rec.rotationAxis[2]); const gmtl::Vec3f translation(static_cast<float>(rec.position[0]), static_cast<float>(rec.position[1]), static_cast<float>(rec.position[2])); gmtl::Matrix44f position = gmtl::makeTrans<gmtl::Matrix44f>(translation); position = position * gmtl::make<gmtl::Matrix44f>(rotation); mPositionP5[0].setValue(position); addPositionSample(mPositionP5); swapPositionBuffers(); } return true; }
void ThreeDMouse::updateData() { swapPositionBuffers(); }
void P5GloveWrapper::updateData() { swapAnalogBuffers(); swapDigitalBuffers(); swapPositionBuffers(); }