示例#1
0
status_t
launch_media_server(bigtime_t timeout,
	bool (*progress)(int stage, const char* message, void* cookie),
	void* cookie, uint32 flags)
{
	if (BMediaRoster::IsRunning())
		return B_ALREADY_RUNNING;

	status_t err = B_MEDIA_SYSTEM_FAILURE;
	BMediaRoster* roster = BMediaRoster::Roster(&err);
	if (roster == NULL || err != B_OK)
		return err;

	if (progress == NULL && roster->Lock()) {
		MediaRosterEx(roster)->EnableLaunchNotification(true, true);
		roster->Unlock();
	}

	// The media_server crashed
	if (be_roster->IsRunning(B_MEDIA_ADDON_SERVER_SIGNATURE)) {
		progress_startup(10, progress, cookie);
		kill_team(be_roster->TeamFor(B_MEDIA_ADDON_SERVER_SIGNATURE));
	}

	// The media_addon_server crashed
	if (be_roster->IsRunning(B_MEDIA_SERVER_SIGNATURE)) {
		progress_startup(20, progress, cookie);
		kill_team(be_roster->TeamFor(B_MEDIA_SERVER_SIGNATURE));
	}

	progress_startup(50, progress, cookie);

	err = BLaunchRoster().Start(B_MEDIA_SERVER_SIGNATURE);

	if (err != B_OK)
		progress_startup(90, progress, cookie);
	else if (progress != NULL) {
		progress_startup(100, progress, cookie);
		err = B_OK;
	}

	return err;
}
示例#2
0
void
VolumeControl::MessageReceived(BMessage* msg)
{
	switch (msg->what) {
		case B_MOUSE_WHEEL_CHANGED:
		{
			if (!fMixerControl->Connected())
				return;

			// Even though the volume bar is horizontal, we use the more common
			// vertical mouse wheel change
			float deltaY = 0.0f;

			msg->FindFloat("be:wheel_delta_y", &deltaY);

			if (deltaY == 0.0f)
				return;

			int32 currentValue = Value();
			int32 newValue = currentValue - int32(deltaY) * 3;

			if (newValue != currentValue) {
				SetValue(newValue);
				InvokeNotify(ModificationMessage(), B_CONTROL_MODIFIED);
			}
			break;
		}

		case B_MEDIA_NEW_PARAMETER_VALUE:
			if (IsTracking())
				break;

			SetValue((int32)fMixerControl->Volume());
			break;

		case B_SOME_APP_LAUNCHED:
		case B_SOME_APP_QUIT:
		{
			const char* signature;
			if (msg->FindString("be:signature", &signature) != B_OK)
				break;

			bool isMediaServer = !strcmp(signature, kMediaServerSignature);
			bool isAddOnServer = !strcmp(signature, kAddOnServerSignature);
			if (!isMediaServer && !isAddOnServer)
				break;

			if (isMediaServer)
				fMediaServerRunning = msg->what == B_SOME_APP_LAUNCHED;
			if (isAddOnServer)
				fAddOnServerRunning = msg->what == B_SOME_APP_LAUNCHED;

			if (!fMediaServerRunning && !fAddOnServerRunning) {
				// No media server around
				SetLabel(B_TRANSLATE("No media server running"));
				SetEnabled(false);
			} else if (fMediaServerRunning && fAddOnServerRunning) {
				// HACK!
				// quit our now invalid instance of the media roster
				// so that before new nodes are created,
				// we get a new roster
				BMediaRoster* roster = BMediaRoster::CurrentRoster();
				if (roster != NULL) {
					roster->Lock();
					roster->Quit();
				}

				BMessage reconnect(kMsgReconnectVolume);
				BMessageRunner::StartSending(this, &reconnect, 1000000LL, 1);
				fConnectRetries = 3;
			}
			break;
		}

		case B_QUIT_REQUESTED:
			Window()->MessageReceived(msg);
			break;

		case kMsgReconnectVolume:
			_ConnectVolume();
			if (!fMixerControl->Connected() && --fConnectRetries > 1) {
				BMessage reconnect(kMsgReconnectVolume);
				BMessageRunner::StartSending(this, &reconnect,
					6000000LL / fConnectRetries, 1);
			}
			break;

		default:
			return BView::MessageReceived(msg);
	}
}
示例#3
0
文件: MainApp.cpp 项目: DonCN/haiku
void
MainApp::MessageReceived(BMessage* message)
{
	switch (message->what) {
		case M_NEW_PLAYER:
		{
			MainWin* window = NewWindow();
			if (window != NULL)
				window->Show();
			break;
		}
		case M_PLAYER_QUIT:
		{
			// store the window settings of this instance
			MainWin* window = NULL;
			bool audioOnly = false;
			BRect windowFrame;
			bigtime_t creationTime;
			if (message->FindPointer("instance", (void**)&window) == B_OK
				&& message->FindBool("audio only", &audioOnly) == B_OK
				&& message->FindRect("window frame", &windowFrame) == B_OK
				&& message->FindInt64("creation time", &creationTime) == B_OK) {
				if (audioOnly && (!fAudioWindowFrameSaved
						|| creationTime < fLastSavedAudioWindowCreationTime)) {
					fAudioWindowFrameSaved = true;
					fLastSavedAudioWindowCreationTime = creationTime;

					Settings::Default()->SetAudioPlayerWindowFrame(windowFrame);
				}
			}

			// Store the playlist if there is one. Since the app is doing
			// this, it is "atomic". If the user has multiple instances
			// playing audio at the same time, the last instance which is
			// quit wins.
			BMessage playlistArchive;
			if (message->FindMessage("playlist", &playlistArchive) == B_OK)
				_StoreCurrentPlaylist(&playlistArchive);

			// quit if this was the last player window
			fPlayerCount--;
			if (fPlayerCount == 0)
				PostMessage(B_QUIT_REQUESTED);
			break;
		}

		case B_SOME_APP_LAUNCHED:
		case B_SOME_APP_QUIT:
		{
			const char* mimeSig;
			if (message->FindString("be:signature", &mimeSig) < B_OK)
				break;

			bool isMediaServer = strcmp(mimeSig, kMediaServerSig) == 0;
			bool isAddonServer = strcmp(mimeSig, kMediaServerAddOnSig) == 0;
			if (!isMediaServer && !isAddonServer)
				break;

			bool running = (message->what == B_SOME_APP_LAUNCHED);
			if (isMediaServer)
				fMediaServerRunning = running;
			if (isAddonServer)
				fMediaAddOnServerRunning = running;

			if (!fMediaServerRunning && !fMediaAddOnServerRunning) {
				fprintf(stderr, "media server has quit.\n");
				// trigger closing of media nodes
				BMessage broadcast(M_MEDIA_SERVER_QUIT);
				_BroadcastMessage(broadcast);
			} else if (fMediaServerRunning && fMediaAddOnServerRunning) {
				fprintf(stderr, "media server has launched.\n");
				// HACK!
				// quit our now invalid instance of the media roster
				// so that before new nodes are created,
				// we get a new roster (it is a normal looper)
				// TODO: This functionality could become part of
				// BMediaRoster. It could detect the start/quit of
				// the servers like it is done here, and either quit
				// itself, or re-establish the connection, and send some
				// notification to the app... something along those lines.
				BMediaRoster* roster = BMediaRoster::CurrentRoster();
				if (roster) {
					roster->Lock();
					roster->Quit();
				}
				// give the servers some time to init...
				snooze(3000000);
				// trigger re-init of media nodes
				BMessage broadcast(M_MEDIA_SERVER_STARTED);
				_BroadcastMessage(broadcast);
			}
			break;
		}
		case M_SETTINGS:
			_ShowSettingsWindow();
			break;

		case M_SHOW_OPEN_PANEL:
			_ShowOpenFilePanel(message);
			break;
		case M_SHOW_SAVE_PANEL:
			_ShowSaveFilePanel(message);
			break;

		case M_OPEN_PANEL_RESULT:
			_HandleOpenPanelResult(message);
			break;
		case M_SAVE_PANEL_RESULT:
			_HandleSavePanelResult(message);
			break;
		case B_CANCEL:
		{
			// The user canceled a file panel, but store at least the current
			// file panel folder.
			uint32 oldWhat;
			if (message->FindInt32("old_what", (int32*)&oldWhat) != B_OK)
				break;
			if (oldWhat == M_OPEN_PANEL_RESULT && fOpenFilePanel != NULL)
				fOpenFilePanel->GetPanelDirectory(&fLastFilePanelFolder);
			else if (oldWhat == M_SAVE_PANEL_RESULT && fSaveFilePanel != NULL)
				fSaveFilePanel->GetPanelDirectory(&fLastFilePanelFolder);
			break;
		}

		default:
			BApplication::MessageReceived(message);
			break;
	}
}
示例#4
0
void
MediaWindow::MessageReceived(BMessage* message)
{
	switch (message->what) {
		case ML_INIT_MEDIA:
			_InitMedia(false);
			break;
		case ML_RESTART_MEDIA_SERVER:
		{
			thread_id thread = spawn_thread(&MediaWindow::_RestartMediaServices,
				"restart_thread", B_NORMAL_PRIORITY, this);
			if (thread < 0)
				fprintf(stderr, "couldn't create restart thread\n");
			else
				resume_thread(thread);
			break;
		}
		case B_MEDIA_WEB_CHANGED:
		case ML_SELECTED_NODE:
		{
			PRINT_OBJECT(*message);

			MediaListItem* item = static_cast<MediaListItem*>(
					fListView->ItemAt(fListView->CurrentSelection()));
			if (item == NULL)
				break;

			fCurrentNode.SetTo(NULL);
			_ClearParamView();
			item->AlterWindow(this);
			break;
		}
		case B_SOME_APP_LAUNCHED:
		{
			PRINT_OBJECT(*message);

			BString mimeSig;
			if (message->FindString("be:signature", &mimeSig) == B_OK
				&& (mimeSig == "application/x-vnd.Be.addon-host"
					|| mimeSig == "application/x-vnd.Be.media-server")) {
				_Notify(0.75, B_TRANSLATE("Starting media server"
					B_UTF8_ELLIPSIS));
			}
			break;
		}
		case B_SOME_APP_QUIT:
		{
			PRINT_OBJECT(*message);
			BString mimeSig;
			if (message->FindString("be:signature", &mimeSig) == B_OK) {
				if (mimeSig == "application/x-vnd.Be.addon-host"
					|| mimeSig == "application/x-vnd.Be.media-server") {
					BMediaRoster* roster = BMediaRoster::CurrentRoster();
					if (roster != NULL && roster->Lock())
						roster->Quit();
				}
			}
			break;
		}
		default:
			BWindow::MessageReceived(message);
			break;
	}
}
示例#5
0
status_t
shutdown_media_server(bigtime_t timeout,
	bool (*progress)(int stage, const char* message, void* cookie),
	void* cookie)
{
	BMessage msg(B_QUIT_REQUESTED);
	status_t err = B_MEDIA_SYSTEM_FAILURE;
	bool shutdown = false;

	BMediaRoster* roster = BMediaRoster::Roster(&err);
	if (roster == NULL || err != B_OK)
		return err;

	if (progress == NULL && roster->Lock()) {
		MediaRosterEx(roster)->EnableLaunchNotification(true, true);
		roster->Unlock();
	}

	if ((err = msg.AddBool("be:_user_request", true)) != B_OK)
		return err;

	team_id mediaServer = be_roster->TeamFor(B_MEDIA_SERVER_SIGNATURE);
	team_id addOnServer = be_roster->TeamFor(B_MEDIA_ADDON_SERVER_SIGNATURE);

	if (mediaServer != B_ERROR) {
		BMessage reply;
		BMessenger messenger(B_MEDIA_SERVER_SIGNATURE, mediaServer);
		progress_shutdown(10, progress, cookie);

		err = messenger.SendMessage(&msg, &reply, 2000000, 2000000);
		reply.FindBool("_shutdown", &shutdown);
		if (err == B_TIMED_OUT || shutdown == false) {
			if (messenger.IsValid())
				kill_team(mediaServer);
		} else if (err != B_OK)
			return err;

		progress_shutdown(20, progress, cookie);

		int32 rv;
		if (reply.FindInt32("error", &rv) == B_OK && rv != B_OK)
			return rv;
	}

	if (addOnServer != B_ERROR) {
		shutdown = false;
		BMessage reply;
		BMessenger messenger(B_MEDIA_ADDON_SERVER_SIGNATURE, addOnServer);
		progress_shutdown(40, progress, cookie);

		// The media_server usually shutdown the media_addon_server,
		// if not let's do something.
		if (messenger.IsValid()) {
			err = messenger.SendMessage(&msg, &reply, 2000000, 2000000);
			reply.FindBool("_shutdown", &shutdown);
			if (err == B_TIMED_OUT || shutdown == false) {
				if (messenger.IsValid())
					kill_team(addOnServer);
			} else if (err != B_OK)
				return err;

			progress_shutdown(50, progress, cookie);

			int32 rv;
			if (reply.FindInt32("error", &rv) == B_OK && rv != B_OK)
				return rv;
		}
	}

	progress_shutdown(100, progress, cookie);
	return B_OK;
}