/* Delete marked items */ void DeleteMarkedItems( MODULE* module ) { BOARD_ITEM* item; BOARD_ITEM* next_item; D_PAD* pad; D_PAD* next_pad; if( module == NULL ) return; pad = module->Pads(); for( ; pad != NULL; pad = next_pad ) { next_pad = pad->Next(); if( !pad->IsSelected() ) continue; pad->DeleteStructure(); } item = module->GraphicalItems(); for( ; item != NULL; item = next_item ) { next_item = item->Next(); if( !item->IsSelected() ) continue; item->DeleteStructure(); } }
void PCB_EDIT_FRAME::Block_Delete() { OnModify(); SetCurItem( NULL ); PICKED_ITEMS_LIST* itemsList = &GetScreen()->m_BlockLocate.GetItems(); itemsList->m_Status = UR_DELETED; // unlink items and clear flags for( unsigned ii = 0; ii < itemsList->GetCount(); ii++ ) { BOARD_ITEM* item = (BOARD_ITEM*) itemsList->GetPickedItem( ii ); itemsList->SetPickedItemStatus( UR_DELETED, ii ); GetBoard()->GetConnectivity()->Remove( item ); switch( item->Type() ) { case PCB_MODULE_T: { MODULE* module = (MODULE*) item; module->ClearFlags(); module->UnLink(); m_Pcb->m_Status_Pcb = 0; } break; case PCB_ZONE_AREA_T: // a zone area m_Pcb->Remove( item ); break; case PCB_LINE_T: // a segment not on copper layers case PCB_TEXT_T: // a text on a layer case PCB_TRACE_T: // a track segment (segment on a copper layer) case PCB_VIA_T: // a via (like track segment on a copper layer) case PCB_DIMENSION_T: // a dimension (graphic item) case PCB_TARGET_T: // a target (graphic item) item->UnLink(); break; // These items are deleted, but not put in undo list case PCB_MARKER_T: // a marker used to show something case PCB_ZONE_T: // SEG_ZONE items are now deprecated item->UnLink(); itemsList->RemovePicker( ii ); ii--; item->DeleteStructure(); break; default: wxMessageBox( wxT( "PCB_EDIT_FRAME::Block_Delete( ) error: unexpected type" ) ); break; } } SaveCopyInUndoList( *itemsList, UR_DELETED ); Compile_Ratsnest( NULL, true ); m_canvas->Refresh( true ); }
/* Delete marked items */ void DeleteMarkedItems( MODULE* module ) { if( module == NULL ) return; D_PAD* next_pad; BOARD* board = module->GetBoard(); for( D_PAD* pad = module->Pads(); pad; pad = next_pad ) { next_pad = pad->Next(); if( !pad->IsSelected() ) continue; if( board ) board->PadDelete( pad ); else pad->DeleteStructure(); } BOARD_ITEM* next_item; for( BOARD_ITEM* item = module->GraphicalItems(); item; item = next_item ) { next_item = item->Next(); if( !item->IsSelected() ) continue; item->DeleteStructure(); } // Ref and value can be flagged, but cannot be deleted ClearMarkItems( module ); }