cocos2d::CCNode* SceneEditorTestLayer::createGameScene()
{
    CCNode *pNode = CCJsonReader::sharedJsonReader()->createNodeWithJsonFile("FishJoy2.json");
	if (pNode == NULL)
	{
		return NULL;
	}
	m_pCurNode = pNode;

	//play back music
    CCComAudio *pAudio = (CCComAudio*)(pNode->getComponent("Audio"));
	pAudio->playBackgroundMusic(pAudio->getFile(), pAudio->getIsLoop());

	//fishes
	CCArmature *pBlowFish = getFish(5, "blowFish");
	CCArmature *pButterFlyFish = getFish(6, "butterFlyFish");
	pBlowFish->getAnimation()->playByIndex(0);
	pButterFlyFish->getAnimation()->playByIndex(0);

    CCMenuItemFont *itemBack = CCMenuItemFont::create("Back", this, menu_selector(SceneEditorTestLayer::toExtensionsMainLayer));
        itemBack->setColor(ccc3(255, 255, 255));
        itemBack->setPosition(ccp(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25));
        CCMenu *menuBack = CCMenu::create(itemBack, NULL);
        menuBack->setPosition(CCPointZero);
		menuBack->setZOrder(4);

    pNode->addChild(menuBack);
    
	//ui action
	cocos2d::extension::UIActionManager::shareManager()->PlayActionByName("startMenu_1.json","Animation1");

    return pNode;
}