cocos2d::CCNode* SceneEditorTestLayer::createGameScene() { CCNode *pNode = CCJsonReader::sharedJsonReader()->createNodeWithJsonFile("FishJoy2.json"); if (pNode == NULL) { return NULL; } m_pCurNode = pNode; //play back music CCComAudio *pAudio = (CCComAudio*)(pNode->getComponent("Audio")); pAudio->playBackgroundMusic(pAudio->getFile(), pAudio->getIsLoop()); //fishes CCArmature *pBlowFish = getFish(5, "blowFish"); CCArmature *pButterFlyFish = getFish(6, "butterFlyFish"); pBlowFish->getAnimation()->playByIndex(0); pButterFlyFish->getAnimation()->playByIndex(0); CCMenuItemFont *itemBack = CCMenuItemFont::create("Back", this, menu_selector(SceneEditorTestLayer::toExtensionsMainLayer)); itemBack->setColor(ccc3(255, 255, 255)); itemBack->setPosition(ccp(VisibleRect::rightBottom().x - 50, VisibleRect::rightBottom().y + 25)); CCMenu *menuBack = CCMenu::create(itemBack, NULL); menuBack->setPosition(CCPointZero); menuBack->setZOrder(4); pNode->addChild(menuBack); //ui action cocos2d::extension::UIActionManager::shareManager()->PlayActionByName("startMenu_1.json","Animation1"); return pNode; }