bool UIStory::ccTouchBegan(CCTouch* touch, CCEvent* event)
{
	m_pStoryBgSprite1->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX()));
	m_pStoryBgSprite2->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX()));
	m_pStoryBgSprite3->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX()));
	m_pStoryBgSprite4->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX()));
	m_pStoryBgSprite5->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX()));
	if(m_pStoryBgSprite6 != NULL)
	{
		m_pStoryBgSprite6->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX()));
	}
	
	continueBtn->runAction(CCScaleTo::actionWithDuration(0.1f, CCGetScaleX()));

	CCMenu* pMenu = (CCMenu*)this->getChildByTag(2001);
	if ( pMenu != NULL && pMenu->itemForTouch(touch) != NULL )
		return false;
	return true;
}