void CPDF_RenderStatus::DrawTilingPattern(CPDF_TilingPattern* pPattern,
                                          CPDF_PageObject* pPageObj,
                                          const CFX_Matrix* pObj2Device,
                                          FX_BOOL bStroke) {
  if (!pPattern->Load()) {
    return;
  }
  m_pDevice->SaveState();
  if (pPageObj->m_Type == PDFPAGE_PATH) {
    if (!SelectClipPath((CPDF_PathObject*)pPageObj, pObj2Device, bStroke)) {
      m_pDevice->RestoreState();
      return;
    }
  } else if (pPageObj->m_Type == PDFPAGE_IMAGE) {
    FX_RECT rect = pPageObj->GetBBox(pObj2Device);
    m_pDevice->SetClip_Rect(&rect);
  } else {
    return;
  }
  FX_RECT clip_box = m_pDevice->GetClipBox();
  if (clip_box.IsEmpty()) {
    m_pDevice->RestoreState();
    return;
  }
  CFX_Matrix dCTM = m_pDevice->GetCTM();
  FX_FLOAT sa = FXSYS_fabs(dCTM.a);
  FX_FLOAT sd = FXSYS_fabs(dCTM.d);
  clip_box.right = clip_box.left + (int32_t)FXSYS_ceil(clip_box.Width() * sa);
  clip_box.bottom = clip_box.top + (int32_t)FXSYS_ceil(clip_box.Height() * sd);
  CFX_Matrix mtPattern2Device = pPattern->m_Pattern2Form;
  mtPattern2Device.Concat(*pObj2Device);
  GetScaledMatrix(mtPattern2Device);
  FX_BOOL bAligned = FALSE;
  if (pPattern->m_BBox.left == 0 && pPattern->m_BBox.bottom == 0 &&
      pPattern->m_BBox.right == pPattern->m_XStep &&
      pPattern->m_BBox.top == pPattern->m_YStep &&
      (mtPattern2Device.IsScaled() || mtPattern2Device.Is90Rotated())) {
    bAligned = TRUE;
  }
  CFX_FloatRect cell_bbox = pPattern->m_BBox;
  mtPattern2Device.TransformRect(cell_bbox);
  int width = (int)FXSYS_ceil(cell_bbox.Width());
  int height = (int)FXSYS_ceil(cell_bbox.Height());
  if (width == 0) {
    width = 1;
  }
  if (height == 0) {
    height = 1;
  }
  int min_col, max_col, min_row, max_row;
  CFX_Matrix mtDevice2Pattern;
  mtDevice2Pattern.SetReverse(mtPattern2Device);
  CFX_FloatRect clip_box_p(clip_box);
  clip_box_p.Transform(&mtDevice2Pattern);
  min_col = (int)FXSYS_ceil(
      FXSYS_Div(clip_box_p.left - pPattern->m_BBox.right, pPattern->m_XStep));
  max_col = (int)FXSYS_floor(
      FXSYS_Div(clip_box_p.right - pPattern->m_BBox.left, pPattern->m_XStep));
  min_row = (int)FXSYS_ceil(
      FXSYS_Div(clip_box_p.bottom - pPattern->m_BBox.top, pPattern->m_YStep));
  max_row = (int)FXSYS_floor(
      FXSYS_Div(clip_box_p.top - pPattern->m_BBox.bottom, pPattern->m_YStep));
  if (width > clip_box.Width() || height > clip_box.Height() ||
      width * height > clip_box.Width() * clip_box.Height()) {
    CPDF_GraphicStates* pStates = NULL;
    if (!pPattern->m_bColored) {
      pStates = CloneObjStates(pPageObj, bStroke);
    }
    CPDF_Dictionary* pFormResource = NULL;
    if (pPattern->m_pForm->m_pFormDict) {
      pFormResource = pPattern->m_pForm->m_pFormDict->GetDict("Resources");
    }
    for (int col = min_col; col <= max_col; col++)
      for (int row = min_row; row <= max_row; row++) {
        FX_FLOAT orig_x, orig_y;
        orig_x = col * pPattern->m_XStep;
        orig_y = row * pPattern->m_YStep;
        mtPattern2Device.Transform(orig_x, orig_y);
        CFX_Matrix matrix = *pObj2Device;
        matrix.Translate(orig_x - mtPattern2Device.e,
                         orig_y - mtPattern2Device.f);
        m_pDevice->SaveState();
        CPDF_RenderStatus status;
        status.Initialize(m_pContext, m_pDevice, NULL, NULL, this, pStates,
                          &m_Options, pPattern->m_pForm->m_Transparency,
                          m_bDropObjects, pFormResource);
        status.RenderObjectList(pPattern->m_pForm, &matrix);
        m_pDevice->RestoreState();
      }
    m_pDevice->RestoreState();
    delete pStates;
    return;
  }
  if (bAligned) {
    int orig_x = FXSYS_round(mtPattern2Device.e);
    int orig_y = FXSYS_round(mtPattern2Device.f);
    min_col = (clip_box.left - orig_x) / width;
    if (clip_box.left < orig_x) {
      min_col--;
    }
    max_col = (clip_box.right - orig_x) / width;
    if (clip_box.right <= orig_x) {
      max_col--;
    }
    min_row = (clip_box.top - orig_y) / height;
    if (clip_box.top < orig_y) {
      min_row--;
    }
    max_row = (clip_box.bottom - orig_y) / height;
    if (clip_box.bottom <= orig_y) {
      max_row--;
    }
  }
  FX_FLOAT left_offset = cell_bbox.left - mtPattern2Device.e;
  FX_FLOAT top_offset = cell_bbox.bottom - mtPattern2Device.f;
  CFX_DIBitmap* pPatternBitmap = NULL;
  if (width * height < 16) {
    CFX_DIBitmap* pEnlargedBitmap =
        DrawPatternBitmap(m_pContext->m_pDocument, m_pContext->m_pPageCache,
                          pPattern, pObj2Device, 8, 8, m_Options.m_Flags);
    pPatternBitmap = pEnlargedBitmap->StretchTo(width, height);
    delete pEnlargedBitmap;
  } else {
    pPatternBitmap = DrawPatternBitmap(
        m_pContext->m_pDocument, m_pContext->m_pPageCache, pPattern,
        pObj2Device, width, height, m_Options.m_Flags);
  }
  if (!pPatternBitmap) {
    m_pDevice->RestoreState();
    return;
  }
  if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) {
    pPatternBitmap->ConvertColorScale(m_Options.m_ForeColor,
                                      m_Options.m_BackColor);
  }
  FX_ARGB fill_argb = GetFillArgb(pPageObj);
  int clip_width = clip_box.right - clip_box.left;
  int clip_height = clip_box.bottom - clip_box.top;
  CFX_DIBitmap screen;
  if (!screen.Create(clip_width, clip_height, FXDIB_Argb)) {
    return;
  }
  screen.Clear(0);
  FX_DWORD* src_buf = (FX_DWORD*)pPatternBitmap->GetBuffer();
  for (int col = min_col; col <= max_col; col++) {
    for (int row = min_row; row <= max_row; row++) {
      int start_x, start_y;
      if (bAligned) {
        start_x = FXSYS_round(mtPattern2Device.e) + col * width - clip_box.left;
        start_y = FXSYS_round(mtPattern2Device.f) + row * height - clip_box.top;
      } else {
        FX_FLOAT orig_x = col * pPattern->m_XStep;
        FX_FLOAT orig_y = row * pPattern->m_YStep;
        mtPattern2Device.Transform(orig_x, orig_y);
        start_x = FXSYS_round(orig_x + left_offset) - clip_box.left;
        start_y = FXSYS_round(orig_y + top_offset) - clip_box.top;
      }
      if (width == 1 && height == 1) {
        if (start_x < 0 || start_x >= clip_box.Width() || start_y < 0 ||
            start_y >= clip_box.Height()) {
          continue;
        }
        FX_DWORD* dest_buf =
            (FX_DWORD*)(screen.GetBuffer() + screen.GetPitch() * start_y +
                        start_x * 4);
        if (pPattern->m_bColored) {
          *dest_buf = *src_buf;
        } else {
          *dest_buf = (*(uint8_t*)src_buf << 24) | (fill_argb & 0xffffff);
        }
      } else {
        if (pPattern->m_bColored) {
          screen.CompositeBitmap(start_x, start_y, width, height,
                                 pPatternBitmap, 0, 0);
        } else {
          screen.CompositeMask(start_x, start_y, width, height, pPatternBitmap,
                               fill_argb, 0, 0);
        }
      }
    }
  }
  CompositeDIBitmap(&screen, clip_box.left, clip_box.top, 0, 255,
                    FXDIB_BLEND_NORMAL, FALSE);
  m_pDevice->RestoreState();
  delete pPatternBitmap;
}
void CPDF_RenderStatus::DrawShading(CPDF_ShadingPattern* pPattern,
                                    CFX_Matrix* pMatrix,
                                    FX_RECT& clip_rect,
                                    int alpha,
                                    FX_BOOL bAlphaMode) {
  CPDF_Function** pFuncs = pPattern->m_pFunctions;
  int nFuncs = pPattern->m_nFuncs;
  CPDF_Dictionary* pDict = pPattern->m_pShadingObj->GetDict();
  CPDF_ColorSpace* pColorSpace = pPattern->m_pCS;
  if (!pColorSpace) {
    return;
  }
  FX_ARGB background = 0;
  if (!pPattern->m_bShadingObj &&
      pPattern->m_pShadingObj->GetDict()->KeyExist("Background")) {
    CPDF_Array* pBackColor =
        pPattern->m_pShadingObj->GetDict()->GetArray("Background");
    if (pBackColor &&
        pBackColor->GetCount() >= (FX_DWORD)pColorSpace->CountComponents()) {
      CFX_FixedBufGrow<FX_FLOAT, 16> comps(pColorSpace->CountComponents());
      for (int i = 0; i < pColorSpace->CountComponents(); i++) {
        comps[i] = pBackColor->GetNumber(i);
      }
      FX_FLOAT R = 0.0f, G = 0.0f, B = 0.0f;
      pColorSpace->GetRGB(comps, R, G, B);
      background = ArgbEncode(255, (int32_t)(R * 255), (int32_t)(G * 255),
                              (int32_t)(B * 255));
    }
  }
  if (pDict->KeyExist("BBox")) {
    CFX_FloatRect rect = pDict->GetRect("BBox");
    rect.Transform(pMatrix);
    clip_rect.Intersect(rect.GetOutterRect());
  }
  CPDF_DeviceBuffer buffer;
  buffer.Initialize(m_pContext, m_pDevice, &clip_rect, m_pCurObj, 150);
  CFX_Matrix FinalMatrix = *pMatrix;
  FinalMatrix.Concat(*buffer.GetMatrix());
  CFX_DIBitmap* pBitmap = buffer.GetBitmap();
  if (!pBitmap->GetBuffer()) {
    return;
  }
  pBitmap->Clear(background);
  int fill_mode = m_Options.m_Flags;
  switch (pPattern->m_ShadingType) {
    case kInvalidShading:
    case kMaxShading:
      return;
    case kFunctionBasedShading:
      DrawFuncShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs, pColorSpace,
                      alpha);
      break;
    case kAxialShading:
      DrawAxialShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs,
                       pColorSpace, alpha);
      break;
    case kRadialShading:
      DrawRadialShading(pBitmap, &FinalMatrix, pDict, pFuncs, nFuncs,
                        pColorSpace, alpha);
      break;
    case kFreeFormGouraudTriangleMeshShading: {
      DrawFreeGouraudShading(pBitmap, &FinalMatrix,
                             ToStream(pPattern->m_pShadingObj), pFuncs, nFuncs,
                             pColorSpace, alpha);
    } break;
    case kLatticeFormGouraudTriangleMeshShading: {
      DrawLatticeGouraudShading(pBitmap, &FinalMatrix,
                                ToStream(pPattern->m_pShadingObj), pFuncs,
                                nFuncs, pColorSpace, alpha);
    } break;
    case kCoonsPatchMeshShading:
    case kTensorProductPatchMeshShading: {
      DrawCoonPatchMeshes(
          pPattern->m_ShadingType == kTensorProductPatchMeshShading, pBitmap,
          &FinalMatrix, ToStream(pPattern->m_pShadingObj), pFuncs, nFuncs,
          pColorSpace, fill_mode, alpha);
    } break;
  }
  if (bAlphaMode) {
    pBitmap->LoadChannel(FXDIB_Red, pBitmap, FXDIB_Alpha);
  }
  if (m_Options.m_ColorMode == RENDER_COLOR_GRAY) {
    pBitmap->ConvertColorScale(m_Options.m_ForeColor, m_Options.m_BackColor);
  }
  buffer.OutputToDevice();
}