const char *CClassMap::Lookup( const char *classname )
{
	unsigned short index;
	static classentry_t lookup; 

	index = m_ClassDict.Find( classname );
	if ( index == m_ClassDict.InvalidIndex() )
		return NULL;

	lookup = m_ClassDict.Element( index );
	return lookup.GetMapName();
}
//-----------------------------------------------------------------------------
// Purpose: 
// Input  : gamematerial - 
// Output : char const
//-----------------------------------------------------------------------------
char const *CDecalEmitterSystem::ImpactDecalForGameMaterial( int gamematerial )
{
	char gm[ 2 ];
	gm[0] = (char)gamematerial;
	gm[1] = 0;

	int idx = m_GameMaterialTranslation.Find( gm );
	if ( idx == m_GameMaterialTranslation.InvalidIndex() )
		return NULL;

	return m_Decals.GetElementName( m_GameMaterialTranslation.Element(idx) );
}
// Message handler for PyNetworkCls
void __MsgFunc_PyNetworkCls( bf_read &msg )
{
	char clientClass[PYNETCLS_BUFSIZE];
	char networkName[PYNETCLS_BUFSIZE];

	int iType = msg.ReadByte();
	msg.ReadString(clientClass, PYNETCLS_BUFSIZE);
	msg.ReadString(networkName, PYNETCLS_BUFSIZE);

	DbgStrPyMsg( "__MsgFunc_PyNetworkCls: Registering Python network class message %d %s %s\n", iType, clientClass, networkName );

	// Get module path
	const char *pch = Q_strrchr( networkName, '.' );
	if( !pch )
	{
		Warning( "Invalid python class name %s\n", networkName );
		return;
	}
	int n = pch - networkName + 1;

	char modulePath[PYNETCLS_BUFSIZE];
	Q_strncpy( modulePath, networkName, n );

	// Make sure the client class is imported
	SrcPySystem()->Import( modulePath );

	// Read which client class we are modifying
	PyClientClassBase *p = FindPyClientClass( clientClass );
	if( !p )
	{
		Warning( "__MsgFunc_PyNetworkCls: Invalid networked class %s\n", clientClass );
		return;
	}
	
	// Set type
	p->SetType( iType );
	SetupClientClassRecv( p, iType );

	// Read network class name
	Q_strncpy( p->m_strPyNetworkedClassName, networkName, PYNETCLS_BUFSIZE );

	// Attach if a network class exists
	unsigned short lookup = m_NetworkClassDatabase.Find( networkName );
	if ( lookup != m_NetworkClassDatabase.InvalidIndex() )
	{
		m_NetworkClassDatabase.Element(lookup)->AttachClientClass( p );
	}
	else
	{
		Warning( "__MsgFunc_PyNetworkCls: Invalid networked class %s\n", networkName );
	}
}
//-----------------------------------------------------------------------------
// Purpose: Find a free PyServerClass and claim it
//			Send a message to the clients to claim a client class and set it to
//			the right type.
//-----------------------------------------------------------------------------
NetworkedClass::NetworkedClass( const char *pNetworkName, boost::python::object cls_type )
{
	m_pNetworkName = strdup( pNetworkName );
	m_pServerClass = NULL;
	PyServerClass *p;

	// See if there is already an entity with this network name
	unsigned short lookup = m_ServerClassInfoDatabase.Find( pNetworkName );
	if ( lookup != m_ServerClassInfoDatabase.InvalidIndex() )
	{
		Warning("NetworkedClass: %s already added. Replacing with new data. Element name: %s\n", pNetworkName, m_ServerClassInfoDatabase.Element(lookup) );
		p = FindPyServerClass( m_ServerClassInfoDatabase.Element(lookup) );
		if( !p )
		{
			Warning("NetworkedClass: ServerClass %s not found\n", m_ServerClassInfoDatabase.Element(lookup) );
			return;
		}
		if( p->m_pNetworkedClass )
			p->m_pNetworkedClass->m_pServerClass = NULL;
	}
	else
	{
		// Find a free server class and add it to the database
		p = FindFreePyServerClass();
		if( !p ) {
			Warning("Couldn't create PyServerClass %s: Out of free PyServerClasses\n", pNetworkName);
			return;
		}

		lookup = m_ServerClassInfoDatabase.Insert(pNetworkName, p->GetName());
	}

	m_pServerClass = p;
	m_PyClass = cls_type;
	p->m_bFree = false;
	p->m_pNetworkedClass = this;

	SetupServerClass();
}
// Message handler for PyNetworkCls
void __MsgFunc_PyNetworkCls( bf_read &msg )
{
	int iClassID;
	char networkName[PYNETCLS_BUFSIZE];

	iClassID = msg.ReadWord();
	msg.ReadString( networkName, PYNETCLS_BUFSIZE );

	DbgStrPyMsg( "__MsgFunc_PyNetworkCls: Registering Python network class message %d %s\n", iClassID, networkName );

	// Get module path
	const char *pch = V_strrchr( networkName, '.' );
	if( !pch )
	{
		Warning( "Invalid python class name %s\n", networkName );
		return;
	}
	int n = pch - networkName + 1;

	char modulePath[PYNETCLS_BUFSIZE];
	V_strncpy( modulePath, networkName, n );

	// Make sure the client class is imported
	SrcPySystem()->Import( modulePath );

	// Read which client class we are modifying
	PyClientClassBase *p = FindPyClientClassByID( iClassID );
	if( !p )
	{
		Warning( "__MsgFunc_PyNetworkCls: Invalid networked class %d\n", iClassID );
		return;
	}

	// Read network class name
	V_strncpy( p->m_strPyNetworkedClassName, networkName, sizeof( p->m_strPyNetworkedClassName ) );

	// Attach if a network class exists
	unsigned short lookup = m_NetworkClassDatabase.Find( networkName );
	if ( lookup != m_NetworkClassDatabase.InvalidIndex() )
	{
		m_NetworkClassDatabase.Element(lookup)->AttachClientClass( p );
	}
	else
	{
		Warning( "__MsgFunc_PyNetworkCls: Invalid networked class %s\n", networkName );
	}
}
NetworkedClass::~NetworkedClass()
{
	unsigned short lookup;

	// Remove pointer
	lookup = m_NetworkClassDatabase.Find( m_pNetworkName );
	if ( lookup != m_NetworkClassDatabase.InvalidIndex() )
	{
		// Only remove if it's our pointer. Otherwise we are already replaced.
		if( m_NetworkClassDatabase.Element( lookup ) == this )
			m_NetworkClassDatabase.RemoveAt( lookup );
	}
	else
	{
		Warning("NetworkedClass destruction: invalid networkclass %s\n", m_pNetworkName);
	}

	if( m_pClientClass )
	{
		m_pClientClass->m_bFree = true;
	}
	free( (void *)m_pNetworkName );
	m_pNetworkName = NULL;
}