//When a connection changes to encrypted void ConnectionManager::ConnectionEncryptedHandler(ble_evt_t* bleEvent) { ConnectionManager* cm = ConnectionManager::getInstance(); Connection* c = cm->GetConnectionFromHandle(bleEvent->evt.gap_evt.conn_handle); logt("CM", "Connection id %u is now encrypted", c->connectionId); c->encryptionState = Connection::EncryptionState::ENCRYPTED; //We are peripheral if(c->direction == Connection::CONNECTION_DIRECTION_IN) { if(!cm->doHandshake){ c->connectionState = Connection::ConnectionState::HANDSHAKE_DONE; } } //We are central else if(c->direction == Connection::CONNECTION_DIRECTION_OUT) { if(cm->doHandshake) { c->StartHandshake(); } //If the handshake is disabled, we just set the variable else { c->connectionState = Connection::ConnectionState::HANDSHAKE_DONE; } } }
//Is called whenever a connection had been established and is now disconnected //due to a timeout, deliberate disconnection by the localhost, remote, etc,... void ConnectionManager::DisconnectionHandler(ble_evt_t* bleEvent) { ConnectionManager* cm = ConnectionManager::getInstance(); Connection* connection = cm->GetConnectionFromHandle(bleEvent->evt.gap_evt.conn_handle); if(connection == NULL) return; //Save disconnction reason connection->disconnectionReason = bleEvent->evt.gap_evt.params.disconnected.reason; //LOG disconnection reason Logger::getInstance().logError(Logger::errorTypes::HCI_ERROR, bleEvent->evt.gap_evt.params.disconnected.reason, cm->node->appTimerMs); logt("CM", "Connection %u to %u DISCONNECTED", connection->connectionId, connection->partnerId); //Check if the connection should be sustained (If it's been handshaked for more than 10 seconds and ran into a timeout) if( cm->node->appTimerMs - connection->connectionHandshakedTimestamp > 10 * 1000 && bleEvent->evt.gap_evt.params.disconnected.reason == BLE_HCI_CONNECTION_TIMEOUT && cm->node->currentDiscoveryState != discoveryState::HANDSHAKE && cm->node->currentDiscoveryState != discoveryState::REESTABLISHING_CONNECTION ){ logt("CM", "Connection should be sustained"); //TODO: implement /*connection->connectionState = Connection::REESTABLISHING; cm->node->ChangeState(discoveryState::REESTABLISHING_CONNECTION); //We assume the same role as before the connection loss if(connection->direction == Connection::ConnectionDirection::CONNECTION_DIRECTION_IN){ //We advertise AdvertisingController::SetAdvertisingState(advState::ADV_STATE_HIGH); } else { //We try to initiate the connection GAPController::connectToPeripheral(&connection->partnerAddress, Config->meshExtendedConnectionTimeout); }*/ } if (connection->direction == Connection::CONNECTION_DIRECTION_IN) cm->freeInConnections++; else cm->freeOutConnections++; //If this was the pending connection, we clear it if(cm->pendingConnection == connection) cm->pendingConnection = NULL; //Notify the connection itself connection->DisconnectionHandler(bleEvent); //Notify the callback of the disconnection (The Node probably) cm->connectionManagerCallback->DisconnectionHandler(bleEvent); //Reset connection variables connection->ResetValues(); }
//When the mesh handle has been discovered void ConnectionManager::handleDiscoveredCallback(u16 connectionHandle, u16 characteristicHandle) { ConnectionManager* cm = ConnectionManager::getInstance(); Connection* connection = cm->GetConnectionFromHandle(connectionHandle); if (connection != NULL) { connection->writeCharacteristicHandle = characteristicHandle; if(cm->doHandshake) connection->StartHandshake(); else { cm->connectionManagerCallback->ConnectionSuccessfulHandler(NULL); } } }
void ConnectionManager::dataTransmittedCallback(ble_evt_t* bleEvent) { ConnectionManager* cm = ConnectionManager::getInstance(); //There are two types of events that trigger a dataTransmittedCallback //A TX complete event frees a number of transmit buffers //These are used for all connections if(bleEvent->header.evt_id == BLE_EVT_TX_COMPLETE) { logt("CONN_DATA", "write_CMD complete (n=%d)", bleEvent->evt.common_evt.params.tx_complete.count); //This connection has just been given back some transmit buffers Connection* connection = cm->GetConnectionFromHandle(bleEvent->evt.common_evt.conn_handle); connection->unreliableBuffersFree += bleEvent->evt.common_evt.params.tx_complete.count; connection->sentUnreliable++; //Next, we should continue sending packets if there are any if(cm->GetPendingPackets()) cm->fillTransmitBuffers(); } //The EVT_WRITE_RSP comes after a WRITE_REQ and notifies that a buffer //for one specific connection has been cleared else if (bleEvent->header.evt_id == BLE_GATTC_EVT_WRITE_RSP) { if(bleEvent->evt.gattc_evt.gatt_status != BLE_GATT_STATUS_SUCCESS) { logt("ERROR", "GATT status problem %d %s", bleEvent->evt.gattc_evt.gatt_status, Logger::getGattStatusErrorString(bleEvent->evt.gattc_evt.gatt_status)); //TODO: Error handling, but there really shouldn't be an error....;-) //FIXME: Handle possible gatt status codes } else { logt("CONN_DATA", "write_REQ complete"); Connection* connection = cm->GetConnectionFromHandle(bleEvent->evt.gattc_evt.conn_handle); //Connection could have been disconneced if(connection == NULL) return; connection->sentReliable++; //Check what type of Packet has just been sent connPacketHeader* packetHeader = (connPacketHeader*)connection->lastSentPacket; if(packetHeader->messageType == MESSAGE_TYPE_CLUSTER_INFO_UPDATE){ //Nothing to do } else { logt("CONN_DATA", "Header was type %d hasMoreParts %d", packetHeader->messageType, packetHeader->hasMoreParts); //Check if the packet has more parts if(packetHeader->hasMoreParts == 0){ //Packet was either not split at all or is completely sent connection->packetSendPosition = 0; //Check if this was the end of a handshake, if yes, mark handshake as completed if(packetHeader->messageType == MESSAGE_TYPE_CLUSTER_ACK_2) { //Notify Node of handshakeDone cm->node->HandshakeDoneHandler(connection, true); } //Discard the last packet because it was now successfully sent connection->packetSendQueue->DiscardNext(); } else { //Update packet send position if we have more data connection->packetSendPosition += MAX_DATA_SIZE_PER_WRITE - SIZEOF_CONN_PACKET_SPLIT_HEADER; } } connection->reliableBuffersFree += 1; //Now we continue sending packets if(cm->GetPendingPackets()) cm->fillTransmitBuffers(); } } }
void ConnectionManager::messageReceivedCallback(ble_evt_t* bleEvent) { ConnectionManager* cm = ConnectionManager::getInstance(); //Handles BLE_GATTS_EVT_WRITE //FIXME: must check for reassembly buffer size, if it is bigger, a stack overflow will occur Connection* connection = cm->GetConnectionFromHandle(bleEvent->evt.gatts_evt.conn_handle); if (connection != NULL) { //TODO: At this point we should check if the write was a valid operation for the mesh //Invalid actions should cause a disconnect /*if( bleEvent->evt.gatts_evt.params.write.handle != GATTController::getMeshWriteHandle() ){ connection->Disconnect(); logt("ERROR", "Non mesh device was disconnected"); }*/ connPacketHeader* packet = (connPacketHeader*)bleEvent->evt.gatts_evt.params.write.data; //At first, some special treatment for out timestamp packet if(packet->messageType == MESSAGE_TYPE_UPDATE_TIMESTAMP) { //Set our time to the received timestamp and update the time when we've received this packet app_timer_cnt_get(&cm->node->globalTimeSetAt); cm->node->globalTime = ((connPacketUpdateTimestamp*)packet)->timestamp; logt("NODE", "time updated at:%u with timestamp:%u", cm->node->globalTimeSetAt, (u32)cm->node->globalTime); } u8 t = ((connPacketHeader*)bleEvent->evt.gatts_evt.params.write.data)->messageType; if( t != 20 && t != 21 && t != 22 && t != 23 && t != 30 && t != 31 && t != 50 && t != 51 && t != 52 && t != 53 && t != 56 && t != 57 && t != 60 && t != 61 && t != 62 && t != 80 && t != 81){ logt("ERROR", "WAAAAAAAAAAAAAHHHHH, WRONG DATAAAAAAAAAAAAAAAAA!!!!!!!!!"); } //Print packet as hex char stringBuffer[100]; Logger::getInstance().convertBufferToHexString(bleEvent->evt.gatts_evt.params.write.data, bleEvent->evt.gatts_evt.params.write.len, stringBuffer, 100); logt("CONN_DATA", "Received type %d, hasMore %d, length %d, reliable %d:", ((connPacketHeader*)bleEvent->evt.gatts_evt.params.write.data)->messageType, ((connPacketHeader*)bleEvent->evt.gatts_evt.params.write.data)->hasMoreParts, bleEvent->evt.gatts_evt.params.write.len, bleEvent->evt.gatts_evt.params.write.op); logt("CONN_DATA", "%s", stringBuffer); //Check if we need to reassemble the packet if(connection->packetReassemblyPosition == 0 && packet->hasMoreParts == 0) { //Single packet, no more data connectionPacket p; p.connectionHandle = bleEvent->evt.gatts_evt.conn_handle; p.data = bleEvent->evt.gatts_evt.params.write.data; p.dataLength = bleEvent->evt.gatts_evt.params.write.len; p.reliable = bleEvent->evt.gatts_evt.params.write.op == BLE_GATTS_OP_WRITE_CMD ? false : true; connection->ReceivePacketHandler(&p); } //First of a multipart packet, still has more parts else if(connection->packetReassemblyPosition == 0 && packet->hasMoreParts) { //Save at correct position of memcpy( connection->packetReassemblyBuffer, bleEvent->evt.gatts_evt.params.write.data, bleEvent->evt.gatts_evt.params.write.len ); connection->packetReassemblyPosition += bleEvent->evt.gatts_evt.params.write.len; //Do not notify anyone until packet is finished logt("CM", "Received first part of message"); } //Multipart packet, intermediate or last frame else if(connection->packetReassemblyPosition != 0) { memcpy( connection->packetReassemblyBuffer + connection->packetReassemblyPosition, bleEvent->evt.gatts_evt.params.write.data + SIZEOF_CONN_PACKET_SPLIT_HEADER, bleEvent->evt.gatts_evt.params.write.len - SIZEOF_CONN_PACKET_SPLIT_HEADER ); //Intermediate packet if(packet->hasMoreParts){ connection->packetReassemblyPosition += bleEvent->evt.gatts_evt.params.write.len - SIZEOF_CONN_PACKET_SPLIT_HEADER; logt("CM", "Received middle part of message"); //Final packet } else { logt("CM", "Received last part of message"); //Notify connection connectionPacket p; p.connectionHandle = bleEvent->evt.gatts_evt.conn_handle; p.data = connection->packetReassemblyBuffer; p.dataLength = bleEvent->evt.gatts_evt.params.write.len + connection->packetReassemblyPosition - SIZEOF_CONN_PACKET_SPLIT_HEADER; p.reliable = bleEvent->evt.gatts_evt.params.write.op == BLE_GATTS_OP_WRITE_CMD ? false : true; //Reset the assembly buffer connection->packetReassemblyPosition = 0; connection->ReceivePacketHandler(&p); } } } }