void CubeMapTextureGLTest::storage() { CubeMapTexture texture; texture.setStorage(5, TextureFormat::RGBA8, Vector2i(32)); MAGNUM_VERIFY_NO_ERROR(); #ifndef MAGNUM_TARGET_GLES2 #ifdef MAGNUM_TARGET_GLES if(!Context::current()->isVersionSupported(Version::GLES310)) CORRADE_SKIP("OpenGL ES 3.1 not supported, skipping image size testing"); #endif CORRADE_COMPARE(texture.imageSize(0), Vector2i(32)); CORRADE_COMPARE(texture.imageSize(1), Vector2i(16)); CORRADE_COMPARE(texture.imageSize(2), Vector2i(8)); CORRADE_COMPARE(texture.imageSize(3), Vector2i(4)); CORRADE_COMPARE(texture.imageSize(4), Vector2i(2)); /* Not available */ CORRADE_COMPARE(texture.imageSize(5), Vector2i(0)); MAGNUM_VERIFY_NO_ERROR(); #endif }
void CubeMapTextureGLTest::generateMipmap() { CubeMapTexture texture; texture.setImage(CubeMapTexture::Coordinate::PositiveX, 0, TextureFormat::RGBA8, ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32))); texture.setImage(CubeMapTexture::Coordinate::PositiveY, 0, TextureFormat::RGBA8, ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32))); texture.setImage(CubeMapTexture::Coordinate::PositiveZ, 0, TextureFormat::RGBA8, ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32))); texture.setImage(CubeMapTexture::Coordinate::NegativeX, 0, TextureFormat::RGBA8, ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32))); texture.setImage(CubeMapTexture::Coordinate::NegativeY, 0, TextureFormat::RGBA8, ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32))); texture.setImage(CubeMapTexture::Coordinate::NegativeZ, 0, TextureFormat::RGBA8, ImageReference2D(ColorFormat::RGBA, ColorType::UnsignedByte, Vector2i(32))); /** @todo How to test this on ES? */ #ifndef MAGNUM_TARGET_GLES CORRADE_COMPARE(texture.imageSize(0), Vector2i(32)); CORRADE_COMPARE(texture.imageSize(1), Vector2i( 0)); #endif texture.generateMipmap(); MAGNUM_VERIFY_NO_ERROR(); /** @todo How to test this on ES? */ #ifndef MAGNUM_TARGET_GLES CORRADE_COMPARE(texture.imageSize(0), Vector2i(32)); CORRADE_COMPARE(texture.imageSize(1), Vector2i(16)); CORRADE_COMPARE(texture.imageSize(2), Vector2i( 8)); CORRADE_COMPARE(texture.imageSize(3), Vector2i( 4)); CORRADE_COMPARE(texture.imageSize(4), Vector2i( 2)); CORRADE_COMPARE(texture.imageSize(5), Vector2i( 1)); MAGNUM_VERIFY_NO_ERROR(); #endif }