示例#1
0
void Partitioner::set_parent_processor_ids(MeshBase & mesh)
{
  // Ignore the parameter when !LIBMESH_ENABLE_AMR
  libmesh_ignore(mesh);

  LOG_SCOPE("set_parent_processor_ids()", "Partitioner");

#ifdef LIBMESH_ENABLE_AMR

  // If the mesh is serial we have access to all the elements,
  // in particular all the active ones.  We can therefore set
  // the parent processor ids indirectly through their children, and
  // set the subactive processor ids while examining their active
  // ancestors.
  // By convention a parent is assigned to the minimum processor
  // of all its children, and a subactive is assigned to the processor
  // of its active ancestor.
  if (mesh.is_serial())
    {
      for (auto & child : mesh.active_element_ptr_range())
        {
          // First set descendents
          std::vector<const Elem *> subactive_family;
          child->total_family_tree(subactive_family);
          for (std::size_t i = 0; i != subactive_family.size(); ++i)
            const_cast<Elem *>(subactive_family[i])->processor_id() = child->processor_id();

          // Then set ancestors
          Elem * parent = child->parent();

          while (parent)
            {
              // invalidate the parent id, otherwise the min below
              // will not work if the current parent id is less
              // than all the children!
              parent->invalidate_processor_id();

              for (auto & child : parent->child_ref_range())
                {
                  libmesh_assert(!child.is_remote());
                  libmesh_assert_not_equal_to (child.processor_id(), DofObject::invalid_processor_id);
                  parent->processor_id() = std::min(parent->processor_id(),
                                                    child.processor_id());
                }
              parent = parent->parent();
            }
        }
    }

  // When the mesh is parallel we cannot guarantee that parents have access to
  // all their children.
  else
    {
      // Setting subactive processor ids is easy: we can guarantee
      // that children have access to all their parents.

      // Loop over all the active elements in the mesh
      for (auto & child : mesh.active_element_ptr_range())
        {
          std::vector<const Elem *> subactive_family;
          child->total_family_tree(subactive_family);
          for (std::size_t i = 0; i != subactive_family.size(); ++i)
            const_cast<Elem *>(subactive_family[i])->processor_id() = child->processor_id();
        }

      // When the mesh is parallel we cannot guarantee that parents have access to
      // all their children.

      // We will use a brute-force approach here.  Each processor finds its parent
      // elements and sets the parent pid to the minimum of its
      // semilocal descendants.
      // A global reduction is then performed to make sure the true minimum is found.
      // As noted, this is required because we cannot guarantee that a parent has
      // access to all its children on any single processor.
      libmesh_parallel_only(mesh.comm());
      libmesh_assert(MeshTools::n_elem(mesh.unpartitioned_elements_begin(),
                                       mesh.unpartitioned_elements_end()) == 0);

      const dof_id_type max_elem_id = mesh.max_elem_id();

      std::vector<processor_id_type>
        parent_processor_ids (std::min(communication_blocksize,
                                       max_elem_id));

      for (dof_id_type blk=0, last_elem_id=0; last_elem_id<max_elem_id; blk++)
        {
          last_elem_id =
            std::min(static_cast<dof_id_type>((blk+1)*communication_blocksize),
                     max_elem_id);
          const dof_id_type first_elem_id = blk*communication_blocksize;

          std::fill (parent_processor_ids.begin(),
                     parent_processor_ids.end(),
                     DofObject::invalid_processor_id);

          // first build up local contributions to parent_processor_ids
          MeshBase::element_iterator       not_it  = mesh.ancestor_elements_begin();
          const MeshBase::element_iterator not_end = mesh.ancestor_elements_end();

          bool have_parent_in_block = false;

          for ( ; not_it != not_end; ++not_it)
            {
              Elem * parent = *not_it;

              const dof_id_type parent_idx = parent->id();
              libmesh_assert_less (parent_idx, max_elem_id);

              if ((parent_idx >= first_elem_id) &&
                  (parent_idx <  last_elem_id))
                {
                  have_parent_in_block = true;
                  processor_id_type parent_pid = DofObject::invalid_processor_id;

                  std::vector<const Elem *> active_family;
                  parent->active_family_tree(active_family);
                  for (std::size_t i = 0; i != active_family.size(); ++i)
                    parent_pid = std::min (parent_pid, active_family[i]->processor_id());

                  const dof_id_type packed_idx = parent_idx - first_elem_id;
                  libmesh_assert_less (packed_idx, parent_processor_ids.size());

                  parent_processor_ids[packed_idx] = parent_pid;
                }
            }

          // then find the global minimum
          mesh.comm().min (parent_processor_ids);

          // and assign the ids, if we have a parent in this block.
          if (have_parent_in_block)
            for (not_it = mesh.ancestor_elements_begin();
                 not_it != not_end; ++not_it)
              {
                Elem * parent = *not_it;

                const dof_id_type parent_idx = parent->id();

                if ((parent_idx >= first_elem_id) &&
                    (parent_idx <  last_elem_id))
                  {
                    const dof_id_type packed_idx = parent_idx - first_elem_id;
                    libmesh_assert_less (packed_idx, parent_processor_ids.size());

                    const processor_id_type parent_pid =
                      parent_processor_ids[packed_idx];

                    libmesh_assert_not_equal_to (parent_pid, DofObject::invalid_processor_id);

                    parent->processor_id() = parent_pid;
                  }
              }
        }
    }

#endif // LIBMESH_ENABLE_AMR
}
bool MeshRefinement::flag_elements_by_nelem_target (const ErrorVector & error_per_cell)
{
  parallel_object_only();

  // Check for valid fractions..
  // The fraction values must be in [0,1]
  libmesh_assert_greater_equal (_refine_fraction, 0);
  libmesh_assert_less_equal (_refine_fraction, 1);
  libmesh_assert_greater_equal (_coarsen_fraction, 0);
  libmesh_assert_less_equal (_coarsen_fraction, 1);

  // This function is currently only coded to work when coarsening by
  // parents - it's too hard to guess how many coarsenings will be
  // performed otherwise.
  libmesh_assert (_coarsen_by_parents);

  // The number of active elements in the mesh - hopefully less than
  // 2 billion on 32 bit machines
  const dof_id_type n_active_elem  = _mesh.n_active_elem();

  // The maximum number of active elements to flag for coarsening
  const dof_id_type max_elem_coarsen =
    static_cast<dof_id_type>(_coarsen_fraction * n_active_elem) + 1;

  // The maximum number of elements to flag for refinement
  const dof_id_type max_elem_refine  =
    static_cast<dof_id_type>(_refine_fraction  * n_active_elem) + 1;

  // Clean up the refinement flags.  These could be left
  // over from previous refinement steps.
  this->clean_refinement_flags();

  // The target number of elements to add or remove
  const std::ptrdiff_t n_elem_new =
    std::ptrdiff_t(_nelem_target) - std::ptrdiff_t(n_active_elem);

  // Create an vector with active element errors and ids,
  // sorted by highest errors first
  const dof_id_type max_elem_id = _mesh.max_elem_id();
  std::vector<std::pair<ErrorVectorReal, dof_id_type>> sorted_error;

  sorted_error.reserve (n_active_elem);

  // On a DistributedMesh, we need to communicate to know which remote ids
  // correspond to active elements.
  {
    std::vector<bool> is_active(max_elem_id, false);

    for (auto & elem : _mesh.active_local_element_ptr_range())
      {
        const dof_id_type eid = elem->id();
        is_active[eid] = true;
        libmesh_assert_less (eid, error_per_cell.size());
        sorted_error.push_back
          (std::make_pair(error_per_cell[eid], eid));
      }

    this->comm().max(is_active);

    this->comm().allgather(sorted_error);
  }

  // Default sort works since pairs are sorted lexicographically
  std::sort (sorted_error.begin(), sorted_error.end());
  std::reverse (sorted_error.begin(), sorted_error.end());

  // Create a sorted error vector with coarsenable parent elements
  // only, sorted by lowest errors first
  ErrorVector error_per_parent;
  std::vector<std::pair<ErrorVectorReal, dof_id_type>> sorted_parent_error;
  Real parent_error_min, parent_error_max;

  create_parent_error_vector(error_per_cell,
                             error_per_parent,
                             parent_error_min,
                             parent_error_max);

  // create_parent_error_vector sets values for non-parents and
  // non-coarsenable parents to -1.  Get rid of them.
  for (std::size_t i=0; i != error_per_parent.size(); ++i)
    if (error_per_parent[i] != -1)
      sorted_parent_error.push_back(std::make_pair(error_per_parent[i], i));

  std::sort (sorted_parent_error.begin(), sorted_parent_error.end());

  // Keep track of how many elements we plan to coarsen & refine
  dof_id_type coarsen_count = 0;
  dof_id_type refine_count = 0;

  const unsigned int dim = _mesh.mesh_dimension();
  unsigned int twotodim = 1;
  for (unsigned int i=0; i!=dim; ++i)
    twotodim *= 2;

  // First, let's try to get our element count to target_nelem
  if (n_elem_new >= 0)
    {
      // Every element refinement creates at least
      // 2^dim-1 new elements
      refine_count =
        std::min(cast_int<dof_id_type>(n_elem_new / (twotodim-1)),
                 max_elem_refine);
    }
  else
    {
      // Every successful element coarsening is likely to destroy
      // 2^dim-1 net elements.
      coarsen_count =
        std::min(cast_int<dof_id_type>(-n_elem_new / (twotodim-1)),
                 max_elem_coarsen);
    }

  // Next, let's see if we can trade any refinement for coarsening
  while (coarsen_count < max_elem_coarsen &&
         refine_count < max_elem_refine &&
         coarsen_count < sorted_parent_error.size() &&
         refine_count < sorted_error.size() &&
         sorted_error[refine_count].first >
         sorted_parent_error[coarsen_count].first * _coarsen_threshold)
    {
      coarsen_count++;
      refine_count++;
    }

  // On a DistributedMesh, we need to communicate to know which remote ids
  // correspond to refinable elements
  dof_id_type successful_refine_count = 0;
  {
    std::vector<bool> is_refinable(max_elem_id, false);

    for (std::size_t i=0; i != sorted_error.size(); ++i)
      {
        dof_id_type eid = sorted_error[i].second;
        Elem * elem = _mesh.query_elem_ptr(eid);
        if (elem && elem->level() < _max_h_level)
          is_refinable[eid] = true;
      }
    this->comm().max(is_refinable);

    if (refine_count > max_elem_refine)
      refine_count = max_elem_refine;
    for (std::size_t i=0; i != sorted_error.size(); ++i)
      {
        if (successful_refine_count >= refine_count)
          break;

        dof_id_type eid = sorted_error[i].second;
        Elem * elem = _mesh.query_elem_ptr(eid);
        if (is_refinable[eid])
          {
            if (elem)
              elem->set_refinement_flag(Elem::REFINE);
            successful_refine_count++;
          }
      }
  }

  // If we couldn't refine enough elements, don't coarsen too many
  // either
  if (coarsen_count < (refine_count - successful_refine_count))
    coarsen_count = 0;
  else
    coarsen_count -= (refine_count - successful_refine_count);

  if (coarsen_count > max_elem_coarsen)
    coarsen_count = max_elem_coarsen;

  dof_id_type successful_coarsen_count = 0;
  if (coarsen_count)
    {
      for (std::size_t i=0; i != sorted_parent_error.size(); ++i)
        {
          if (successful_coarsen_count >= coarsen_count * twotodim)
            break;

          dof_id_type parent_id = sorted_parent_error[i].second;
          Elem * parent = _mesh.query_elem_ptr(parent_id);

          // On a DistributedMesh we skip remote elements
          if (!parent)
            continue;

          libmesh_assert(parent->has_children());
          for (auto & elem : parent->child_ref_range())
            {
              if (&elem != remote_elem)
                {
                  libmesh_assert(elem.active());
                  elem.set_refinement_flag(Elem::COARSEN);
                  successful_coarsen_count++;
                }
            }
        }
    }

  // Return true if we've done all the AMR/C we can
  if (!successful_coarsen_count &&
      !successful_refine_count)
    return true;
  // And false if there may still be more to do.
  return false;
}