void FRawCurveTracks::EvaluateCurveData( FBlendedCurve& Curves, float CurrentTime ) const { // evaluate the curve data at the CurrentTime and add to Instance for(auto CurveIter = FloatCurves.CreateConstIterator(); CurveIter; ++CurveIter) { const FFloatCurve& Curve = *CurveIter; Curves.Set(Curve.CurveUid, Curve.Evaluate(CurrentTime), Curve.GetCurveTypeFlags()); } }