示例#1
0
// 数字文字列のCGを作成
int scg_create_textnum(int wNumCG, int wSize, int wR, int wG, int wB, int wFigs, int wZeroPadding, int wValue) {
	cginfo_t *i;
	agsurface_t *glyph;
	FONT *font;
	char s[256], ss[256];
	
	spcg_assert_no(wNumCG);
	
	if (wZeroPadding) {
		char *sss = "%%0%dd";
		sprintf(ss, sss, wFigs);
	} else {
		char *sss = "%%%dd";
		sprintf(ss, sss, wFigs);
	}
	sprintf(s, ss, wValue);
	
	font = nact->ags.font;
	font->sel_font(FONT_GOTHIC, wSize);
	glyph = font->get_glyph(s);
	
	i = g_new(cginfo_t, 1);
	i->type = CG_SET;
	i->no = wNumCG;
	i->refcnt = 0;
	i->sf = sf_create_surface(glyph->width, wSize, nact->ags.dib->depth);
	gr_fill(i->sf, 0, 0, glyph->width, wSize, wR, wG, wB);
	gr_draw_amap(i->sf, 0, 0, glyph->pixel, glyph->width, wSize, glyph->bytes_per_line);
	
	// もし前に作成したものがあり、未開放の場合は開放
	scg_free(wNumCG);
	
	sact.cg[wNumCG] = i;
	
	return OK;
}
示例#2
0
// 指定の文字列のCGを作成
int scg_create_text(int wNumCG, int wSize, int wR, int wG, int wB, int wText) {
	cginfo_t *i;
	agsurface_t *glyph;
	FONT *font;
	
	if (0) {
		char *b = sjis2lang(v_str(wText-1));
		WARNING("str = '%s'\n", b);
		free(b);
	}
	
	spcg_assert_no(wNumCG);
	
	// 勝手に出ていいのかな?
	if (v_strlen(wText -1) == 0) return OK;
	
	font = nact->ags.font;
	font->sel_font(FONT_GOTHIC, wSize);
	
	glyph = font->get_glyph(v_str(wText -1));
	i = g_new(cginfo_t, 1);
	i->type = CG_SET;
	i->no = wNumCG;
	i->refcnt = 0;
	
	i->sf = sf_create_surface(glyph->width, wSize, nact->ags.dib->depth);
	gr_fill(i->sf, 0, 0, glyph->width, wSize, wR, wG, wB);
	gr_draw_amap(i->sf, 0, 0, glyph->pixel, glyph->width, wSize, glyph->bytes_per_line);
	
	// もし前に作成したものがあり、未開放の場合は開放
	scg_free(wNumCG);
	
	sact.cg[wNumCG] = i;
	
	return OK;
}