int MultiServer::createDir(ServerContext& s, const char *path, uint32_t mode) { string subdir; FileServer *server = getServer(s, path, subdir); if (server && !server->readOnly(s)) { return server->createDir(s, subdir.c_str(), mode); } // MemoryServer::wstat(s, path, fileStat, mask)); return -EPERM; }