int MultiServer::wstat(ServerContext& s, const char *path, file_stat_t& fileStat, uint32_t mask) { string subdir; FileServer *server = getServer(s, path, subdir); if (fileStat.fs_rename.length() > 0) { string newname; FileServer *server2 = getServer(s, fileStat.fs_rename.c_str(), newname); if (server2 && server == server2) { fileStat.fs_rename = newname; } else { return -EPERM; } } if (server && !server->readOnly(s)) { return server->wstat(s, subdir.c_str(), fileStat, mask); } // MemoryServer::wstat(s, path, fileStat, mask)); return -EPERM; }