void BreakpointManager::_UpdateImageBreakpoints(Image* image, bool removeOnly) { AutoLocker<BLocker> installLocker(fLock); AutoLocker<Team> teamLocker(fTeam); // remove obsolete user breakpoint instances BObjectList<Breakpoint> breakpointsToUpdate; for (UserBreakpointList::ConstIterator it = fTeam->UserBreakpoints().GetIterator(); UserBreakpoint* userBreakpoint = it.Next();) { int32 instanceCount = userBreakpoint->CountInstances(); for (int32 i = instanceCount - 1; i >= 0; i--) { UserBreakpointInstance* instance = userBreakpoint->InstanceAt(i); Breakpoint* breakpoint = instance->GetBreakpoint(); if (breakpoint == NULL || breakpoint->GetImage() != image) continue; userBreakpoint->RemoveInstanceAt(i); breakpoint->RemoveUserBreakpoint(instance); if (!breakpointsToUpdate.AddItem(breakpoint)) { _UpdateBreakpointInstallation(breakpoint); if (breakpoint->IsUnused()) fTeam->RemoveBreakpoint(breakpoint); } delete instance; } } // update breakpoints teamLocker.Unlock(); for (int32 i = 0; Breakpoint* breakpoint = breakpointsToUpdate.ItemAt(i); i++) { _UpdateBreakpointInstallation(breakpoint); } teamLocker.Lock(); for (int32 i = 0; Breakpoint* breakpoint = breakpointsToUpdate.ItemAt(i); i++) { if (breakpoint->IsUnused()) fTeam->RemoveBreakpoint(breakpoint); } // add breakpoint instances for function instances in the image (if we have // an image debug info) BObjectList<UserBreakpointInstance> newInstances; ImageDebugInfo* imageDebugInfo = image->GetImageDebugInfo(); if (imageDebugInfo == NULL) return; for (UserBreakpointList::ConstIterator it = fTeam->UserBreakpoints().GetIterator(); UserBreakpoint* userBreakpoint = it.Next();) { // get the function Function* function = fTeam->FunctionByID( userBreakpoint->Location().GetFunctionID()); if (function == NULL) continue; const SourceLocation& sourceLocation = userBreakpoint->Location().GetSourceLocation(); target_addr_t relativeAddress = userBreakpoint->Location().RelativeAddress(); // iterate through the function instances for (FunctionInstanceList::ConstIterator it = function->Instances().GetIterator(); FunctionInstance* functionInstance = it.Next();) { if (functionInstance->GetImageDebugInfo() != imageDebugInfo) continue; // get the breakpoint address for the instance target_addr_t instanceAddress = 0; if (functionInstance->SourceFile() != NULL) { // We have a source file, so get the address for the source // location. Statement* statement = NULL; FunctionDebugInfo* functionDebugInfo = functionInstance->GetFunctionDebugInfo(); functionDebugInfo->GetSpecificImageDebugInfo() ->GetStatementAtSourceLocation(functionDebugInfo, sourceLocation, statement); if (statement != NULL) { instanceAddress = statement->CoveringAddressRange().Start(); // TODO: What about BreakpointAllowed()? statement->ReleaseReference(); // TODO: Make sure we do hit the function in question! } } if (instanceAddress == 0) { // No source file (or we failed getting the statement), so try // to use the same relative address. if (relativeAddress > functionInstance->Size()) continue; instanceAddress = functionInstance->Address() + relativeAddress; // TODO: Make sure it does at least hit an instruction! } // create the user breakpoint instance UserBreakpointInstance* instance = new(std::nothrow) UserBreakpointInstance(userBreakpoint, instanceAddress); if (instance == NULL || !newInstances.AddItem(instance)) { delete instance; continue; } if (!userBreakpoint->AddInstance(instance)) { newInstances.RemoveItemAt(newInstances.CountItems() - 1); delete instance; } // get/create the breakpoint for the address target_addr_t address = instance->Address(); Breakpoint* breakpoint = fTeam->BreakpointAtAddress(address); if (breakpoint == NULL) { breakpoint = new(std::nothrow) Breakpoint(image, address); if (breakpoint == NULL || !fTeam->AddBreakpoint(breakpoint)) { delete breakpoint; break; } } breakpoint->AddUserBreakpoint(instance); instance->SetBreakpoint(breakpoint); } } // install the breakpoints for the new user breakpoint instances teamLocker.Unlock(); for (int32 i = 0; UserBreakpointInstance* instance = newInstances.ItemAt(i); i++) { Breakpoint* breakpoint = instance->GetBreakpoint(); if (breakpoint == NULL || _UpdateBreakpointInstallation(breakpoint) != B_OK) { // something went wrong -- remove the instance teamLocker.Lock(); instance->GetUserBreakpoint()->RemoveInstance(instance); if (breakpoint != NULL) { breakpoint->AddUserBreakpoint(instance); if (breakpoint->IsUnused()) fTeam->RemoveBreakpoint(breakpoint); } teamLocker.Unlock(); } } }
void TeamDebugger::_HandleSetUserBreakpoint(target_addr_t address, bool enabled) { TRACE_CONTROL("TeamDebugger::_HandleSetUserBreakpoint(%#llx, %d)\n", address, enabled); // check whether there already is a breakpoint AutoLocker< ::Team> locker(fTeam); Breakpoint* breakpoint = fTeam->BreakpointAtAddress(address); UserBreakpoint* userBreakpoint = NULL; if (breakpoint != NULL && breakpoint->FirstUserBreakpoint() != NULL) userBreakpoint = breakpoint->FirstUserBreakpoint()->GetUserBreakpoint(); BReference<UserBreakpoint> userBreakpointReference(userBreakpoint); if (userBreakpoint == NULL) { TRACE_CONTROL(" no breakpoint yet\n"); // get the function at the address Image* image = fTeam->ImageByAddress(address); TRACE_CONTROL(" image: %p\n", image); if (image == NULL) return; ImageDebugInfo* imageDebugInfo = image->GetImageDebugInfo(); TRACE_CONTROL(" image debug info: %p\n", imageDebugInfo); if (imageDebugInfo == NULL) return; // TODO: Handle this case by loading the debug info, if possible! FunctionInstance* functionInstance = imageDebugInfo->FunctionAtAddress(address); TRACE_CONTROL(" function instance: %p\n", functionInstance); if (functionInstance == NULL) return; Function* function = functionInstance->GetFunction(); TRACE_CONTROL(" function: %p\n", function); // get the source location for the address FunctionDebugInfo* functionDebugInfo = functionInstance->GetFunctionDebugInfo(); SourceLocation sourceLocation; Statement* breakpointStatement = NULL; if (functionDebugInfo->GetSpecificImageDebugInfo()->GetStatement( functionDebugInfo, address, breakpointStatement) != B_OK) { return; } sourceLocation = breakpointStatement->StartSourceLocation(); breakpointStatement->ReleaseReference(); target_addr_t relativeAddress = address - functionInstance->Address(); TRACE_CONTROL(" relative address: %#llx, source location: " "(%ld, %ld)\n", relativeAddress, sourceLocation.Line(), sourceLocation.Column()); // get function id FunctionID* functionID = functionInstance->GetFunctionID(); if (functionID == NULL) return; BReference<FunctionID> functionIDReference(functionID, true); // create the user breakpoint userBreakpoint = new(std::nothrow) UserBreakpoint( UserBreakpointLocation(functionID, function->SourceFile(), sourceLocation, relativeAddress)); if (userBreakpoint == NULL) return; userBreakpointReference.SetTo(userBreakpoint, true); TRACE_CONTROL(" created user breakpoint: %p\n", userBreakpoint); // iterate through all function instances and create // UserBreakpointInstances for (FunctionInstanceList::ConstIterator it = function->Instances().GetIterator(); FunctionInstance* instance = it.Next();) { TRACE_CONTROL(" function instance %p: range: %#llx - %#llx\n", instance, instance->Address(), instance->Address() + instance->Size()); // get the breakpoint address for the instance target_addr_t instanceAddress = 0; if (instance == functionInstance) { instanceAddress = address; } else if (functionInstance->SourceFile() != NULL) { // We have a source file, so get the address for the source // location. Statement* statement = NULL; functionDebugInfo = instance->GetFunctionDebugInfo(); functionDebugInfo->GetSpecificImageDebugInfo() ->GetStatementAtSourceLocation(functionDebugInfo, sourceLocation, statement); if (statement != NULL) { instanceAddress = statement->CoveringAddressRange().Start(); // TODO: What about BreakpointAllowed()? statement->ReleaseReference(); } } TRACE_CONTROL(" breakpoint address using source info: %llx\n", instanceAddress); if (instanceAddress == 0) { // No source file (or we failed getting the statement), so try // to use the same relative address. if (relativeAddress > instance->Size()) continue; instanceAddress = instance->Address() + relativeAddress; } TRACE_CONTROL(" final breakpoint address: %llx\n", instanceAddress); UserBreakpointInstance* breakpointInstance = new(std::nothrow) UserBreakpointInstance(userBreakpoint, instanceAddress); if (breakpointInstance == NULL || !userBreakpoint->AddInstance(breakpointInstance)) { delete breakpointInstance; return; } TRACE_CONTROL(" breakpoint instance: %p\n", breakpointInstance); } } locker.Unlock(); _HandleSetUserBreakpoint(userBreakpoint, enabled); }