示例#1
0
void DestroyAll::Execute(GameWorldGame& gwg, GameClientPlayer& player, const unsigned char playerid)
{
	 gwg.Armageddon(playerid);
}
示例#2
0
 void DestroyAll::Execute(GameWorldGame& gwg, GamePlayer&  /*player*/, const unsigned char playerId)
 {
     gwg.Armageddon(playerId);
 }
示例#3
0
void CheatArmageddon::Execute(GameWorldGame& gwg, GameClientPlayer& player, const unsigned char playerid)
{
	gwg.Armageddon();
}
示例#4
0
 void CheatArmageddon::Execute(GameWorldGame& gwg, GamePlayer&  /*player*/, const unsigned char  /*playerId*/)
 {
     gwg.Armageddon();
 }