mitk::ScalarType mitk::Cone::GetVolume() { Geometry3D* geometry = GetTimeSlicedGeometry(); return geometry->GetExtentInMM(0) * 0.5 * geometry->GetExtentInMM(2) * 0.5 * vnl_math::pi / 3.0 * geometry->GetExtentInMM(1); }
bool mitk::AffineInteractor::ExecuteAction(Action* action, mitk::StateEvent const* stateEvent) { bool ok = false; TimeSlicedGeometry* inputtimegeometry = GetData()->GetTimeSlicedGeometry(); if (inputtimegeometry == NULL) return false; Geometry3D* geometry = inputtimegeometry->GetGeometry3D(m_TimeStep); mitk::DisplayPositionEvent const *event = dynamic_cast <const mitk::DisplayPositionEvent *> (stateEvent->GetEvent()); switch (action->GetActionId()) { case AcCHECKELEMENT: { mitk::Point3D worldPoint = event->GetWorldPosition(); /* now we have a worldpoint. check if it is inside our object and select/deselect it accordingly */ mitk::BoolProperty::Pointer selected; mitk::ColorProperty::Pointer color; std::auto_ptr<StateEvent> newStateEvent; selected = dynamic_cast<mitk::BoolProperty*>(m_DataNode->GetProperty("selected")); if ( selected.IsNull() ) { selected = mitk::BoolProperty::New(); m_DataNode->GetPropertyList()->SetProperty("selected", selected); } color = dynamic_cast<mitk::ColorProperty*>(m_DataNode->GetProperty("color")); if ( color.IsNull() ) { color = mitk::ColorProperty::New(); m_DataNode->GetPropertyList()->SetProperty("color", color); } if (this->CheckSelected(worldPoint, m_TimeStep)) { newStateEvent.reset(new mitk::StateEvent(EIDYES, stateEvent->GetEvent())); selected->SetValue(true); color->SetColor(1.0, 1.0, 0.0); } else { newStateEvent.reset(new mitk::StateEvent(EIDNO, stateEvent->GetEvent())); selected = mitk::BoolProperty::New(false); color->SetColor(0.0, 0.0, 1.0); /* mitk::BoundingObject* b = dynamic_cast<mitk::BoundingObject*>(m_DataNode->GetData()); if(b != NULL) { color = (b->GetPositive())? mitk::ColorProperty::New(0.0, 0.0, 1.0) : mitk::ColorProperty::New(1.0, 0.0, 0.0); // if deselected, a boundingobject is colored according to its positive/negative state } else color = mitk::ColorProperty::New(1.0, 1.0, 1.0); // if deselcted and no bounding object, color is white */ } /* write new state (selected/not selected) to the property */ this->HandleEvent( newStateEvent.get() ); ok = true; break; } case AcADD: { mitk::Point3D worldPoint = event->GetWorldPosition(); std::auto_ptr<StateEvent> newStateEvent; if (this->CheckSelected(worldPoint, m_TimeStep)) { newStateEvent.reset(new mitk::StateEvent(EIDYES, event)); m_DataNode->GetPropertyList()->SetProperty("selected", mitk::BoolProperty::New(true)); // TODO: Generate an Select Operation and send it to the undo controller ? } else // if not selected, do nothing (don't deselect) { newStateEvent.reset(new mitk::StateEvent(EIDNO, event)); } //call HandleEvent to leave the guard-state this->HandleEvent( newStateEvent.get() ); ok = true; break; } case AcTRANSLATESTART: case AcROTATESTART: case AcSCALESTART: { m_LastMousePosition = event->GetWorldPosition(); ok = true; break; } case AcTRANSLATE: { mitk::Point3D newPosition; newPosition = event->GetWorldPosition(); newPosition -= m_LastMousePosition.GetVectorFromOrigin(); // compute difference between actual and last mouse position m_LastMousePosition = event->GetWorldPosition(); // save current mouse position as last position /* create operation with position difference */ mitk::PointOperation* doOp = new mitk::PointOperation(OpMOVE, newPosition, 0); // Index is not used here if (m_UndoEnabled) //write to UndoMechanism { mitk::Point3D oldPosition=geometry->GetCornerPoint(0); PointOperation* undoOp = new mitk::PointOperation(OpMOVE, oldPosition, 0); OperationEvent *operationEvent = new OperationEvent(geometry, doOp, undoOp); m_UndoController->SetOperationEvent(operationEvent); } /* execute the Operation */ geometry->ExecuteOperation(doOp); if (!m_UndoEnabled) delete doOp; ok = true; break; } case AcTRANSLATEEND: { m_UndoController->SetOperationEvent(new UndoStackItem("Move object")); m_DataNode->InvokeEvent(TranslateEvent()); break; } case AcROTATE: { mitk::Point3D p = event->GetWorldPosition(); mitk::Vector3D newPosition = p.GetVectorFromOrigin(); mitk::Point3D dataPosition = geometry->GetCenter(); newPosition = newPosition - dataPosition.GetVectorFromOrigin(); // calculate vector from center of the data object to the current mouse position mitk::Vector3D startPosition = m_LastMousePosition.GetVectorFromOrigin() - dataPosition.GetVectorFromOrigin(); // calculate vector from center of the data object to the last mouse position /* calculate rotation axis (by calculating the cross produkt of the vectors) */ mitk::Vector3D rotationaxis; rotationaxis[0] = startPosition[1] * newPosition[2] - startPosition[2] * newPosition[1]; rotationaxis[1] = startPosition[2] * newPosition[0] - startPosition[0] * newPosition[2]; rotationaxis[2] = startPosition[0] * newPosition[1] - startPosition[1] * newPosition[0]; /* calculate rotation angle in degrees */ mitk::ScalarType angle = atan2((mitk::ScalarType)rotationaxis.GetNorm(), (mitk::ScalarType) (newPosition * startPosition)) * (180/vnl_math::pi); m_LastMousePosition = p; // save current mouse position as last mouse position /* create operation with center of rotation, angle and axis and send it to the geometry and Undo controller */ mitk::RotationOperation* doOp = new mitk::RotationOperation(OpROTATE, dataPosition, rotationaxis, angle); if (m_UndoEnabled) //write to UndoMechanism { RotationOperation* undoOp = new mitk::RotationOperation(OpROTATE, dataPosition, rotationaxis, -angle); OperationEvent *operationEvent = new OperationEvent(geometry, doOp, undoOp); m_UndoController->SetOperationEvent(operationEvent); } /* execute the Operation */ geometry->ExecuteOperation(doOp); if(!m_UndoEnabled) delete doOp; ok = true; break; } case AcROTATEEND: { m_UndoController->SetOperationEvent(new UndoStackItem("Rotate object")); m_DataNode->InvokeEvent(RotateEvent()); break; } case AcSCALE: { mitk::Point3D p = event->GetWorldPosition(); mitk::Vector3D v = p - m_LastMousePosition; /* calculate scale changes */ mitk::Point3D newScale; newScale[0] = (geometry->GetAxisVector(0) * v) / geometry->GetExtentInMM(0); // Scalarprodukt of normalized Axis newScale[1] = (geometry->GetAxisVector(1) * v) / geometry->GetExtentInMM(1); // and direction vector of mouse movement newScale[2] = (geometry->GetAxisVector(2) * v) / geometry->GetExtentInMM(2); // is the length of the movement vectors // projection onto the axis /* convert movement to local object coordinate system and mirror it to the positive quadrant */ Vector3D start; Vector3D end; mitk::ScalarType convert[3]; itk2vtk(m_LastMousePosition, convert); geometry->GetVtkTransform()->GetInverse()->TransformPoint(convert, convert); // transform start point to local object coordinates start[0] = fabs(convert[0]); start[1] = fabs(convert[1]); start[2] = fabs(convert[2]); // mirror it to the positive quadrant itk2vtk(p, convert); geometry->GetVtkTransform()->GetInverse()->TransformPoint(convert, convert); // transform end point to local object coordinates end[0] = fabs(convert[0]); end[1] = fabs(convert[1]); end[2] = fabs(convert[2]); // mirror it to the positive quadrant /* check if mouse movement is towards or away from the objects axes and adjust scale factors accordingly */ Vector3D vLocal = start - end; newScale[0] = (vLocal[0] > 0.0) ? -fabs(newScale[0]) : +fabs(newScale[0]); newScale[1] = (vLocal[1] > 0.0) ? -fabs(newScale[1]) : +fabs(newScale[1]); newScale[2] = (vLocal[2] > 0.0) ? -fabs(newScale[2]) : +fabs(newScale[2]); m_LastMousePosition = p; // update lastPosition for next mouse move /* generate Operation and send it to the receiving geometry */ PointOperation* doOp = new mitk::PointOperation(OpSCALE, newScale, 0); // Index is not used here if (m_UndoEnabled) //write to UndoMechanism { mitk::Point3D oldScaleData; oldScaleData[0] = -newScale[0]; oldScaleData[1] = -newScale[1]; oldScaleData[2] = -newScale[2]; PointOperation* undoOp = new mitk::PointOperation(OpSCALE, oldScaleData, 0); OperationEvent *operationEvent = new OperationEvent(geometry, doOp, undoOp); m_UndoController->SetOperationEvent(operationEvent); } /* execute the Operation */ geometry->ExecuteOperation(doOp); if(!m_UndoEnabled) delete doOp; /* Update Volume Property with new value */ /* mitk::BoundingObject* b = dynamic_cast<mitk::BoundingObject*>(m_DataNode->GetData()); if (b != NULL) { m_DataNode->GetPropertyList()->SetProperty("volume", FloatProperty::New(b->GetVolume())); //MITK_INFO << "Volume of Boundingobject is " << b->GetVolume()/1000.0 << " ml" << std::endl; } */ ok = true; break; } case AcSCALEEND: { m_UndoController->SetOperationEvent(new UndoStackItem("Scale object")); m_DataNode->InvokeEvent(ScaleEvent()); break; } default: ok = Superclass::ExecuteAction(action, stateEvent);//, objectEventId, groupEventId); } mitk::RenderingManager::GetInstance()->RequestUpdateAll(); return ok; }