static bool HandleGMTicketDeleteByIdCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } if (!ticket->IsClosed()) { handler->SendSysMessage(LANG_COMMAND_TICKETCLOSEFIRST); return true; } std::string msg = ticket->FormatMessageString(*handler, NULL, NULL, NULL, handler->GetSession() ? handler->GetSession()->GetPlayer()->GetName().c_str() : "Console"); handler->SendGlobalGMSysMessage(msg.c_str()); sTicketMgr->RemoveTicket<GmTicket>(ticket->GetTicketId()); sTicketMgr->UpdateLastChange(); if (Player* player = ticket->GetPlayer()) { if (player->IsInWorld()) { // Force abandon ticket WorldPacket data(SMSG_GM_TICKET_UPDATE, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); player->GetSession()->SendPacket(&data); } } return true; }
static bool HandleGMTicketCompleteCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } if (Player* player = ticket->GetPlayer()) ticket->SendResponse(player->GetSession()); SQLTransaction trans = SQLTransaction(NULL); ticket->SetCompleted(); ticket->SaveToDB(trans); sTicketMgr->UpdateLastChange(); return true; }
static bool HandleGMTicketCloseByIdCommand(ChatHandler* handler, char const* args) { if (!*args) return false; uint32 ticketId = atoi(args); GmTicket* ticket = sTicketMgr->GetTicket(ticketId); if (!ticket || ticket->IsClosed() || ticket->IsCompleted()) { handler->SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } // Ticket should be assigned to the player who tries to close it. // Console can override though Player* player = handler->GetSession() ? handler->GetSession()->GetPlayer() : nullptr; if (player && ticket->IsAssignedNotTo(player->GetGUID())) { handler->PSendSysMessage(LANG_COMMAND_TICKETCANNOTCLOSE, ticket->GetId()); return true; } sTicketMgr->ResolveAndCloseTicket(ticket->GetId(), player ? player->GetGUID() : ObjectGuid(uint64(0))); sTicketMgr->UpdateLastChange(); std::string msg = ticket->FormatMessageString(*handler, player ? player->GetName().c_str() : "Console", NULL, NULL, NULL, NULL); handler->SendGlobalGMSysMessage(msg.c_str()); // Inform player, who submitted this ticket, that it is closed if (Player* submitter = ticket->GetPlayer()) { WorldPacket data(SMSG_GMTICKET_DELETETICKET, 4); data << uint32(GMTICKET_RESPONSE_TICKET_DELETED); submitter->GetSession()->SendPacket(&data); } return true; }