bool IPAddress::operator==(const char *pcNewHostName) const { IPAddress cCheckAddr; cCheckAddr.SetHostName(pcNewHostName, (iAddressType == AF_INET6)); return ((*this) == cCheckAddr); }
void* MySocketThread::start_thread(void *arg) { MySocketThread* thred=(MySocketThread*)arg; const char* serverIp=SERVER_IP; //定义客户端的ip,写客户端的ip int serverPort=SERVER_PORT; //定义客户端的端口 //处理异常 IPAddress address; try { address.SetHostName(serverIp, false); //false的意思是是否用这个ip与网络连接 TCPClientSocket *socket=new TCPClientSocket(address,serverPort); // 设置超时 struct timeval timeout; socklen_t len = sizeof(timeout); timeout.tv_sec = SOKETTIMEOUT; socket->SetSockOpt(SOL_SOCKET, SO_RCVTIMEO, &timeout, len); thred->csocket = socket; // thred->csocket->SetSockOpt(SOL_SOCKET, SO_RCVTIMEO, &timeout, len); thred->state=0; // ResPonseThread::GetInstance()->start();//// 启动响应参数 } catch (SocketException &excep) { cout<<"Socket Exception:"<<(const char *)excep<<endl; thred->state=1; } catch(...){ thred->state=1; //这是c++里面的例外处理,catch(...)的意思是其他例外的出现 cout<<"other error"<<endl; } // ODSocket cdSocket; // cdSocket.Init(); // bool isok=cdSocket.Create(AF_INET,SOCK_STREAM,0); // bool iscon=cdSocket.Connect("127.0.0.1",8000); // if(iscon){ // thred->state=0; // ResPonseThread::GetInstance()->start();//// 启动响应参数 // CCLOG("conection"); // }else{ // thred->state=1; // } // thred->csocket=cdSocket; return NULL; }