void GraphicsConfigMenu::validPressed(EMenuScreen* nextScreen)
	{
		ISkin* skin = PolyBomberApp::getISkin();

		if (cancel.getSelected())
		{
			skin->reloadConfig();
			*nextScreen = cancel.activate();
		}
		
		if (save.getSelected())
		{
			if (window->canFullScreen())
			{
				window->setFullScreen(fullscreen.getCurrentItem());

				IConfigFile* configFile = new ConfigFileManager();

				configFile->setIntValue("window.fullscreen.enabled", fullscreen.getCurrentItem());

				delete configFile;
			}

			skin->saveConfig();							
			*nextScreen = save.activate();
		}
	}