void DocumentMarkerController::addMarker(Node* node, const DocumentMarker& newMarker) { ASSERT(newMarker.endOffset() >= newMarker.startOffset()); if (newMarker.endOffset() == newMarker.startOffset()) return; m_possiblyExistingMarkerTypes.add(newMarker.type()); MarkerList* list = m_markers.get(node); if (!list) { list = new MarkerList; list->append(RenderedDocumentMarker(newMarker)); m_markers.set(node, list); } else { RenderedDocumentMarker toInsert(newMarker); size_t numMarkers = list->size(); size_t i; // Iterate over all markers whose start offset is less than or equal to the new marker's. // If one of them is of the same type as the new marker and touches it or intersects with it // (there is at most one), remove it and adjust the new marker's start offset to encompass it. for (i = 0; i < numMarkers; ++i) { DocumentMarker marker = list->at(i); if (marker.startOffset() > toInsert.startOffset()) break; if (marker.type() == toInsert.type() && marker.endOffset() >= toInsert.startOffset()) { toInsert.setStartOffset(marker.startOffset()); list->remove(i); numMarkers--; break; } } size_t j = i; // Iterate over all markers whose end offset is less than or equal to the new marker's, // removing markers of the same type as the new marker which touch it or intersect with it, // adjusting the new marker's end offset to cover them if necessary. while (j < numMarkers) { DocumentMarker marker = list->at(j); if (marker.startOffset() > toInsert.endOffset()) break; if (marker.type() == toInsert.type()) { list->remove(j); if (toInsert.endOffset() <= marker.endOffset()) { toInsert.setEndOffset(marker.endOffset()); break; } numMarkers--; } else j++; } // At this point i points to the node before which we want to insert. list->insert(i, RenderedDocumentMarker(toInsert)); } // repaint the affected node if (node->renderer()) node->renderer()->repaint(); }
void Finish() { if (markers.empty()) return; FlushScreen(); markers.append().Set(NULL); for (unsigned i = 0; markers[i + 1].text != NULL; ++i) { const Marker &start = markers[i]; const Marker &end = markers[i + 1]; LogFormat("StopWatch '%s': clock=%lu cpu=%lu", start.text, (unsigned long)(end.clock - start.clock), (unsigned long)(end.cpu - start.cpu)); } const Marker &start = markers.front(); const Marker &end = markers.back(); LogFormat("StopWatch total: clock=%lu cpu=%lu", (unsigned long)(end.clock - start.clock), (unsigned long)(end.cpu - start.cpu)); markers.clear(); }
void Mark(const char *text) { FlushScreen(); markers.append().Set(text); }