示例#1
0
void HandleKeypress ( unsigned char key, int x, int y )
{
    if ( key == 27 )            //esc
        exit( 0 );
    if ( key == 'a' || key == 'A' )           //left
    {
        player.Move( TURN_LEFT );
    }
    else if ( key == 'd' || key == 'D' )      //right
    {
        player.Move( TURN_RIGHT );
    }
    if ( key == 'w' || key == 'D' )           //up
    {
        player.Move( FORWARD );
    }
    else if ( key == 's' || key == 'S' )      //down
    {
        player.Move( BACKWARD );
    }

    if ( key == 'r' )           //display room (or don't)
    {
        if ( objManager.DisplayRoom() == true )
            objManager.DisplayRoom( false );
        else
            objManager.DisplayRoom( true );
    }
}