示例#1
0
void AudioBank::load(ObjectManager<AudioEvent>& pAudioEventManager)
{
   if(mLoaded)
      return;

   // cache audio events
   for(uint32_t i = 0; i < getAudioEventEntryCount(); i++)
   {
      AudioEventEntry* audioEventEntry = getAudioEventEntry(i);
      AudioEvent* audioEvent = pAudioEventManager.get(audioEventEntry->getEventName());

      if(audioEvent)
      {
         std::pair<uint32_t, AudioEvent*> audioEventPair;
         audioEventPair.first = audioEventEntry->getEventName().getID();
         audioEventPair.second = audioEvent;
         mAudioEvents.insert(audioEventPair);
      }
   }

   // collect required audio files
   for(GESTLMap(uint32_t, AudioEvent*)::iterator it = mAudioEvents.begin(); it != mAudioEvents.end(); it++)
   {
      AudioEvent* audioEvent = it->second;

      for(uint32_t i = 0; i < audioEvent->getAudioFileCount(); i++)
      {
         const ObjectName& audioFileName = audioEvent->getAudioFile(i)->getFileName();
         bool alreadyAdded = false;

         for(size_t j = 0; j < mAudioFileNames.size(); j++)
         {
            if(mAudioFileNames[j] == audioFileName)
            {
               alreadyAdded = true;
               break;
            }
         }

         if(!alreadyAdded)
         {
            mAudioFileNames.push_back(audioFileName);
         }
      }
   }

   // the bank has been loaded
   mLoaded = true;
}