ParticleSystemQuad * ParticleSystemQuad::createWithTotalParticles(unsigned int numberOfParticles) {
    ParticleSystemQuad *pRet = new ParticleSystemQuad();
    if (pRet && pRet->initWithTotalParticles(numberOfParticles))
    {
        pRet->autorelease();
        return pRet;
    }
    CC_SAFE_DELETE(pRet);
    return pRet;
}
ParticleSystemQuad * ParticleSystemQuad::createWithTotalParticles(int numberOfParticles) {
    ParticleSystemQuad *ret = new (std::nothrow) ParticleSystemQuad();
    if (ret && ret->initWithTotalParticles(numberOfParticles))
    {
        ret->autorelease();
        return ret;
    }
    CC_SAFE_DELETE(ret);
    return ret;
}