示例#1
0
Planet* Planet::Clone(int empire_id) const {
    Visibility vis = GetUniverse().GetObjectVisibilityByEmpire(this->ID(), empire_id);

    if (!(vis >= VIS_BASIC_VISIBILITY && vis <= VIS_FULL_VISIBILITY))
        return nullptr;

    Planet* retval = new Planet();
    retval->Copy(UniverseObject::shared_from_this(), empire_id);
    return retval;
}
示例#2
0
Planet* Planet::Clone(int empire_id) const {
    Visibility vis = GetUniverse().GetObjectVisibilityByEmpire(this->ID(), empire_id);

    if (!(vis >= VIS_BASIC_VISIBILITY && vis <= VIS_FULL_VISIBILITY))
        return 0;

    Planet* retval = new Planet();
    retval->Copy(TemporaryFromThis(), empire_id);
    return retval;
}