bool NullLocalization::run(const RobotState     & robotState,
                           const GameState      & gameState,
                           const VisionFeatures & visionFeatures,
                           Pose & pose) {
  pose.setPosition(0, 0);
  pose.setAngle(0);

  return false;
}
示例#2
0
Pose toQPose(flatworld::Pose p) {
    Pose qp;
    qp.setPosition({p.x, p.y});
    qp.setOrientation(p.heading);
    return qp;
}