示例#1
0
void wsServer::processBinaryMessage(QByteArray message)
{
   QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
   if (pClient) {
       pClient->sendBinaryMessage(message);
   }
}
 void onDisconnected() {
     JOYNR_LOG_TRACE(logger, "on disconnected");
     QWebSocket* client = qobject_cast<QWebSocket*>(sender());
     if(client) {
         client->deleteLater();
     }
 }
示例#3
0
// remove the client from when it disconneced
void ServerDeamon::socketDisconnected() {
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
	if (pClient) {
        m_clients.removeAll(pClient);
        pClient->deleteLater();
    }
}
示例#4
0
void ShtServer::onNewConnection()
{
    QWebSocket *socket = socketServer->nextPendingConnection();
    connect(socket, &QWebSocket::textMessageReceived, this, &ShtServer::onTextMessage);
    connect(socket, &QWebSocket::disconnected, this, &ShtServer::onSocketDisconnected);
    //onlineSockets << socket;
    qWarning() << "Added socket " << socket->peerName() << ":" << socket->peerPort();
}
void WebSocketServer::onNewConnection()
{
    QWebSocket *socket = m_pWebSocketServer->nextPendingConnection();
    JsonApi *api = new JsonApi(socket, socket->peerAddress() == QHostAddress::LocalHost);
    connect(socket, &QWebSocket::disconnected, this, &WebSocketServer::socketDisconnected);
    connect(socket, &QWebSocket::textMessageReceived, api, &JsonApi::processMessage);
    m_clients[socket] = api;
}
//! [processTextMessage]
void SslEchoServer::processTextMessage(QString message)
{
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    if (pClient)
    {
        pClient->sendTextMessage(message);
    }
}
void ReverseHashDServer::socketDisconnected() {
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());

    std::cout << "socketDisconnected:" << pClient << "\n";
    if (pClient) {
        m_clients.removeAll(pClient);
        pClient->deleteLater();
    }
}
示例#8
0
void WsServer::socketDisconnected()
{
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    if (pClient) {
        m_clients.removeAll(pClient);
        emit newConnection(m_clients.count());
        pClient->deleteLater();
	}
}
示例#9
0
void EchoServer::processTextMessage(QString message)
{
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    //if (m_debug)
        qDebug() << "Message received:" << message;
    if (pClient) {
        pClient->sendTextMessage(QString("服务器收到了") + message);
    }
}
//! [processTextMessage]
void BCWebSocketServer::processTextMessage(QString message)
{
    qDebug() << message ;
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    if (pClient)
    {
        pClient->sendTextMessage(message);
    }
}
示例#11
0
文件: server.cpp 项目: Morindhal/nhl
void Server::processBinaryMessage(QByteArray message)
{
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    if (m_debug)
        qDebug() << "Binary Message received:" << message;
    if (pClient) {
        pClient->sendBinaryMessage(message);
    }
}
示例#12
0
//! [socketDisconnected]
void SslEchoServer::socketDisconnected()
{
    qDebug() << "Client disconnected";
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    if (pClient)
    {
        m_clients.removeAll(pClient);
        pClient->deleteLater();
    }
}
示例#13
0
文件: server.cpp 项目: Morindhal/nhl
void Server::socketDisconnected()
{
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    if (m_debug)
        qDebug() << "socketDisconnected:" << pClient;
    if (pClient) {
        m_clients.removeAll(pClient);
        pClient->deleteLater();
    }
}
示例#14
0
文件: wscln.cpp 项目: 0branch/qtide
// ---------------------------------------------------------------------
WsCln::~WsCln()
{
  QWebSocket* socket;
  foreach (socket, servers) {
#ifdef QT53
    socket->close();
#else
    socket->disconnectFromHost();
#endif
  }
示例#15
0
// _____________________________________________________________________
void CWebSocketServer::socketDisconnected()
{
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    if (pClient) {
        int id = m_clients[pClient];
        m_clients.remove(pClient);
        m_clients_rev.remove(id);
        pClient->deleteLater();
    }
}
示例#16
0
void ReverseHashDServer::onNewConnection(){

    QWebSocket *pSocket = m_pReverseHashDServer->nextPendingConnection();
    std::cout << "NewConnection " << pSocket->peerAddress().toString().toStdString() << " " << pSocket->peerPort() << "\n";
        
    connect(pSocket, &QWebSocket::textMessageReceived, this, &ReverseHashDServer::processTextMessage);
    connect(pSocket, &QWebSocket::binaryMessageReceived, this, &ReverseHashDServer::processBinaryMessage);
    connect(pSocket, &QWebSocket::disconnected, this, &ReverseHashDServer::socketDisconnected);

    m_clients << pSocket;
}
void OpenGLServer::onNewConnection()
{
    QWebSocket *pSocket = mpWebSocketServer->nextPendingConnection();

    connect(pSocket, &QWebSocket::binaryMessageReceived, this, &OpenGLServer::processBinaryMessage);
    connect(pSocket, &QWebSocket::disconnected, this, &OpenGLServer::socketDisconnected);
    connect(&trace::localWriter, &trace::LocalWriter::frameEnd, this, &OpenGLServer::onFrameEnd);


    mClients << qMakePair(pSocket, false);
    pSocket->sendBinaryMessage(trace::localWriter.getInitFrame());
}
示例#18
0
void IqWampRouterPrivate::onNewConnection()
{
    while (m_server->hasPendingConnections()) {
        QWebSocket *socket = m_server->nextPendingConnection();
#ifdef IQWAMP_DEBUG_MODE
        qDebug() << "New connection from " << socket->peerAddress().toString();
#endif
        IqWampCallee *client = new IqWampCallee(socket, this);
        connect(client, &IqWampCallee::hello, this, &IqWampRouterPrivate::onClientHello);

        m_clients << client;
    }
}
//! [onNewConnection]
void SslEchoServer::onNewConnection()
{
    QWebSocket *pSocket = m_pWebSocketServer->nextPendingConnection();

    qDebug() << "Client connected:" << pSocket->peerName() << pSocket->origin();

    connect(pSocket, SIGNAL(textMessageReceived(QString)), this, SLOT(processMessage(QString)));
    connect(pSocket, SIGNAL(binaryMessageReceived(QByteArray)), this, SLOT(processBinaryMessage(QByteArray)));
    connect(pSocket, SIGNAL(disconnected()), this, SLOT(socketDisconnected()));
    //connect(pSocket, SIGNAL(pong(quint64)), this, SLOT(processPong(quint64)));

    m_clients << pSocket;
}
示例#20
0
// _____________________________________________________________________
void CWebSocketServer::write(int client_id, QByteArray data)
{
    //qDebug() << "CWebSocketServer::write" << client_id << data;
    QWebSocket *pClient = NULL;
    if (m_clients_rev.contains(client_id)) {
        pClient = m_clients_rev[client_id];
    }
    if (pClient) {
        if (m_transmission_mode == BINARY_MODE) pClient->sendBinaryMessage(data);
        else                                    pClient->sendTextMessage(data);
        emit bytesWritten(client_id, data.size());
    }
}
示例#21
0
//! [onNewConnection]
void SslEchoServer::onNewConnection()
{
    QWebSocket *pSocket = m_pWebSocketServer->nextPendingConnection();

    qDebug() << "Client connected:" << pSocket->peerName() << pSocket->origin();

    connect(pSocket, &QWebSocket::textMessageReceived, this, &SslEchoServer::processTextMessage);
    connect(pSocket, &QWebSocket::binaryMessageReceived,
            this, &SslEchoServer::processBinaryMessage);
    connect(pSocket, &QWebSocket::disconnected, this, &SslEchoServer::socketDisconnected);
    //connect(pSocket, &QWebSocket::pong, this, &SslEchoServer::processPong);

    m_clients << pSocket;
}
void OpenGLServer::socketDisconnected()
{
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    if (mDebug)
        qDebug() << "socketDisconnected:" << pClient;
    if (pClient) {
        Clients::iterator it = std::find_if(mClients.begin(), mClients.end(), [pClient](const ClientEntry &clientEntry) {
            return clientEntry.first == pClient;
        });
        if (it != mClients.end() ) {
            mClients.removeAll(*it);
        }
        pClient->deleteLater();
    }
}
示例#23
0
void CardReader::onSocketDisconnected()
{
	QWebSocket *webSocket = qobject_cast<QWebSocket *>(sender());
	if (webSocket) {
		clients.removeAll(webSocket);
		frontend_message(
			QStringLiteral("Client disconnected from %1:%2, now %3 connected client(s) [reason: %4]")
				.arg(webSocket->peerAddress().toString())
				.arg(webSocket->peerPort())
				.arg(clients.length())
				.arg(webSocket->closeCode())
		);
		webSocket->deleteLater();
	}
}
/*!
    \internal
 */
void QWebSocketServerPrivate::close(bool aboutToDestroy)
{
    Q_Q(QWebSocketServer);
    m_pTcpServer->close();
    while (!m_pendingConnections.isEmpty()) {
        QWebSocket *pWebSocket = m_pendingConnections.dequeue();
        pWebSocket->close(QWebSocketProtocol::CloseCodeGoingAway,
                          QWebSocketServer::tr("Server closed."));
        pWebSocket->deleteLater();
    }
    if (!aboutToDestroy) {
        //emit signal via the event queue, so the server gets time
        //to process any hanging events, like flushing buffers aso
        QMetaObject::invokeMethod(q, "closed", Qt::QueuedConnection);
    }
}
示例#25
0
void CardReader::onNewConnection()
{
	QWebSocket *webSocket = server->nextPendingConnection();

	connect(webSocket, &QWebSocket::disconnected, this, &CardReader::onSocketDisconnected);
	connect(webSocket, static_cast<void(QWebSocket::*)(QAbstractSocket::SocketError)>(&QWebSocket::error), this, &CardReader::onSocketError);
	connect(webSocket, &QWebSocket::sslErrors, this, &CardReader::onSslError);
	clients.append(webSocket);
	frontend_message(QStringLiteral("Client connected from %1:%2, now %3 connected client(s)").arg(webSocket->peerAddress().toString()).arg(webSocket->peerPort()).arg(clients.length()));
}
示例#26
0
//=======================
//       PRIVATE SLOTS
//=======================
//GENERIC SERVER SIGNALS
// New Connection Signals
void WebServer::NewSocketConnection(){
  WebSocket *sock = 0;
  if(WSServer!=0){
    if(WSServer->hasPendingConnections()){ 
      QWebSocket *ws = WSServer->nextPendingConnection();
      if( !allowConnection(ws->peerAddress()) ){ ws->close(); }
      else{ sock = new WebSocket( ws, generateID(), AUTH); }
    }
  }else if(TCPServer!=0){
    if(TCPServer->hasPendingConnections()){ 
	QSslSocket *ss = TCPServer->nextPendingConnection();
	if( !allowConnection(ss->peerAddress()) ){ ss->close(); }    
	else{ sock = new WebSocket( ss, generateID(), AUTH); }
    }
  }
  if(sock==0){ return; } //no new connection
  //qDebug() << "New Socket Connection";	
  connect(sock, SIGNAL(SocketClosed(QString)), this, SLOT(SocketClosed(QString)) );
  connect(EVENTS, SIGNAL(NewEvent(EventWatcher::EVENT_TYPE, QJsonValue)), sock, SLOT(EventUpdate(EventWatcher::EVENT_TYPE, QJsonValue)) );
  OpenSockets << sock;
}
示例#27
0
文件: server.cpp 项目: Morindhal/nhl
void Server::processTextMessage(QString message)
{
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    QSqlQuery query("SELECT players.first_name, players.last_name, players.date_of_birth FROM players LIMIT 0,10" , db.myDatabase);
/*
 * Pseudo code (frontend):
 * recieve JSon object
 * present JSon object to the user
 *
 * TODO:
 *
 * Frontend:
 * Get a input more usable than a string,
 * maybe through a table (generated by a hardcoded query) made clickable through JQuery
 *
 * Backend:
 * If the Pseudo code above is complete it should be pretty much done.
 * Pretty up the code, fix the Databasemanager class, it is pretty useless atm.
*/
    QJsonObject myJsonObject;
    QString tArray[3] = {"players.first_name", "players.last_name", "players.date_of_birth "};

    QJsonArray myArray[3];

    while(query.next())
        for(int i=0 ; i<3 ; i++)
        {
            myArray[i].push_back(query.value(i).toString());
        }
    for(int i = 0 ; i<3 ; i++)
        myJsonObject.insert(tArray[i], myArray[i]);
    QJsonDocument myDoc(myJsonObject);
    if (pClient) {
        qDebug() << myDoc.toJson();
        pClient->sendTextMessage(myDoc.toJson());
    }
}
/*!
  Called from QWebSocketServer
  \internal
 */
QWebSocket *QWebSocketPrivate::upgradeFrom(QTcpSocket *pTcpSocket,
                                           const QWebSocketHandshakeRequest &request,
                                           const QWebSocketHandshakeResponse &response,
                                           QObject *parent)
{
    QWebSocket *pWebSocket = new QWebSocket(pTcpSocket, response.acceptedVersion(), parent);
    if (Q_LIKELY(pWebSocket)) {
        pWebSocket->d_func()->setExtension(response.acceptedExtension());
        pWebSocket->d_func()->setOrigin(request.origin());
        pWebSocket->d_func()->setRequestUrl(request.requestUrl());
        pWebSocket->d_func()->setProtocol(response.acceptedProtocol());
        pWebSocket->d_func()->setResourceName(request.requestUrl().toString(QUrl::RemoveUserInfo));
        //a server should not send masked frames
        pWebSocket->d_func()->enableMasking(false);
    }

    return pWebSocket;
}
示例#29
0
void WsServer::processTextMessage(QString message)
{
    QWebSocket *pClient = qobject_cast<QWebSocket *>(sender());
    if (!pClient) {
        return;
    }
    qDebug()<<message;
	QString senderIP = pClient->peerAddress().toString();
	QStringList messageParts = message.split(",");


	if (messageParts[0]=="play") { // comes in as "play,water|stones|sticks|wind|flute,<pan>"
		QString type = messageParts[1];
		double pan = messageParts[2].toDouble();
		QString scoreLine;
		if (type=="flute") {
			if (onlyOneEventAllowed) {
				if (!fluteIPs.contains(senderIP)) {
					fluteIPs.append(senderIP);
					pClient->sendTextMessage("set flute disable");
					emit eventCountChanged(FLUTE, ++eventCounter[FLUTE]); // increase the counter and send signal to UI
				} else {
					qDebug()<<"Second try from: " << senderIP;
					return;
				}
			}
			scoreLine.sprintf("i \"flute\" 0 15 %f ", pan);
		} else {
			if (onlyOneEventAllowed) {
				if (type=="water" && !waterIPs.contains(senderIP)) {
					waterIPs.append(senderIP);
					emit eventCountChanged(WATER, ++eventCounter[WATER]);
					pClient->sendTextMessage("set water disable");
				} else if (type=="stones" && !stoneIPs.contains(senderIP)) {
					stoneIPs.append(senderIP);
					emit eventCountChanged(STONES, ++eventCounter[STONES]);
					pClient->sendTextMessage("set stones disable");
				} else if (type=="sticks" && !stickIPs.contains(senderIP)) {
					stickIPs.append(senderIP);
					emit eventCountChanged(STICKS, ++eventCounter[STICKS]);
					pClient->sendTextMessage("set sticks disable");
				} else if (type=="wind" && !windIPs.contains(senderIP)) {
					windIPs.append(senderIP);
					emit eventCountChanged(WIND, ++eventCounter[WIND]);
					pClient->sendTextMessage("set wind disable");
				} else {
					qDebug()<<"Seems like second try from: " << senderIP;
					return;
				}
			}
			// get filename as random from the subfolder according to the sound type
			QString path = "../sounds/"+type + "/";
			QDir directory(path);
			QStringList files = directory.entryList(QStringList()<<"*.wav");
			QString filename = path + files[qrand()%files.count()];
			//qDebug()<<"File selected: "<<filename;


			scoreLine.sprintf("i \"play\" 0 5 \"%s\" %f ",filename.toLocal8Bit().data(), pan);
		}
		qDebug()<< scoreLine;
		emit newEvent(scoreLine);
	}


}
示例#30
0
void ShtServer::onTextMessage(QString msg)
{
    QElapsedTimer totalTime;
    totalTime.start();

    QWebSocket *socket = qobject_cast<QWebSocket *>(sender());
    qWarning() << "received: " << msg << "from " << socket->peerName();

    //Json
    QJsonDocument doc = QJsonDocument::fromJson(msg.toUtf8());
    if(!doc.isObject()){
        socket->sendTextMessage("json or gtfo");
        return;
    }

    QJsonObject docObj = doc.object();
    int r = docObj["request"].toInt();
    switch(r){
    case 0:     //LOGIN
    {
        QString uuid = docObj["uuid"].toString();
        User* u = dbManager->findUserByUuid(uuid);
        if(!u){
            //DEFAULTS FOR NEW USERS
           u = new User();
           u->setUuid(QUuid::createUuid().toString());
           u->setName("anonimo");
           u->setEmail("");
           u->setMatches(0);
           u->setKilos(0);
           u->setState(User::AVAILABLE);
           u->setAvatar("263a");
           dbManager->addUser(u);

           u->setSocket(socket);
        }
        usersBySocket.insert(socket, u);

        QJsonObject obj = u->getJsonObject();
        QJsonDocument doc;
        doc.setObject(obj);
        QByteArray msg = doc.toJson(QJsonDocument::Compact);
        socket->sendTextMessage(msg);
    }break;

    case 1:     //GET MATCHES
    {
        User *u = usersBySocket.value(socket);
        if(!u){
            qWarning() << "WARNING: getMatches from unknown user";
            break;
        }

        QJsonArray matchesList;
        for(Match* m: matches){
            QJsonObject matchObj = m->getJsonObject();
            matchesList.append(matchObj);
        }

        QJsonObject obj;
        obj["request"] = 1;
        obj["matchesList"] = matchesList;
        QJsonDocument doc;
        doc.setObject(obj);
        QByteArray msg = doc.toJson(QJsonDocument::Compact);
        socket->sendTextMessage(msg);
    }break;
    case 2:     //CREATE MATCH
    {
        User* u = usersBySocket.value(socket);
        if(!u){
            qWarning() << "ERROR: createMatch() user not found";
            break;
        }

        if(u->getPendingMatch() != NULL){
            qWarning() << "SKIPPING: user already has a match pending";
            break;
        }

        Match *m = new Match(this);
        m->init(u);
        m->addPlayer(u);
        matches.append(m);
        u->setPendingMatch(m);

        QJsonObject obj;
        obj["request"] = 2;
        obj["result"] = "ok";
        QJsonDocument doc;
        doc.setObject(obj);
        QByteArray msg = doc.toJson(QJsonDocument::Compact);
        socket->sendTextMessage(msg);
        connect(m, &Match::finished, this, &ShtServer::onMatchFinished);
    }break;
    case 3:     //JOIN MATCH
    {
        User* u = usersBySocket.value(socket);
        if(!u){
            qWarning() << "ERROR: joinMatch() user not found";
            break;
        }

        Match* m = findMatch(docObj["uuid"].toString());
        if(!m){
            qWarning() << "ERROR: match not found";
            break;
        }
        m->addPlayer(u);
        u->setPendingMatch(m);
    }break;
    case 4:     //LEAVE MATCH
    {
        User* u = usersBySocket.value(socket);
        if(!u){
            qWarning() << "ERROR: leaveMatch() user not found";
            break;
        }

        Match* m = findMatch(docObj["uuid"].toString());
        if(!m){
            qWarning() << "ERROR: match not found";
            break;
        }
        m->leavePlayer(u);
    }break;
    case 5:     //PASS CARD
    {
        User* u = usersBySocket.value(socket);
        if(!u){
            qWarning() << "ERROR: passCard user not found";
            break;
        }

        Match* m = findMatch(docObj["uuid"].toString());
        if(!m){
            qWarning() << "ERROR: match not found";
            break;
        }
        m->passCard(u, docObj["card"].toString());
    }break;
    case 6:     //START MATCH
    {
        User* u = usersBySocket.value(socket);
        if(!u){
            qWarning() << "ERROR: matchStart user not found";
            break;
        }

        Match* m = findMatch(docObj["uuid"].toString());
        if(!m){
            qWarning() << "ERROR: match not found";
            break;
        }

        //Only match creator can start the match
        if(m->state()==Match::INIT && m->getOwner() == u){
            m->start();
        } else {
            u->sendMessage("match_server", "start_game", "denied", "");
        }

    }break;

    default:
        break;
    }
    qWarning() << "Request " << r << " evaded in " << totalTime.elapsed() << "ms";
}