示例#1
0
void ShtServer::onNewConnection()
{
    QWebSocket *socket = socketServer->nextPendingConnection();
    connect(socket, &QWebSocket::textMessageReceived, this, &ShtServer::onTextMessage);
    connect(socket, &QWebSocket::disconnected, this, &ShtServer::onSocketDisconnected);
    //onlineSockets << socket;
    qWarning() << "Added socket " << socket->peerName() << ":" << socket->peerPort();
}
示例#2
0
void CardReader::onSocketDisconnected()
{
	QWebSocket *webSocket = qobject_cast<QWebSocket *>(sender());
	if (webSocket) {
		clients.removeAll(webSocket);
		frontend_message(
			QStringLiteral("Client disconnected from %1:%2, now %3 connected client(s) [reason: %4]")
				.arg(webSocket->peerAddress().toString())
				.arg(webSocket->peerPort())
				.arg(clients.length())
				.arg(webSocket->closeCode())
		);
		webSocket->deleteLater();
	}
}
示例#3
0
void CardReader::onNewConnection()
{
	QWebSocket *webSocket = server->nextPendingConnection();

	connect(webSocket, &QWebSocket::disconnected, this, &CardReader::onSocketDisconnected);
	connect(webSocket, static_cast<void(QWebSocket::*)(QAbstractSocket::SocketError)>(&QWebSocket::error), this, &CardReader::onSocketError);
	connect(webSocket, &QWebSocket::sslErrors, this, &CardReader::onSslError);
	clients.append(webSocket);
	frontend_message(QStringLiteral("Client connected from %1:%2, now %3 connected client(s)").arg(webSocket->peerAddress().toString()).arg(webSocket->peerPort()).arg(clients.length()));
}
void ReverseHashDServer::onNewConnection(){

    QWebSocket *pSocket = m_pReverseHashDServer->nextPendingConnection();
    std::cout << "NewConnection " << pSocket->peerAddress().toString().toStdString() << " " << pSocket->peerPort() << "\n";
        
    connect(pSocket, &QWebSocket::textMessageReceived, this, &ReverseHashDServer::processTextMessage);
    connect(pSocket, &QWebSocket::binaryMessageReceived, this, &ReverseHashDServer::processBinaryMessage);
    connect(pSocket, &QWebSocket::disconnected, this, &ReverseHashDServer::socketDisconnected);

    m_clients << pSocket;
}