// Check to see that the size of the bitmap that would be produced by // scaling by the given inverted matrix is less than the maximum allowed. static inline bool cache_size_okay(const SkBitmapProvider& provider, const SkMatrix& invMat) { size_t maximumAllocation = SkResourceCache::GetEffectiveSingleAllocationByteLimit(); if (0 == maximumAllocation) { return true; } // float matrixScaleFactor = 1.0 / (invMat.scaleX * invMat.scaleY); // return ((origBitmapSize * matrixScaleFactor) < maximumAllocationSize); // Skip the division step: const size_t size = provider.info().getSafeSize(provider.info().minRowBytes()); return size < (maximumAllocation * invMat.getScaleX() * invMat.getScaleY()); }
static SkScalar effective_matrix_scale_sqrd(const SkMatrix& mat) { SkPoint v1, v2; v1.fX = mat.getScaleX(); v1.fY = mat.getSkewY(); v2.fX = mat.getSkewX(); v2.fY = mat.getScaleY(); return SkMaxScalar(v1.lengthSqd(), v2.lengthSqd()); }
// Check to see that the size of the bitmap that would be produced by // scaling by the given inverted matrix is less than the maximum allowed. static inline bool cache_size_okay(const SkBitmap& bm, const SkMatrix& invMat) { size_t maximumAllocation = SkScaledImageCache::GetSingleAllocationByteLimit(); if (0 == maximumAllocation) { return true; } // float matrixScaleFactor = 1.0 / (invMat.scaleX * invMat.scaleY); // return ((origBitmapSize * matrixScaleFactor) < maximumAllocationSize); // Skip the division step: return bm.info().getSafeSize(bm.info().minRowBytes()) < (maximumAllocation * invMat.getScaleX() * invMat.getScaleY()); }
void SkDeferredCanvas::Rec::setConcat(const SkMatrix& m) { SkASSERT(m.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)); if (m.getType() <= SkMatrix::kTranslate_Mask) { fType = kTrans_Type; fData.fTranslate.set(m.getTranslateX(), m.getTranslateY()); } else { fType = kScaleTrans_Type; fData.fScaleTrans.fScale.set(m.getScaleX(), m.getScaleY()); fData.fScaleTrans.fTrans.set(m.getTranslateX(), m.getTranslateY()); } }
SkScalerContext_Ascender::SkScalerContext_Ascender(const SkDescriptor* desc) : SkScalerContext(desc) { int size = aca_Get_FontHandleRec_Size(); fHandle = (aca_FontHandle)sk_malloc_throw(size); // get the pointer to the font fFontStream = new SkMMAPStream("/UcsGB2312-Hei-H.FDL"); fHintStream = new SkMMAPStream("/genv6-23.bin"); void* hints = sk_malloc_throw(fHintStream->getLength()); memcpy(hints, fHintStream->getMemoryBase(), fHintStream->getLength()); aca_Create_Font_Handle(fHandle, (void*)fFontStream->getMemoryBase(), fFontStream->getLength(), "fred", hints, fHintStream->getLength()); // compute our factors from the record SkMatrix m; fRec.getSingleMatrix(&m); // now compute our scale factors SkScalar sx = m.getScaleX(); SkScalar sy = m.getScaleY(); int ppemX = SkScalarRound(sx); int ppemY = SkScalarRound(sy); size = aca_Find_Font_Memory_Required(fHandle, ppemX, ppemY); size *= 8; // Jeff suggests this :) fWorkspace = sk_malloc_throw(size); aca_Set_Font_Memory(fHandle, (uint8_t*)fWorkspace, size); aca_GlyphAttribsRec rec; memset(&rec, 0, sizeof(rec)); rec.xSize = ppemX; rec.ySize = ppemY; rec.doAdjust = true; rec.doExceptions = true; rec.doGlyphHints = true; rec.doInterpolate = true; rec.grayMode = 2; aca_Set_Font_Attributes(fHandle, &rec, &size); fGlyphWorkspace = sk_malloc_throw(size); aca_Set_Glyph_Memory(fHandle, fGlyphWorkspace); }
void SkLatticeIter::mapDstScaleTranslate(const SkMatrix& matrix) { SkASSERT(matrix.isScaleTranslate()); SkScalar tx = matrix.getTranslateX(); SkScalar sx = matrix.getScaleX(); for (int i = 0; i < fDstX.count(); i++) { fDstX[i] = fDstX[i] * sx + tx; } SkScalar ty = matrix.getTranslateY(); SkScalar sy = matrix.getScaleY(); for (int i = 0; i < fDstY.count(); i++) { fDstY[i] = fDstY[i] * sy + ty; } }
void SkGScalerContext::generateFontMetrics(SkPaint::FontMetrics* metrics) { fProxy->getFontMetrics(metrics); if (metrics) { SkScalar scale = fMatrix.getScaleY(); metrics->fTop = SkScalarMul(metrics->fTop, scale); metrics->fAscent = SkScalarMul(metrics->fAscent, scale); metrics->fDescent = SkScalarMul(metrics->fDescent, scale); metrics->fBottom = SkScalarMul(metrics->fBottom, scale); metrics->fLeading = SkScalarMul(metrics->fLeading, scale); metrics->fAvgCharWidth = SkScalarMul(metrics->fAvgCharWidth, scale); metrics->fXMin = SkScalarMul(metrics->fXMin, scale); metrics->fXMax = SkScalarMul(metrics->fXMax, scale); metrics->fXHeight = SkScalarMul(metrics->fXHeight, scale); } }
GrCCPathCache::MaskTransform::MaskTransform(const SkMatrix& m, SkIVector* shift) : fMatrix2x2{m.getScaleX(), m.getSkewX(), m.getSkewY(), m.getScaleY()} { SkASSERT(!m.hasPerspective()); Sk2f translate = Sk2f(m.getTranslateX(), m.getTranslateY()); Sk2f transFloor; #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK // On Android framework we pre-round view matrix translates to integers for better caching. transFloor = translate; #else transFloor = translate.floor(); (translate - transFloor).store(fSubpixelTranslate); #endif shift->set((int)transFloor[0], (int)transFloor[1]); SkASSERT((float)shift->fX == transFloor[0]); // Make sure transFloor had integer values. SkASSERT((float)shift->fY == transFloor[1]); }
static void calculate_translation(bool applyVM, const SkMatrix& newViewMatrix, SkScalar newX, SkScalar newY, const SkMatrix& currentViewMatrix, SkScalar currentX, SkScalar currentY, SkScalar* transX, SkScalar* transY) { if (applyVM) { *transX = newViewMatrix.getTranslateX() + newViewMatrix.getScaleX() * (newX - currentX) + newViewMatrix.getSkewX() * (newY - currentY) - currentViewMatrix.getTranslateX(); *transY = newViewMatrix.getTranslateY() + newViewMatrix.getSkewY() * (newX - currentX) + newViewMatrix.getScaleY() * (newY - currentY) - currentViewMatrix.getTranslateY(); } else { *transX = newX - currentX; *transY = newY - currentY; } }
SkLinearBitmapPipeline::SkLinearBitmapPipeline( const SkMatrix& inverse, SkFilterQuality filterQuality, SkShader::TileMode xTile, SkShader::TileMode yTile, SkColor paintColor, const SkPixmap& srcPixmap) { SkISize dimensions = srcPixmap.info().dimensions(); const SkImageInfo& srcImageInfo = srcPixmap.info(); SkMatrix adjustedInverse = inverse; if (filterQuality == kNone_SkFilterQuality) { if (inverse.getScaleX() >= 0.0f) { adjustedInverse.setTranslateX( nextafterf(inverse.getTranslateX(), std::floor(inverse.getTranslateX()))); } if (inverse.getScaleY() >= 0.0f) { adjustedInverse.setTranslateY( nextafterf(inverse.getTranslateY(), std::floor(inverse.getTranslateY()))); } } SkScalar dx = adjustedInverse.getScaleX(); // If it is an index 8 color type, the sampler converts to unpremul for better fidelity. SkAlphaType alphaType = srcImageInfo.alphaType(); if (srcPixmap.colorType() == kIndex_8_SkColorType) { alphaType = kUnpremul_SkAlphaType; } float postAlpha = SkColorGetA(paintColor) * (1.0f / 255.0f); // As the stages are built, the chooser function may skip a stage. For example, with the // identity matrix, the matrix stage is skipped, and the tilerStage is the first stage. auto blenderStage = choose_blender_for_shading(alphaType, postAlpha, &fBlenderStage); auto samplerStage = choose_pixel_sampler( blenderStage, filterQuality, xTile, yTile, srcPixmap, paintColor, &fSampleStage, &fAccessor); auto tilerStage = choose_tiler(samplerStage, dimensions, xTile, yTile, filterQuality, dx, &fTileStage); fFirstStage = choose_matrix(tilerStage, adjustedInverse, &fMatrixStage); fLastStage = blenderStage; }
void SkFlatMatrix::dump() const { const SkMatrix* matrix = (const SkMatrix*) fMatrixData; char pBuffer[DUMP_BUFFER_SIZE]; char* bufferPtr = pBuffer; bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer), "matrix: "); SkScalar scaleX = matrix->getScaleX(); SkMatrix defaultMatrix; defaultMatrix.reset(); if (scaleX != defaultMatrix.getScaleX()) bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer), "scaleX:%g ", SkScalarToFloat(scaleX)); SkScalar scaleY = matrix->getScaleY(); if (scaleY != defaultMatrix.getScaleY()) bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer), "scaleY:%g ", SkScalarToFloat(scaleY)); SkScalar skewX = matrix->getSkewX(); if (skewX != defaultMatrix.getSkewX()) bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer), "skewX:%g ", SkScalarToFloat(skewX)); SkScalar skewY = matrix->getSkewY(); if (skewY != defaultMatrix.getSkewY()) bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer), "skewY:%g ", SkScalarToFloat(skewY)); SkScalar translateX = matrix->getTranslateX(); if (translateX != defaultMatrix.getTranslateX()) bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer), "translateX:%g ", SkScalarToFloat(translateX)); SkScalar translateY = matrix->getTranslateY(); if (translateY != defaultMatrix.getTranslateY()) bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer), "translateY:%g ", SkScalarToFloat(translateY)); SkScalar perspX = matrix->getPerspX(); if (perspX != defaultMatrix.getPerspX()) bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer), "perspX:%g ", SkFractToFloat(perspX)); SkScalar perspY = matrix->getPerspY(); if (perspY != defaultMatrix.getPerspY()) bufferPtr += snprintf(bufferPtr, DUMP_BUFFER_SIZE - (bufferPtr - pBuffer), "perspY:%g ", SkFractToFloat(perspY)); SkDebugf("%s\n", pBuffer); }
bool SkDeferredCanvas::push_concat(const SkMatrix& mat) { if (mat.getType() > (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask)) { return false; } // At the moment, we don't know which ops can scale and which can also flip, so // we reject negative scales for now if (mat.getScaleX() < 0 || mat.getScaleY() < 0) { return false; } int index = fRecs.count() - 1; SkMatrix m; if (index >= 0 && fRecs[index].isConcat(&m)) { m.preConcat(mat); fRecs[index].setConcat(m); } else { fRecs.append()->setConcat(mat); } return true; }
// Will the given round rect look good if we use HW derivatives? static bool can_use_hw_derivatives_with_coverage( const GrShaderCaps& shaderCaps, const SkMatrix& viewMatrix, const SkRRect& rrect) { if (!shaderCaps.shaderDerivativeSupport()) { return false; } Sk2f x = Sk2f(viewMatrix.getScaleX(), viewMatrix.getSkewX()); Sk2f y = Sk2f(viewMatrix.getSkewY(), viewMatrix.getScaleY()); Sk2f devScale = (x*x + y*y).sqrt(); switch (rrect.getType()) { case SkRRect::kEmpty_Type: case SkRRect::kRect_Type: return true; case SkRRect::kOval_Type: case SkRRect::kSimple_Type: return can_use_hw_derivatives_with_coverage(devScale, rrect.getSimpleRadii()); case SkRRect::kNinePatch_Type: { Sk2f r0 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect)); Sk2f r1 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect) + 2); Sk2f minRadii = Sk2f::Min(r0, r1); Sk2f maxRadii = Sk2f::Max(r0, r1); return can_use_hw_derivatives_with_coverage(devScale, Sk2f(minRadii[0], maxRadii[1])) && can_use_hw_derivatives_with_coverage(devScale, Sk2f(maxRadii[0], minRadii[1])); } case SkRRect::kComplex_Type: { for (int i = 0; i < 4; ++i) { auto corner = static_cast<SkRRect::Corner>(i); if (!can_use_hw_derivatives_with_coverage(devScale, rrect.radii(corner))) { return false; } } return true; } } SK_ABORT("Invalid round rect type."); return false; // Add this return to keep GCC happy. }
void SkDumpCanvas::didConcat(const SkMatrix& matrix) { SkString str; switch (matrix.getType()) { case SkMatrix::kTranslate_Mask: this->dump(kMatrix_Verb, nullptr, "translate(%g %g)", SkScalarToFloat(matrix.getTranslateX()), SkScalarToFloat(matrix.getTranslateY())); break; case SkMatrix::kScale_Mask: this->dump(kMatrix_Verb, nullptr, "scale(%g %g)", SkScalarToFloat(matrix.getScaleX()), SkScalarToFloat(matrix.getScaleY())); break; default: matrix.toString(&str); this->dump(kMatrix_Verb, nullptr, "concat(%s)", str.c_str()); break; } this->INHERITED::didConcat(matrix); }
void LoggingCanvas::didConcat(const SkMatrix& matrix) { AutoLogger logger(this); RefPtr<JSONObject> params; switch (matrix.getType()) { case SkMatrix::kTranslate_Mask: params = logger.logItemWithParams("translate"); params->setNumber("dx", matrix.getTranslateX()); params->setNumber("dy", matrix.getTranslateY()); break; case SkMatrix::kScale_Mask: params = logger.logItemWithParams("scale"); params->setNumber("scaleX", matrix.getScaleX()); params->setNumber("scaleY", matrix.getScaleY()); break; default: params = logger.logItemWithParams("concat"); params->setArray("matrix", arrayForSkMatrix(matrix)); } this->SkCanvas::didConcat(matrix); }
void NativeImageSkia::drawPattern( GraphicsContext* context, const FloatRect& floatSrcRect, const FloatSize& scale, const FloatPoint& phase, CompositeOperator compositeOp, const FloatRect& destRect, blink::WebBlendMode blendMode, const IntSize& repeatSpacing) const { FloatRect normSrcRect = floatSrcRect; normSrcRect.intersect(FloatRect(0, 0, bitmap().width(), bitmap().height())); if (destRect.isEmpty() || normSrcRect.isEmpty()) return; // nothing to draw SkMatrix totalMatrix = context->getTotalMatrix(); SkScalar ctmScaleX = totalMatrix.getScaleX(); SkScalar ctmScaleY = totalMatrix.getScaleY(); totalMatrix.preScale(scale.width(), scale.height()); // Figure out what size the bitmap will be in the destination. The // destination rect is the bounds of the pattern, we need to use the // matrix to see how big it will be. SkRect destRectTarget; totalMatrix.mapRect(&destRectTarget, normSrcRect); float destBitmapWidth = SkScalarToFloat(destRectTarget.width()); float destBitmapHeight = SkScalarToFloat(destRectTarget.height()); // Compute the resampling mode. ResamplingMode resampling; if (context->isAccelerated() || context->printing()) resampling = LinearResampling; else resampling = computeResamplingMode(totalMatrix, normSrcRect.width(), normSrcRect.height(), destBitmapWidth, destBitmapHeight); resampling = limitResamplingMode(context, resampling); SkMatrix shaderTransform; RefPtr<SkShader> shader; bool isLazyDecoded = DeferredImageDecoder::isLazyDecoded(bitmap()); // Bicubic filter is only applied to defer-decoded images, see // NativeImageSkia::draw for details. bool useBicubicFilter = resampling == AwesomeResampling && isLazyDecoded; if (resampling == AwesomeResampling && !useBicubicFilter) { // Do nice resampling. float scaleX = destBitmapWidth / normSrcRect.width(); float scaleY = destBitmapHeight / normSrcRect.height(); SkRect scaledSrcRect; // The image fragment generated here is not exactly what is // requested. The scale factor used is approximated and image // fragment is slightly larger to align to integer // boundaries. SkBitmap resampled = extractScaledImageFragment(normSrcRect, scaleX, scaleY, &scaledSrcRect); if (repeatSpacing.isZero()) { shader = adoptRef(SkShader::CreateBitmapShader(resampled, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); } else { shader = adoptRef(SkShader::CreateBitmapShader( createBitmapWithSpace(resampled, repeatSpacing.width() * ctmScaleX, repeatSpacing.height() * ctmScaleY), SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); } // Since we just resized the bitmap, we need to remove the scale // applied to the pixels in the bitmap shader. This means we need // CTM * shaderTransform to have identity scale. Since we // can't modify CTM (or the rectangle will be drawn in the wrong // place), we must set shaderTransform's scale to the inverse of // CTM scale. shaderTransform.setScale(ctmScaleX ? 1 / ctmScaleX : 1, ctmScaleY ? 1 / ctmScaleY : 1); } else { // No need to resample before drawing. SkBitmap srcSubset; bitmap().extractSubset(&srcSubset, enclosingIntRect(normSrcRect)); if (repeatSpacing.isZero()) { shader = adoptRef(SkShader::CreateBitmapShader(srcSubset, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); } else { shader = adoptRef(SkShader::CreateBitmapShader( createBitmapWithSpace(srcSubset, repeatSpacing.width() * ctmScaleX, repeatSpacing.height() * ctmScaleY), SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode)); } // Because no resizing occurred, the shader transform should be // set to the pattern's transform, which just includes scale. shaderTransform.setScale(scale.width(), scale.height()); } // We also need to translate it such that the origin of the pattern is the // origin of the destination rect, which is what WebKit expects. Skia uses // the coordinate system origin as the base for the pattern. If WebKit wants // a shifted image, it will shift it from there using the shaderTransform. float adjustedX = phase.x() + normSrcRect.x() * scale.width(); float adjustedY = phase.y() + normSrcRect.y() * scale.height(); shaderTransform.postTranslate(SkFloatToScalar(adjustedX), SkFloatToScalar(adjustedY)); shader->setLocalMatrix(shaderTransform); SkPaint paint; paint.setShader(shader.get()); paint.setXfermode(WebCoreCompositeToSkiaComposite(compositeOp, blendMode).get()); paint.setColorFilter(context->colorFilter()); paint.setFilterBitmap(resampling == LinearResampling); if (useBicubicFilter) paint.setFilterLevel(SkPaint::kHigh_FilterLevel); if (isLazyDecoded) PlatformInstrumentation::didDrawLazyPixelRef(bitmap().getGenerationID()); context->drawRect(destRect, paint); }
bool GrAtlasTextBlob::mustRegenerate(const SkPaint& paint, GrColor color, const SkMaskFilter::BlurRec& blurRec, const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { // If we have LCD text then our canonical color will be set to transparent, in this case we have // to regenerate the blob on any color change // We use the grPaint to get any color filter effects if (fKey.fCanonicalColor == SK_ColorTRANSPARENT && fPaintColor != color) { return true; } if (fInitialViewMatrix.hasPerspective() != viewMatrix.hasPerspective()) { return true; } if (fInitialViewMatrix.hasPerspective() && !fInitialViewMatrix.cheapEqualTo(viewMatrix)) { return true; } // We only cache one masked version if (fKey.fHasBlur && (fBlurRec.fSigma != blurRec.fSigma || fBlurRec.fStyle != blurRec.fStyle || fBlurRec.fQuality != blurRec.fQuality)) { return true; } // Similarly, we only cache one version for each style if (fKey.fStyle != SkPaint::kFill_Style && (fStrokeInfo.fFrameWidth != paint.getStrokeWidth() || fStrokeInfo.fMiterLimit != paint.getStrokeMiter() || fStrokeInfo.fJoin != paint.getStrokeJoin())) { return true; } // Mixed blobs must be regenerated. We could probably figure out a way to do integer scrolls // for mixed blobs if this becomes an issue. if (this->hasBitmap() && this->hasDistanceField()) { // Identical viewmatrices and we can reuse in all cases if (fInitialViewMatrix.cheapEqualTo(viewMatrix) && x == fInitialX && y == fInitialY) { return false; } return true; } if (this->hasBitmap()) { if (fInitialViewMatrix.getScaleX() != viewMatrix.getScaleX() || fInitialViewMatrix.getScaleY() != viewMatrix.getScaleY() || fInitialViewMatrix.getSkewX() != viewMatrix.getSkewX() || fInitialViewMatrix.getSkewY() != viewMatrix.getSkewY()) { return true; } // We can update the positions in the cachedtextblobs without regenerating the whole blob, // but only for integer translations. // This cool bit of math will determine the necessary translation to apply to the already // generated vertex coordinates to move them to the correct position SkScalar transX = viewMatrix.getTranslateX() + viewMatrix.getScaleX() * (x - fInitialX) + viewMatrix.getSkewX() * (y - fInitialY) - fInitialViewMatrix.getTranslateX(); SkScalar transY = viewMatrix.getTranslateY() + viewMatrix.getSkewY() * (x - fInitialX) + viewMatrix.getScaleY() * (y - fInitialY) - fInitialViewMatrix.getTranslateY(); if (!SkScalarIsInt(transX) || !SkScalarIsInt(transY)) { return true; } } else if (this->hasDistanceField()) { // A scale outside of [blob.fMaxMinScale, blob.fMinMaxScale] would result in a different // distance field being generated, so we have to regenerate in those cases SkScalar newMaxScale = viewMatrix.getMaxScale(); SkScalar oldMaxScale = fInitialViewMatrix.getMaxScale(); SkScalar scaleAdjust = newMaxScale / oldMaxScale; if (scaleAdjust < fMaxMinScale || scaleAdjust > fMinMaxScale) { return true; } } // It is possible that a blob has neither distanceField nor bitmaptext. This is in the case // when all of the runs inside the blob are drawn as paths. In this case, we always regenerate // the blob anyways at flush time, so no need to regenerate explicitly return false; }
void SkScalerContextRec::computeMatrices(PreMatrixScale preMatrixScale, SkVector* s, SkMatrix* sA, SkMatrix* GsA, SkMatrix* G_inv, SkMatrix* A_out) { // A is the 'total' matrix. SkMatrix A; this->getSingleMatrix(&A); // The caller may find the 'total' matrix useful when dealing directly with EM sizes. if (A_out) { *A_out = A; } // If the 'total' matrix is singular, set the 'scale' to something finite and zero the matrices. // All underlying ports have issues with zero text size, so use the matricies to zero. // Map the vectors [0,1], [1,0], [1,1] and [1,-1] (the EM) through the 'total' matrix. // If the length of one of these vectors is less than 1/256 then an EM filling square will // never affect any pixels. SkVector diag[4] = { { A.getScaleX() , A.getSkewY() }, { A.getSkewX(), A.getScaleY() }, { A.getScaleX() + A.getSkewX(), A.getScaleY() + A.getSkewY() }, { A.getScaleX() - A.getSkewX(), A.getScaleY() - A.getSkewY() }, }; if (diag[0].lengthSqd() <= SK_ScalarNearlyZero * SK_ScalarNearlyZero || diag[1].lengthSqd() <= SK_ScalarNearlyZero * SK_ScalarNearlyZero || diag[2].lengthSqd() <= SK_ScalarNearlyZero * SK_ScalarNearlyZero || diag[3].lengthSqd() <= SK_ScalarNearlyZero * SK_ScalarNearlyZero) { s->fX = SK_Scalar1; s->fY = SK_Scalar1; sA->setScale(0, 0); if (GsA) { GsA->setScale(0, 0); } if (G_inv) { G_inv->reset(); } return; } // GA is the matrix A with rotation removed. SkMatrix GA; bool skewedOrFlipped = A.getSkewX() || A.getSkewY() || A.getScaleX() < 0 || A.getScaleY() < 0; if (skewedOrFlipped) { // h is where A maps the horizontal baseline. SkPoint h = SkPoint::Make(SK_Scalar1, 0); A.mapPoints(&h, 1); // G is the Givens Matrix for A (rotational matrix where GA[0][1] == 0). SkMatrix G; SkComputeGivensRotation(h, &G); GA = G; GA.preConcat(A); // The 'remainingRotation' is G inverse, which is fairly simple since G is 2x2 rotational. if (G_inv) { G_inv->setAll( G.get(SkMatrix::kMScaleX), -G.get(SkMatrix::kMSkewX), G.get(SkMatrix::kMTransX), -G.get(SkMatrix::kMSkewY), G.get(SkMatrix::kMScaleY), G.get(SkMatrix::kMTransY), G.get(SkMatrix::kMPersp0), G.get(SkMatrix::kMPersp1), G.get(SkMatrix::kMPersp2)); } } else { GA = A; if (G_inv) { G_inv->reset(); } } // At this point, given GA, create s. switch (preMatrixScale) { case kFull_PreMatrixScale: s->fX = SkScalarAbs(GA.get(SkMatrix::kMScaleX)); s->fY = SkScalarAbs(GA.get(SkMatrix::kMScaleY)); break; case kVertical_PreMatrixScale: { SkScalar yScale = SkScalarAbs(GA.get(SkMatrix::kMScaleY)); s->fX = yScale; s->fY = yScale; break; } case kVerticalInteger_PreMatrixScale: { SkScalar realYScale = SkScalarAbs(GA.get(SkMatrix::kMScaleY)); SkScalar intYScale = SkScalarRoundToScalar(realYScale); if (intYScale == 0) { intYScale = SK_Scalar1; } s->fX = intYScale; s->fY = intYScale; break; } } // The 'remaining' matrix sA is the total matrix A without the scale. if (!skewedOrFlipped && ( (kFull_PreMatrixScale == preMatrixScale) || (kVertical_PreMatrixScale == preMatrixScale && A.getScaleX() == A.getScaleY()))) { // If GA == A and kFull_PreMatrixScale, sA is identity. // If GA == A and kVertical_PreMatrixScale and A.scaleX == A.scaleY, sA is identity. sA->reset(); } else if (!skewedOrFlipped && kVertical_PreMatrixScale == preMatrixScale) { // If GA == A and kVertical_PreMatrixScale, sA.scaleY is SK_Scalar1. sA->reset(); sA->setScaleX(A.getScaleX() / s->fY); } else { // TODO: like kVertical_PreMatrixScale, kVerticalInteger_PreMatrixScale with int scales. *sA = A; sA->preScale(SkScalarInvert(s->fX), SkScalarInvert(s->fY)); } // The 'remainingWithoutRotation' matrix GsA is the non-rotational part of A without the scale. if (GsA) { *GsA = GA; // G is rotational so reorders with the scale. GsA->preScale(SkScalarInvert(s->fX), SkScalarInvert(s->fY)); } }
bool SkDrawMatrix::setProperty(int index, SkScriptValue& scriptValue) { SkScalar number = scriptValue.fOperand.fScalar; switch (index) { case SK_PROPERTY(translate): // SkScalar xy[2]; SkASSERT(scriptValue.fType == SkType_Array); SkASSERT(scriptValue.fOperand.fArray->getType() == SkType_Float); SkASSERT(scriptValue.fOperand.fArray->count() == 2); // SkParse::FindScalars(scriptValue.fOperand.fString->c_str(), xy, 2); fMatrix.setTranslateX((*scriptValue.fOperand.fArray)[0].fScalar); fMatrix.setTranslateY((*scriptValue.fOperand.fArray)[1].fScalar); return true; case SK_PROPERTY(perspectX): #ifdef SK_SCALAR_IS_FIXED fMatrix.setPerspX(SkFixedToFract(number)); #else fMatrix.setPerspX(number); #endif break; case SK_PROPERTY(perspectY): #ifdef SK_SCALAR_IS_FIXED fMatrix.setPerspY(SkFixedToFract(number)); #else fMatrix.setPerspY(number); #endif break; case SK_PROPERTY(rotate): { SkMatrix temp; temp.setRotate(number, 0, 0); fMatrix.setScaleX(temp.getScaleX()); fMatrix.setScaleY(temp.getScaleY()); fMatrix.setSkewX(temp.getSkewX()); fMatrix.setSkewY(temp.getSkewY()); } break; case SK_PROPERTY(scale): fMatrix.setScaleX(number); fMatrix.setScaleY(number); break; case SK_PROPERTY(scaleX): fMatrix.setScaleX(number); break; case SK_PROPERTY(scaleY): fMatrix.setScaleY(number); break; case SK_PROPERTY(skewX): fMatrix.setSkewX(number); break; case SK_PROPERTY(skewY): fMatrix.setSkewY(number); break; case SK_PROPERTY(translateX): fMatrix.setTranslateX(number); break; case SK_PROPERTY(translateY): fMatrix.setTranslateY(number); break; default: SkASSERT(0); return false; } fConcat = fMatrix; return true; }
SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END bool SkImageShader::onAppendStages(const StageRec& rec) const { SkRasterPipeline* p = rec.fPipeline; SkArenaAlloc* alloc = rec.fAlloc; SkMatrix matrix; if (!this->computeTotalInverse(rec.fCTM, rec.fLocalM, &matrix)) { return false; } auto quality = rec.fPaint.getFilterQuality(); SkBitmapProvider provider(fImage.get(), rec.fDstCS); SkDefaultBitmapController controller; std::unique_ptr<SkBitmapController::State> state { controller.requestBitmap(provider, matrix, quality) }; if (!state) { return false; } const SkPixmap& pm = state->pixmap(); matrix = state->invMatrix(); quality = state->quality(); auto info = pm.info(); // When the matrix is just an integer translate, bilerp == nearest neighbor. if (quality == kLow_SkFilterQuality && matrix.getType() <= SkMatrix::kTranslate_Mask && matrix.getTranslateX() == (int)matrix.getTranslateX() && matrix.getTranslateY() == (int)matrix.getTranslateY()) { quality = kNone_SkFilterQuality; } // See skia:4649 and the GM image_scale_aligned. if (quality == kNone_SkFilterQuality) { if (matrix.getScaleX() >= 0) { matrix.setTranslateX(nextafterf(matrix.getTranslateX(), floorf(matrix.getTranslateX()))); } if (matrix.getScaleY() >= 0) { matrix.setTranslateY(nextafterf(matrix.getTranslateY(), floorf(matrix.getTranslateY()))); } } p->append(SkRasterPipeline::seed_shader); struct MiscCtx { std::unique_ptr<SkBitmapController::State> state; SkColor4f paint_color; }; auto misc = alloc->make<MiscCtx>(); misc->state = std::move(state); // Extend lifetime to match the pipeline's. misc->paint_color = SkColor4f_from_SkColor(rec.fPaint.getColor(), rec.fDstCS); p->append_matrix(alloc, matrix); auto gather = alloc->make<SkJumper_GatherCtx>(); gather->pixels = pm.addr(); gather->stride = pm.rowBytesAsPixels(); gather->width = pm.width(); gather->height = pm.height(); auto limit_x = alloc->make<SkJumper_TileCtx>(), limit_y = alloc->make<SkJumper_TileCtx>(); limit_x->scale = pm.width(); limit_x->invScale = 1.0f / pm.width(); limit_y->scale = pm.height(); limit_y->invScale = 1.0f / pm.height(); bool is_srgb = rec.fDstCS && (!info.colorSpace() || info.gammaCloseToSRGB()); SkJumper_DecalTileCtx* decal_ctx = nullptr; bool decal_x_and_y = fTileModeX == kDecal_TileMode && fTileModeY == kDecal_TileMode; if (fTileModeX == kDecal_TileMode || fTileModeY == kDecal_TileMode) { decal_ctx = alloc->make<SkJumper_DecalTileCtx>(); decal_ctx->limit_x = limit_x->scale; decal_ctx->limit_y = limit_y->scale; } auto append_tiling_and_gather = [&] { if (decal_x_and_y) { p->append(SkRasterPipeline::decal_x_and_y, decal_ctx); } else { switch (fTileModeX) { case kClamp_TileMode: /* The gather_xxx stage will clamp for us. */ break; case kMirror_TileMode: p->append(SkRasterPipeline::mirror_x, limit_x); break; case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_x, limit_x); break; case kDecal_TileMode: p->append(SkRasterPipeline::decal_x, decal_ctx); break; } switch (fTileModeY) { case kClamp_TileMode: /* The gather_xxx stage will clamp for us. */ break; case kMirror_TileMode: p->append(SkRasterPipeline::mirror_y, limit_y); break; case kRepeat_TileMode: p->append(SkRasterPipeline::repeat_y, limit_y); break; case kDecal_TileMode: p->append(SkRasterPipeline::decal_y, decal_ctx); break; } } void* ctx = gather; switch (info.colorType()) { case kAlpha_8_SkColorType: p->append(SkRasterPipeline::gather_a8, ctx); break; case kGray_8_SkColorType: p->append(SkRasterPipeline::gather_g8, ctx); break; case kRGB_565_SkColorType: p->append(SkRasterPipeline::gather_565, ctx); break; case kARGB_4444_SkColorType: p->append(SkRasterPipeline::gather_4444, ctx); break; case kBGRA_8888_SkColorType: p->append(SkRasterPipeline::gather_bgra, ctx); break; case kRGBA_8888_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); break; case kRGBA_1010102_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); break; case kRGBA_F16_SkColorType: p->append(SkRasterPipeline::gather_f16, ctx); break; case kRGB_888x_SkColorType: p->append(SkRasterPipeline::gather_8888, ctx); p->append(SkRasterPipeline::force_opaque ); break; case kRGB_101010x_SkColorType: p->append(SkRasterPipeline::gather_1010102, ctx); p->append(SkRasterPipeline::force_opaque ); break; default: SkASSERT(false); } if (decal_ctx) { p->append(SkRasterPipeline::check_decal_mask, decal_ctx); } if (is_srgb) { p->append(SkRasterPipeline::from_srgb); } }; auto append_misc = [&] { if (info.colorType() == kAlpha_8_SkColorType) { p->append(SkRasterPipeline::set_rgb, &misc->paint_color); } if (info.colorType() == kAlpha_8_SkColorType || info.alphaType() == kUnpremul_SkAlphaType) { p->append(SkRasterPipeline::premul); } if (quality > kLow_SkFilterQuality) { // Bicubic filtering naturally produces out of range values on both sides. p->append(SkRasterPipeline::clamp_0); p->append(fClampAsIfUnpremul ? SkRasterPipeline::clamp_1 : SkRasterPipeline::clamp_a); } append_gamut_transform(p, alloc, info.colorSpace(), rec.fDstCS, fClampAsIfUnpremul ? kUnpremul_SkAlphaType : kPremul_SkAlphaType); return true; }; // We've got a fast path for 8888 bilinear clamp/clamp non-color-managed sampling. auto ct = info.colorType(); if (true && (ct == kRGBA_8888_SkColorType || ct == kBGRA_8888_SkColorType) && quality == kLow_SkFilterQuality && fTileModeX == SkShader::kClamp_TileMode && fTileModeY == SkShader::kClamp_TileMode && !is_srgb) { p->append(SkRasterPipeline::bilerp_clamp_8888, gather); if (ct == kBGRA_8888_SkColorType) { p->append(SkRasterPipeline::swap_rb); } return append_misc(); } SkJumper_SamplerCtx* sampler = nullptr; if (quality != kNone_SkFilterQuality) { sampler = alloc->make<SkJumper_SamplerCtx>(); } auto sample = [&](SkRasterPipeline::StockStage setup_x, SkRasterPipeline::StockStage setup_y) { p->append(setup_x, sampler); p->append(setup_y, sampler); append_tiling_and_gather(); p->append(SkRasterPipeline::accumulate, sampler); }; if (quality == kNone_SkFilterQuality) { append_tiling_and_gather(); } else if (quality == kLow_SkFilterQuality) { p->append(SkRasterPipeline::save_xy, sampler); sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_ny); sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_ny); sample(SkRasterPipeline::bilinear_nx, SkRasterPipeline::bilinear_py); sample(SkRasterPipeline::bilinear_px, SkRasterPipeline::bilinear_py); p->append(SkRasterPipeline::move_dst_src); } else { p->append(SkRasterPipeline::save_xy, sampler); sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n3y); sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n3y); sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n3y); sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n3y); sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_n1y); sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_n1y); sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_n1y); sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_n1y); sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p1y); sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p1y); sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p1y); sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p1y); sample(SkRasterPipeline::bicubic_n3x, SkRasterPipeline::bicubic_p3y); sample(SkRasterPipeline::bicubic_n1x, SkRasterPipeline::bicubic_p3y); sample(SkRasterPipeline::bicubic_p1x, SkRasterPipeline::bicubic_p3y); sample(SkRasterPipeline::bicubic_p3x, SkRasterPipeline::bicubic_p3y); p->append(SkRasterPipeline::move_dst_src); } return append_misc(); }
void SkSVGPaint::setSave(SkSVGParser& parser) { SkTDArray<SkString*> clips; SkSVGPaint* walking = parser.fHead; int index; SkMatrix sum; sum.reset(); while (walking != NULL) { for (index = kInitial + 1; index < kTerminal; index++) { SkString* lastAttr = (*walking)[index]; if (lastAttr->size() == 0) continue; if (index == kTransform) { const char* str = lastAttr->c_str(); SkASSERT(strncmp(str, "matrix(", 7) == 0); str += 6; const char* strEnd = strrchr(str, ')'); SkASSERT(strEnd != NULL); SkString mat(str, strEnd - str); SkSVGParser::ConvertToArray(mat); SkScalar values[6]; SkParse::FindScalars(mat.c_str() + 1, values, 6); SkMatrix matrix; matrix.reset(); matrix.setScaleX(values[0]); matrix.setSkewY(values[1]); matrix.setSkewX(values[2]); matrix.setScaleY(values[3]); matrix.setTranslateX(values[4]); matrix.setTranslateY(values[5]); sum.setConcat(matrix, sum); continue; } if ( index == kClipPath) *clips.insert(0) = lastAttr; } walking = walking->fNext; } if ((sum == parser.fLastTransform) == false) { SkMatrix inverse; bool success = parser.fLastTransform.invert(&inverse); SkASSERT(success == true); SkMatrix output; output.setConcat(inverse, sum); parser.fLastTransform = sum; SkString outputStr; outputStr.appendUnichar('['); outputStr.appendScalar(output.getScaleX()); outputStr.appendUnichar(','); outputStr.appendScalar(output.getSkewX()); outputStr.appendUnichar(','); outputStr.appendScalar(output.getTranslateX()); outputStr.appendUnichar(','); outputStr.appendScalar(output.getSkewY()); outputStr.appendUnichar(','); outputStr.appendScalar(output.getScaleY()); outputStr.appendUnichar(','); outputStr.appendScalar(output.getTranslateY()); outputStr.appendUnichar(','); outputStr.appendScalar(output.getPerspX()); outputStr.appendUnichar(','); outputStr.appendScalar(output.getPerspY()); outputStr.append(",1]"); parser._startElement("matrix"); parser._addAttributeLen("matrix", outputStr.c_str(), outputStr.size()); parser._endElement(); } #if 0 // incomplete if (parser.fTransformClips.size() > 0) { // need to reset the clip when the 'g' scope is ended parser._startElement("add"); const char* start = strchr(current->f_clipPath.c_str(), '#') + 1; SkASSERT(start); parser._addAttributeLen("use", start, strlen(start) - 1); parser._endElement(); // clip } #endif }
void Image::drawPattern(GraphicsContext* context, const FloatRect& floatSrcRect, const AffineTransform& patternTransform, const FloatPoint& phase, ColorSpace styleColorSpace, CompositeOperator compositeOp, const FloatRect& destRect) { #if PLATFORM(CHROMIUM) TRACE_EVENT0("skia", "Image::drawPattern"); #endif FloatRect normSrcRect = normalizeRect(floatSrcRect); if (destRect.isEmpty() || normSrcRect.isEmpty()) return; // nothing to draw NativeImageSkia* bitmap = nativeImageForCurrentFrame(); if (!bitmap) return; SkMatrix ctm = context->platformContext()->canvas()->getTotalMatrix(); SkMatrix totalMatrix; totalMatrix.setConcat(ctm, patternTransform); // Figure out what size the bitmap will be in the destination. The // destination rect is the bounds of the pattern, we need to use the // matrix to see how big it will be. SkRect destRectTarget; totalMatrix.mapRect(&destRectTarget, normSrcRect); float destBitmapWidth = SkScalarToFloat(destRectTarget.width()); float destBitmapHeight = SkScalarToFloat(destRectTarget.height()); // Compute the resampling mode. ResamplingMode resampling; if (context->platformContext()->isAccelerated() || context->platformContext()->printing()) resampling = RESAMPLE_LINEAR; else resampling = computeResamplingMode(totalMatrix, *bitmap, normSrcRect.width(), normSrcRect.height(), destBitmapWidth, destBitmapHeight); resampling = limitResamplingMode(context->platformContext(), resampling); // Load the transform WebKit requested. SkMatrix matrix(patternTransform); SkShader* shader; if (resampling == RESAMPLE_AWESOME) { // Do nice resampling. float scaleX = destBitmapWidth / normSrcRect.width(); float scaleY = destBitmapHeight / normSrcRect.height(); SkRect scaledSrcRect; SkIRect enclosingScaledSrcRect; // The image fragment generated here is not exactly what is // requested. The scale factor used is approximated and image // fragment is slightly larger to align to integer // boundaries. SkBitmap resampled = extractScaledImageFragment(*bitmap, normSrcRect, scaleX, scaleY, &scaledSrcRect, &enclosingScaledSrcRect); shader = SkShader::CreateBitmapShader(resampled, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); // Since we just resized the bitmap, we need to remove the scale // applied to the pixels in the bitmap shader. This means we need // CTM * patternTransform to have identity scale. Since we // can't modify CTM (or the rectangle will be drawn in the wrong // place), we must set patternTransform's scale to the inverse of // CTM scale. matrix.setScaleX(ctm.getScaleX() ? 1 / ctm.getScaleX() : 1); matrix.setScaleY(ctm.getScaleY() ? 1 / ctm.getScaleY() : 1); } else { // No need to do nice resampling. SkBitmap srcSubset; bitmap->bitmap().extractSubset(&srcSubset, enclosingIntRect(normSrcRect)); shader = SkShader::CreateBitmapShader(srcSubset, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode); } // We also need to translate it such that the origin of the pattern is the // origin of the destination rect, which is what WebKit expects. Skia uses // the coordinate system origin as the base for the patter. If WebKit wants // a shifted image, it will shift it from there using the patternTransform. float adjustedX = phase.x() + normSrcRect.x() * narrowPrecisionToFloat(patternTransform.a()); float adjustedY = phase.y() + normSrcRect.y() * narrowPrecisionToFloat(patternTransform.d()); matrix.postTranslate(SkFloatToScalar(adjustedX), SkFloatToScalar(adjustedY)); shader->setLocalMatrix(matrix); SkPaint paint; paint.setShader(shader)->unref(); paint.setXfermodeMode(WebCoreCompositeToSkiaComposite(compositeOp)); paint.setFilterBitmap(resampling == RESAMPLE_LINEAR); context->platformContext()->paintSkPaint(destRect, paint); }
SkScalerContext_FreeType::SkScalerContext_FreeType(const SkDescriptor* desc) : SkScalerContext(desc) { SkAutoMutexAcquire ac(gFTMutex); if (gFTCount == 0) { if (!InitFreetype()) { sk_throw(); } } ++gFTCount; // load the font file fFTSize = NULL; fFace = NULL; fFaceRec = ref_ft_face(fRec.fFontID); if (NULL == fFaceRec) { return; } fFace = fFaceRec->fFace; // compute our factors from the record SkMatrix m; fRec.getSingleMatrix(&m); #ifdef DUMP_STRIKE_CREATION SkString keyString; SkFontHost::GetDescriptorKeyString(desc, &keyString); printf("========== strike [%g %g %g] [%g %g %g %g] hints %d format %d %s\n", SkScalarToFloat(fRec.fTextSize), SkScalarToFloat(fRec.fPreScaleX), SkScalarToFloat(fRec.fPreSkewX), SkScalarToFloat(fRec.fPost2x2[0][0]), SkScalarToFloat(fRec.fPost2x2[0][1]), SkScalarToFloat(fRec.fPost2x2[1][0]), SkScalarToFloat(fRec.fPost2x2[1][1]), fRec.getHinting(), fRec.fMaskFormat, keyString.c_str()); #endif // now compute our scale factors SkScalar sx = m.getScaleX(); SkScalar sy = m.getScaleY(); if (m.getSkewX() || m.getSkewY() || sx < 0 || sy < 0) { // sort of give up on hinting sx = SkMaxScalar(SkScalarAbs(sx), SkScalarAbs(m.getSkewX())); sy = SkMaxScalar(SkScalarAbs(m.getSkewY()), SkScalarAbs(sy)); sx = sy = SkScalarAve(sx, sy); SkScalar inv = SkScalarInvert(sx); // flip the skew elements to go from our Y-down system to FreeType's fMatrix22.xx = SkScalarToFixed(SkScalarMul(m.getScaleX(), inv)); fMatrix22.xy = -SkScalarToFixed(SkScalarMul(m.getSkewX(), inv)); fMatrix22.yx = -SkScalarToFixed(SkScalarMul(m.getSkewY(), inv)); fMatrix22.yy = SkScalarToFixed(SkScalarMul(m.getScaleY(), inv)); } else { fMatrix22.xx = fMatrix22.yy = SK_Fixed1; fMatrix22.xy = fMatrix22.yx = 0; } fScaleX = SkScalarToFixed(sx); fScaleY = SkScalarToFixed(sy); // compute the flags we send to Load_Glyph { FT_Int32 loadFlags = FT_LOAD_DEFAULT; if (SkMask::kBW_Format == fRec.fMaskFormat) { // See http://code.google.com/p/chromium/issues/detail?id=43252#c24 loadFlags = FT_LOAD_TARGET_MONO; if (fRec.getHinting() == SkPaint::kNo_Hinting) loadFlags = FT_LOAD_NO_HINTING; } else { switch (fRec.getHinting()) { case SkPaint::kNo_Hinting: loadFlags = FT_LOAD_NO_HINTING; break; case SkPaint::kSlight_Hinting: loadFlags = FT_LOAD_TARGET_LIGHT; // This implies FORCE_AUTOHINT break; case SkPaint::kNormal_Hinting: if (fRec.fFlags & SkScalerContext::kAutohinting_Flag) loadFlags = FT_LOAD_FORCE_AUTOHINT; else loadFlags = FT_LOAD_NO_AUTOHINT; break; case SkPaint::kFull_Hinting: if (fRec.fFlags & SkScalerContext::kAutohinting_Flag) { loadFlags = FT_LOAD_FORCE_AUTOHINT; break; } loadFlags = FT_LOAD_TARGET_NORMAL; if (SkMask::kHorizontalLCD_Format == fRec.fMaskFormat || SkMask::kLCD16_Format == fRec.fMaskFormat) { loadFlags = FT_LOAD_TARGET_LCD; } else if (SkMask::kVerticalLCD_Format == fRec.fMaskFormat) { loadFlags = FT_LOAD_TARGET_LCD_V; } break; default: SkDebugf("---------- UNKNOWN hinting %d\n", fRec.getHinting()); break; } } if ((fRec.fFlags & SkScalerContext::kEmbeddedBitmapText_Flag) == 0) loadFlags |= FT_LOAD_NO_BITMAP; // Always using FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH to get correct // advances, as fontconfig and cairo do. // See http://code.google.com/p/skia/issues/detail?id=222. loadFlags |= FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH; fLoadGlyphFlags = loadFlags; } // now create the FT_Size { FT_Error err; err = FT_New_Size(fFace, &fFTSize); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_New_Size(%x): FT_Set_Char_Size(0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFace = NULL; return; } err = FT_Activate_Size(fFTSize); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_Activate_Size(%x, 0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFTSize = NULL; } err = FT_Set_Char_Size( fFace, SkFixedToFDot6(fScaleX), SkFixedToFDot6(fScaleY), 72, 72); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_Set_Char_Size(%x, 0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFace = NULL; return; } FT_Set_Transform( fFace, &fMatrix22, NULL); } }
bool SkScalerContext_CairoFT::computeShapeMatrix(const SkMatrix& m) { // Compute a shape matrix compatible with Cairo's _compute_transform. // Finds major/minor scales and uses them to normalize the transform. double scaleX = m.getScaleX(); double skewX = m.getSkewX(); double skewY = m.getSkewY(); double scaleY = m.getScaleY(); double det = scaleX * scaleY - skewY * skewX; if (!std::isfinite(det)) { fScaleX = fRec.fTextSize * fRec.fPreScaleX; fScaleY = fRec.fTextSize; fHaveShape = false; return false; } double major = det != 0.0 ? hypot(scaleX, skewY) : 0.0; double minor = major != 0.0 ? fabs(det) / major : 0.0; // Limit scales to be above 1pt. major = SkTMax(major, 1.0); minor = SkTMax(minor, 1.0); // If the font is not scalable, then choose the best available size. CairoLockedFTFace faceLock(fScaledFont); FT_Face face = faceLock.getFace(); if (face && !FT_IS_SCALABLE(face)) { double bestDist = DBL_MAX; FT_Int bestSize = -1; for (FT_Int i = 0; i < face->num_fixed_sizes; i++) { // Distance is positive if strike is larger than desired size, // or negative if smaller. If previously a found smaller strike, // then prefer a larger strike. Otherwise, minimize distance. double dist = face->available_sizes[i].y_ppem / 64.0 - minor; if (bestDist < 0 ? dist >= bestDist : fabs(dist) <= bestDist) { bestDist = dist; bestSize = i; } } if (bestSize < 0) { fScaleX = fRec.fTextSize * fRec.fPreScaleX; fScaleY = fRec.fTextSize; fHaveShape = false; return false; } major = face->available_sizes[bestSize].x_ppem / 64.0; minor = face->available_sizes[bestSize].y_ppem / 64.0; fHaveShape = true; } else { fHaveShape = !m.isScaleTranslate(); } fScaleX = SkDoubleToScalar(major); fScaleY = SkDoubleToScalar(minor); if (fHaveShape) { // Normalize the transform and convert to fixed-point. double invScaleX = 65536.0 / major; double invScaleY = 65536.0 / minor; fShapeMatrix.xx = (FT_Fixed)(scaleX * invScaleX); fShapeMatrix.yx = -(FT_Fixed)(skewY * invScaleX); fShapeMatrix.xy = -(FT_Fixed)(skewX * invScaleY); fShapeMatrix.yy = (FT_Fixed)(scaleY * invScaleY); } return true; }
SkScalerContext_CairoFT::SkScalerContext_CairoFT(SkTypeface* typeface, const SkDescriptor* desc, cairo_font_face_t* fontFace, FcPattern* pattern) : SkScalerContext_FreeType_Base(typeface, desc) , fLcdFilter(FT_LCD_FILTER_NONE) { SkMatrix matrix; fRec.getSingleMatrix(&matrix); cairo_matrix_t fontMatrix, ctMatrix; cairo_matrix_init(&fontMatrix, matrix.getScaleX(), matrix.getSkewY(), matrix.getSkewX(), matrix.getScaleY(), 0.0, 0.0); cairo_matrix_init_identity(&ctMatrix); cairo_font_options_t *fontOptions = cairo_font_options_create(); fScaledFont = cairo_scaled_font_create(fontFace, &fontMatrix, &ctMatrix, fontOptions); cairo_font_options_destroy(fontOptions); computeShapeMatrix(matrix); #ifdef CAIRO_HAS_FC_FONT resolvePattern(pattern); #endif FT_Int32 loadFlags = FT_LOAD_DEFAULT; if (SkMask::kBW_Format == fRec.fMaskFormat) { if (fRec.getHinting() == SkPaint::kNo_Hinting) { loadFlags |= FT_LOAD_NO_HINTING; } else { loadFlags = FT_LOAD_TARGET_MONO; } loadFlags |= FT_LOAD_MONOCHROME; } else { switch (fRec.getHinting()) { case SkPaint::kNo_Hinting: loadFlags |= FT_LOAD_NO_HINTING; break; case SkPaint::kSlight_Hinting: loadFlags = FT_LOAD_TARGET_LIGHT; // This implies FORCE_AUTOHINT break; case SkPaint::kNormal_Hinting: if (fRec.fFlags & SkScalerContext::kForceAutohinting_Flag) { loadFlags |= FT_LOAD_FORCE_AUTOHINT; } break; case SkPaint::kFull_Hinting: if (isLCD(fRec)) { if (fRec.fFlags & SkScalerContext::kLCD_Vertical_Flag) { loadFlags = FT_LOAD_TARGET_LCD_V; } else { loadFlags = FT_LOAD_TARGET_LCD; } } if (fRec.fFlags & SkScalerContext::kForceAutohinting_Flag) { loadFlags |= FT_LOAD_FORCE_AUTOHINT; } break; default: SkDebugf("---------- UNKNOWN hinting %d\n", fRec.getHinting()); break; } } // Disable autohinting to disable hinting even for "tricky" fonts. if (!gFontHintingEnabled) { loadFlags |= FT_LOAD_NO_AUTOHINT; } if ((fRec.fFlags & SkScalerContext::kEmbeddedBitmapText_Flag) == 0) { loadFlags |= FT_LOAD_NO_BITMAP; } // Always using FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH to get correct // advances, as fontconfig and cairo do. // See http://code.google.com/p/skia/issues/detail?id=222. loadFlags |= FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH; if (fRec.fFlags & SkScalerContext::kVertical_Flag) { loadFlags |= FT_LOAD_VERTICAL_LAYOUT; } #ifdef FT_LOAD_COLOR loadFlags |= FT_LOAD_COLOR; #endif fLoadGlyphFlags = loadFlags; }
SkScalerContext_CairoFT::SkScalerContext_CairoFT(SkTypeface* typeface, const SkDescriptor* desc) : SkScalerContext_FreeType_Base(typeface, desc) { SkMatrix matrix; fRec.getSingleMatrix(&matrix); cairo_font_face_t* fontFace = static_cast<SkCairoFTTypeface*>(typeface)->getFontFace(); cairo_matrix_t fontMatrix, ctMatrix; cairo_matrix_init(&fontMatrix, matrix.getScaleX(), matrix.getSkewY(), matrix.getSkewX(), matrix.getScaleY(), 0.0, 0.0); cairo_matrix_init_scale(&ctMatrix, 1.0, 1.0); // We need to ensure that the font options match for hinting, as generateMetrics() // uses the fScaledFont which uses these font options cairo_font_options_t *fontOptions = cairo_font_options_create(); FT_Int32 loadFlags = FT_LOAD_DEFAULT; if (SkMask::kBW_Format == fRec.fMaskFormat) { // See http://code.google.com/p/chromium/issues/detail?id=43252#c24 loadFlags = FT_LOAD_TARGET_MONO; if (fRec.getHinting() == SkPaint::kNo_Hinting) { cairo_font_options_set_hint_style(fontOptions, CAIRO_HINT_STYLE_NONE); loadFlags = FT_LOAD_NO_HINTING; } } else { switch (fRec.getHinting()) { case SkPaint::kNo_Hinting: loadFlags = FT_LOAD_NO_HINTING; cairo_font_options_set_hint_style(fontOptions, CAIRO_HINT_STYLE_NONE); break; case SkPaint::kSlight_Hinting: loadFlags = FT_LOAD_TARGET_LIGHT; // This implies FORCE_AUTOHINT cairo_font_options_set_hint_style(fontOptions, CAIRO_HINT_STYLE_SLIGHT); break; case SkPaint::kNormal_Hinting: cairo_font_options_set_hint_style(fontOptions, CAIRO_HINT_STYLE_MEDIUM); if (fRec.fFlags & SkScalerContext::kForceAutohinting_Flag) { loadFlags = FT_LOAD_FORCE_AUTOHINT; } break; case SkPaint::kFull_Hinting: cairo_font_options_set_hint_style(fontOptions, CAIRO_HINT_STYLE_FULL); if (fRec.fFlags & SkScalerContext::kForceAutohinting_Flag) { loadFlags = FT_LOAD_FORCE_AUTOHINT; } if (isLCD(fRec)) { if (SkToBool(fRec.fFlags & SkScalerContext::kLCD_Vertical_Flag)) { loadFlags = FT_LOAD_TARGET_LCD_V; } else { loadFlags = FT_LOAD_TARGET_LCD; } } break; default: SkDebugf("---------- UNKNOWN hinting %d\n", fRec.getHinting()); break; } } fScaledFont = cairo_scaled_font_create(fontFace, &fontMatrix, &ctMatrix, fontOptions); cairo_font_options_destroy(fontOptions); if ((fRec.fFlags & SkScalerContext::kEmbeddedBitmapText_Flag) == 0) { loadFlags |= FT_LOAD_NO_BITMAP; } // Always using FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH to get correct // advances, as fontconfig and cairo do. // See http://code.google.com/p/skia/issues/detail?id=222. loadFlags |= FT_LOAD_IGNORE_GLOBAL_ADVANCE_WIDTH; #ifdef FT_LOAD_COLOR loadFlags |= FT_LOAD_COLOR; #endif fLoadGlyphFlags = loadFlags; }
SkScalerContext_FreeType::SkScalerContext_FreeType(const SkDescriptor* desc) : SkScalerContext(desc), fFTSize(NULL) { SkAutoMutexAcquire ac(gFTMutex); FT_Error err; if (gFTCount == 0) { err = FT_Init_FreeType(&gFTLibrary); // SkDEBUGF(("FT_Init_FreeType returned %d\n", err)); SkASSERT(err == 0); } ++gFTCount; // load the font file fFaceRec = ref_ft_face(fRec.fFontID); fFace = fFaceRec ? fFaceRec->fFace : NULL; // compute our factors from the record SkMatrix m; fRec.getSingleMatrix(&m); #ifdef DUMP_STRIKE_CREATION SkString keyString; SkFontHost::GetDescriptorKeyString(desc, &keyString); printf("========== strike [%g %g %g] [%g %g %g %g] hints %d format %d %s\n", SkScalarToFloat(fRec.fTextSize), SkScalarToFloat(fRec.fPreScaleX), SkScalarToFloat(fRec.fPreSkewX), SkScalarToFloat(fRec.fPost2x2[0][0]), SkScalarToFloat(fRec.fPost2x2[0][1]), SkScalarToFloat(fRec.fPost2x2[1][0]), SkScalarToFloat(fRec.fPost2x2[1][1]), fRec.fHints, fRec.fMaskFormat, keyString.c_str()); #endif // now compute our scale factors SkScalar sx = m.getScaleX(); SkScalar sy = m.getScaleY(); if (m.getSkewX() || m.getSkewY() || sx < 0 || sy < 0) { // sort of give up on hinting sx = SkMaxScalar(SkScalarAbs(sx), SkScalarAbs(m.getSkewX())); sy = SkMaxScalar(SkScalarAbs(m.getSkewY()), SkScalarAbs(sy)); sx = sy = SkScalarAve(sx, sy); SkScalar inv = SkScalarInvert(sx); // flip the skew elements to go from our Y-down system to FreeType's fMatrix22.xx = SkScalarToFixed(SkScalarMul(m.getScaleX(), inv)); fMatrix22.xy = -SkScalarToFixed(SkScalarMul(m.getSkewX(), inv)); fMatrix22.yx = -SkScalarToFixed(SkScalarMul(m.getSkewY(), inv)); fMatrix22.yy = SkScalarToFixed(SkScalarMul(m.getScaleY(), inv)); } else { fMatrix22.xx = fMatrix22.yy = SK_Fixed1; fMatrix22.xy = fMatrix22.yx = 0; } fScaleX = SkScalarToFixed(sx); fScaleY = SkScalarToFixed(sy); // compute the flags we send to Load_Glyph { uint32_t flags = FT_LOAD_DEFAULT; uint32_t render_flags = FT_LOAD_TARGET_NORMAL; // we force autohinting at the moment switch (fRec.fHints) { case kNo_Hints: flags |= FT_LOAD_NO_HINTING; break; case kSubpixel_Hints: flags |= FT_LOAD_FORCE_AUTOHINT; render_flags = FT_LOAD_TARGET_LIGHT; break; case kNormal_Hints: flags |= FT_LOAD_FORCE_AUTOHINT; #ifdef ANDROID /* Switch to light hinting (vertical only) to address some chars that behaved poorly with NORMAL. In the future we could consider making this choice exposed at runtime to the caller. */ render_flags = FT_LOAD_TARGET_LIGHT; #endif break; } if (SkMask::kBW_Format == fRec.fMaskFormat) render_flags = FT_LOAD_TARGET_MONO; else if (SkMask::kLCD_Format == fRec.fMaskFormat) render_flags = FT_LOAD_TARGET_LCD; fLoadGlyphFlags = flags | render_flags; } // now create the FT_Size { FT_Error err; err = FT_New_Size(fFace, &fFTSize); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_New_Size(%x): FT_Set_Char_Size(0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFace = NULL; return; } err = FT_Activate_Size(fFTSize); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_Activate_Size(%x, 0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFTSize = NULL; } err = FT_Set_Char_Size( fFace, SkFixedToFDot6(fScaleX), SkFixedToFDot6(fScaleY), 72, 72); if (err != 0) { SkDEBUGF(("SkScalerContext_FreeType::FT_Set_Char_Size(%x, 0x%x, 0x%x) returned 0x%x\n", fFaceRec->fFontID, fScaleX, fScaleY, err)); fFace = NULL; return; } FT_Set_Transform( fFace, &fMatrix22, NULL); } }
SkShader* SkPictureShader::refBitmapShader(const SkMatrix& matrix, const SkMatrix* localM) const { SkASSERT(fPicture && !fPicture->cullRect().isEmpty()); SkMatrix m; m.setConcat(matrix, this->getLocalMatrix()); if (localM) { m.preConcat(*localM); } // Use a rotation-invariant scale SkPoint scale; if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) { // Decomposition failed, use an approximation. scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.getSkewX()), SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.getSkewY())); } SkSize scaledSize = SkSize::Make(scale.x() * fTile.width(), scale.y() * fTile.height()); // Clamp the tile size to about 16M pixels static const SkScalar kMaxTileArea = 4096 * 4096; SkScalar tileArea = SkScalarMul(scaledSize.width(), scaledSize.height()); if (tileArea > kMaxTileArea) { SkScalar clampScale = SkScalarSqrt(SkScalarDiv(kMaxTileArea, tileArea)); scaledSize.set(SkScalarMul(scaledSize.width(), clampScale), SkScalarMul(scaledSize.height(), clampScale)); } SkISize tileSize = scaledSize.toRound(); if (tileSize.isEmpty()) { return NULL; } // The actual scale, compensating for rounding & clamping. SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fTile.width(), SkIntToScalar(tileSize.height()) / fTile.height()); SkAutoMutexAcquire ama(fCachedBitmapShaderMutex); if (!fCachedBitmapShader || tileScale != fCachedTileScale) { SkBitmap bm; if (!bm.tryAllocN32Pixels(tileSize.width(), tileSize.height())) { return NULL; } bm.eraseColor(SK_ColorTRANSPARENT); SkCanvas canvas(bm); canvas.scale(tileScale.width(), tileScale.height()); canvas.translate(fTile.x(), fTile.y()); canvas.drawPicture(fPicture); fCachedTileScale = tileScale; SkMatrix shaderMatrix = this->getLocalMatrix(); shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height()); fCachedBitmapShader.reset(CreateBitmapShader(bm, fTmx, fTmy, &shaderMatrix)); } // Increment the ref counter inside the mutex to ensure the returned pointer is still valid. // Otherwise, the pointer may have been overwritten on a different thread before the object's // ref count was incremented. fCachedBitmapShader.get()->ref(); return fCachedBitmapShader; }
std::unique_ptr<GrFillRRectOp> GrFillRRectOp::Make( GrRecordingContext* ctx, GrAAType aaType, const SkMatrix& viewMatrix, const SkRRect& rrect, const GrCaps& caps, GrPaint&& paint) { if (!caps.instanceAttribSupport()) { return nullptr; } Flags flags = Flags::kNone; if (GrAAType::kCoverage == aaType) { // TODO: Support perspective in a follow-on CL. This shouldn't be difficult, since we // already use HW derivatives. The only trick will be adjusting the AA outset to account for // perspective. (i.e., outset = 0.5 * z.) if (viewMatrix.hasPerspective()) { return nullptr; } if (can_use_hw_derivatives_with_coverage(*caps.shaderCaps(), viewMatrix, rrect)) { // HW derivatives (more specifically, fwidth()) are consistently faster on all platforms // in coverage mode. We use them as long as the approximation will be accurate enough. flags |= Flags::kUseHWDerivatives; } } else { if (GrAAType::kMSAA == aaType) { if (!caps.sampleLocationsSupport() || !caps.shaderCaps()->sampleVariablesSupport()) { return nullptr; } } if (viewMatrix.hasPerspective()) { // HW derivatives are consistently slower on all platforms in sample mask mode. We // therefore only use them when there is perspective, since then we can't interpolate // the symbolic screen-space gradient. flags |= Flags::kUseHWDerivatives | Flags::kHasPerspective; } } // Produce a matrix that draws the round rect from normalized [-1, -1, +1, +1] space. float l = rrect.rect().left(), r = rrect.rect().right(), t = rrect.rect().top(), b = rrect.rect().bottom(); SkMatrix m; // Unmap the normalized rect [-1, -1, +1, +1] back to [l, t, r, b]. m.setScaleTranslate((r - l)/2, (b - t)/2, (l + r)/2, (t + b)/2); // Map to device space. m.postConcat(viewMatrix); SkRect devBounds; if (!(flags & Flags::kHasPerspective)) { // Since m is an affine matrix that maps the rect [-1, -1, +1, +1] into the shape's // device-space quad, it's quite simple to find the bounding rectangle: devBounds = SkRect::MakeXYWH(m.getTranslateX(), m.getTranslateY(), 0, 0); devBounds.outset(SkScalarAbs(m.getScaleX()) + SkScalarAbs(m.getSkewX()), SkScalarAbs(m.getSkewY()) + SkScalarAbs(m.getScaleY())); } else { viewMatrix.mapRect(&devBounds, rrect.rect()); } if (GrAAType::kMSAA == aaType && caps.preferTrianglesOverSampleMask()) { // We are on a platform that prefers fine triangles instead of using the sample mask. See if // the round rect is large enough that it will be faster for us to send it off to the // default path renderer instead. The 200x200 threshold was arrived at using the // "shapes_rrect" benchmark on an ARM Galaxy S9. if (devBounds.height() * devBounds.width() > 200 * 200) { return nullptr; } } GrOpMemoryPool* pool = ctx->priv().opMemoryPool(); return pool->allocate<GrFillRRectOp>(aaType, rrect, flags, m, std::move(paint), devBounds); }