void TSystem::renameFileOrLevel_throw(const TFilePath &dst, const TFilePath &src, bool renamePalette) { if (renamePalette && ((src.getType() == "tlv") || (src.getType() == "tzp") || (src.getType() == "tzu"))) { // Special case: since renames cannot be 'grouped' in the UI, palettes are // automatically // renamed here if required const char *type = (src.getType() == "tlv") ? "tpl" : "plt"; TFilePath srcpltname(src.withNoFrame().withType(type)); TFilePath dstpltname(dst.withNoFrame().withType(type)); if (TSystem::doesExistFileOrLevel(src) && TSystem::doesExistFileOrLevel(srcpltname)) TSystem::renameFile(dstpltname, srcpltname, false); } if (src.isLevelName()) { TFilePathSet files; files = TSystem::readDirectory(src.getParentDir(), false); for (TFilePathSet::iterator it = files.begin(); it != files.end(); it++) { if (it->getLevelName() == src.getLevelName()) { TFilePath src1 = *it; TFilePath dst1 = dst.withFrame(it->getFrame()); TSystem::renameFile(dst1, src1); } } } else TSystem::renameFile(dst, src); }
void SceneLevel::save() { TFilePath fp = m_oldPath; SceneResource::updatePath(fp); TFilePath actualFp = m_scene->decodeFilePath(fp); actualFp = restorePsdPath(actualFp); TFilePath oldActualPath = restorePsdPath(m_oldActualPath); assert(actualFp.getWideString() == L"" || actualFp.getWideString()[0] != L'+'); if (actualFp != oldActualPath || !TSystem::doesExistFileOrLevel(oldActualPath) || m_sl->getProperties()->getDirtyFlag() || (m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag())) { try { TSystem::touchParentDir(actualFp); if (actualFp != oldActualPath && TSystem::doesExistFileOrLevel(oldActualPath) && m_sl->getProperties()->getDirtyFlag() == false && (!m_sl->getPalette() || (m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag() == false))) { try { TXshSimpleLevel::copyFiles(actualFp, oldActualPath); } catch (...) { } //Must NOT KEEP FRAMES, it generate a level frames bind necessary to imageBuilder path refresh. m_sl->setPath(fp, false); } else { m_sl->save(actualFp, oldActualPath); if ((actualFp.getType() == "tlv" || actualFp.getType() == "pli") && actualFp != oldActualPath && m_oldRefImgPath != TFilePath()) { //Devo preoccuparmi dell'eventuale livello colormodel TFilePath actualRefImagPath = m_scene->decodeFilePath(m_oldRefImgPath); TFilePath actualRefImagPathTpl = actualRefImagPath.withType("tpl"); TFilePath oldRefImagPathTpl = m_oldActualRefImgPath.withType("tpl"); TSystem::copyFile(actualRefImagPath, m_oldActualRefImgPath); if (actualRefImagPath.getType() == "tlv") TSystem::copyFile(actualRefImagPathTpl, oldRefImagPathTpl); } if (actualFp.getType() == "tif" || actualFp.getType() == "tiff" || actualFp.getType() == "tga" || actualFp.getType() == "tzi") { TFilePath clnin = oldActualPath.withNoFrame().withType("cln"); if (TSystem::doesExistFileOrLevel(clnin)) TSystem::copyFile(actualFp.withNoFrame().withType("cln"), clnin); } } //Se il livello e' tlv verifico se esiste il corrispondente unpainted ed in caso affermativo lo copio. //Questo controllo viene fatto qui e non nella copia o nel salvataggio del livello perche' in generale //non si vuole che il livello unpainted venga copiato con il livello. if (actualFp.getType() == "tlv") { TFilePath oldUnpaintedLevelPath = oldActualPath.getParentDir() + TFilePath(oldActualPath.getName() + "-unpainted." + oldActualPath.getType()); TFilePath unpaintedLevelPath = actualFp.getParentDir() + TFilePath(actualFp.getName() + "-unpainted." + actualFp.getType()); if (TSystem::doesExistFileOrLevel(oldUnpaintedLevelPath) && !TSystem::doesExistFileOrLevel(unpaintedLevelPath)) TSystem::copyFile(unpaintedLevelPath, oldUnpaintedLevelPath); TFilePath oldUnpaintedPalettePath = oldUnpaintedLevelPath.withType("tpl"); TFilePath unpaintedPalettePath = unpaintedLevelPath.withType("tpl"); if (TSystem::doesExistFileOrLevel(oldUnpaintedPalettePath) && !TSystem::doesExistFileOrLevel(unpaintedPalettePath)) TSystem::copyFile(unpaintedPalettePath, oldUnpaintedPalettePath); } } catch (...) { } } fp = m_oldScannedPath; if (fp != TFilePath()) { SceneResource::updatePath(fp); actualFp = m_scene->decodeFilePath(fp); if (actualFp != m_oldActualScannedPath && TSystem::doesExistFileOrLevel(m_oldActualScannedPath)) { try { TSystem::touchParentDir(actualFp); TSystem::copyFileOrLevel_throw(actualFp, m_oldActualScannedPath); m_sl->clearFrames(); m_sl->load(); } catch (...) { } } } }