示例#1
0
void RGBPickerTool::pickRect() {
  TImageP image = TImageP(getImage(false));

  TTool::Application *app = TTool::getApplication();
  TPaletteHandle *ph      = app->getPaletteController()->getCurrentPalette();
  int styleId             = ph->getStyleIndex();
  TPalette *palette       = ph->getPalette();
  TRectD area             = m_selectingRect;
  if (!palette) return;
  if (m_selectingRect.x0 > m_selectingRect.x1) {
    area.x1 = m_selectingRect.x0;
    area.x0 = m_selectingRect.x1;
  }
  if (m_selectingRect.y0 > m_selectingRect.y1) {
    area.y1 = m_selectingRect.y0;
    area.y0 = m_selectingRect.y1;
  }
  m_selectingRect.empty();
  if (area.getLx() <= 1 || area.getLy() <= 1) return;
  StylePicker picker(image, palette);

  // iwsw commented out temporarily
  // if (m_viewer->get3DLutUtil() &&
  // Preferences::instance()->isDoColorCorrectionByUsing3DLutEnabled())
  //	m_viewer->get3DLutUtil()->bindFBO();

  m_currentValue = picker.pickColor(area);

  // iwsw commented out temporarily
  // if (m_viewer->get3DLutUtil() &&
  // Preferences::instance()->isDoColorCorrectionByUsing3DLutEnabled())
  //	m_viewer->get3DLutUtil()->releaseFBO();
}
示例#2
0
/*! rectangular rgb picking. The picked color will be an average of pixels in
 * specified rectangle
*/
void ImageViewer::rectPickColor(bool putValueToStyleEditor) {
  if (!m_isHistogramEnable) return;
  if (!m_histogramPopup->isVisible()) return;

  StylePicker picker(m_image);

  TPoint startPos =
      TPoint(m_pressedMousePos.x, height() - 1 - m_pressedMousePos.y);
  TPoint endPos = TPoint(m_pos.x(), height() - 1 - m_pos.y());
  TRectD area   = TRectD(convert(startPos), convert(endPos));
  area          = area.enlarge(-1, -1);
  if (area.getLx() < 2 || area.getLy() < 2) {
    m_histogramPopup->updateAverageColor(TPixel32::Transparent);
    return;
  }

  if (m_lutCalibrator && m_lutCalibrator->isValid() && m_fbo) m_fbo->bind();

  const TPixel32 pix = picker.pickColor(area.enlarge(-1, -1));

  if (m_lutCalibrator && m_lutCalibrator->isValid() && m_fbo) m_fbo->release();

  // throw the picked color to the histogram
  m_histogramPopup->updateAverageColor(pix);
  // throw it to the style editor as well
  if (putValueToStyleEditor) setPickedColorToStyleEditor(pix);
}
  int get_render_int_margin(const double frame, const TRectD &bBox,
                            const TAffine affine, TPointD center) {
    /*--- 単位変換(mm-->render用pixel)と長さ(scale)変換 ---*/
    const double scale = ino::pixel_per_mm() * sqrt(fabs(affine.det()));
    /*--- margin計算...Twist時正確でない ---*/
    return igs::radial_blur::reference_margin(
        static_cast<int>(ceil(bBox.getLy())),
        static_cast<int>(ceil(bBox.getLx())), center.x, center.y,
        this->m_twist->getValue(frame) * 3.14159265358979 / 180.0,
        0.0  // this->m_twist_radius->getValue(frame) * scale
        ,
        this->m_blur->getValue(frame) / ino_param_range

        //,this->m_radius->getValue(frame) * scale
        ,
        0 /* debug:2012-02-01:ゼロ以上だとmarginが小さすぎになり画像が切れてしまう
             */

        ,
        (this->m_anti_alias->getValue() ? 4 : 1));
  }
示例#4
0
void rect_autofill_learn(const TVectorImageP &imgToLearn, const TRectD &rect)

{
  if (rect.getLx() * rect.getLy() < MIN_SIZE) return;

  double pbx, pby;
  double totalArea = 0;
  pbx = pby = 0;

  if (!regionsReference.isEmpty()) regionsReference.clear();

  int i, index = 0, regionCount = imgToLearn->getRegionCount();
  for (i = 0; i < regionCount; i++) {
    TRegion *region = imgToLearn->getRegion(i);
    if (rect.contains(region->getBBox())) {
      scanRegion(region, index, regionsReference, rect);
      index++;
    }
    int j, subRegionCount = region->getSubregionCount();
    for (j = 0; j < subRegionCount; j++) {
      TRegion *subRegion = region->getSubregion(j);
      if (rect.contains(subRegion->getBBox()))
        scanSubRegion(subRegion, index, regionsReference, rect);
    }
  }

  QMap<int, Region>::Iterator it;
  for (it = regionsReference.begin(); it != regionsReference.end(); it++) {
    pbx += it.value().m_barycentre.x;
    pby += it.value().m_barycentre.y;
    totalArea += it.value().m_area;
  }

  if (totalArea > 0)
    referenceB = TPointD(pbx / totalArea, pby / totalArea);
  else
    referenceB = TPointD(0.0, 0.0);
}
示例#5
0
void Iwa_TiledParticlesFx::doCompute(TTile &tile, double frame, const TRenderSettings &ri)
{
	std::vector<int> lastframe;
	std::vector<TLevelP> partLevel;

	TPointD p_offset;
	TDimension p_size(0, 0);

	/*- 参照画像ポートの取得 -*/
	std::vector<TRasterFxPort *> part_ports;   /*- テクスチャ素材画像のポート -*/
	std::map<int, TRasterFxPort *> ctrl_ports; /*- コントロール画像のポート番号/ポート -*/
	int portsCount = this->getInputPortCount();

	for (int i = 0; i < portsCount; ++i) {
		std::string tmpName = this->getInputPortName(i);
		QString portName = QString::fromStdString(tmpName);

		if (portName.startsWith("T")) {
			TRasterFxPort *tmpPart = (TRasterFxPort *)this->getInputPort(tmpName);
			if (tmpPart->isConnected())
				part_ports.push_back((TRasterFxPort *)this->getInputPort(tmpName));
		} else {
			portName.replace(QString("Control"), QString(""));
			TRasterFxPort *tmpCtrl = (TRasterFxPort *)this->getInputPort(tmpName);
			if (tmpCtrl->isConnected())
				ctrl_ports[portName.toInt()] = (TRasterFxPort *)this->getInputPort(tmpName);
		}
	}

	/*- テクスチャ素材のバウンディングボックスを足し合わせる ←この工程、いらないかも?-*/
	if (!part_ports.empty()) {
		TRectD outTileBBox(tile.m_pos, TDimensionD(tile.getRaster()->getLx(), tile.getRaster()->getLy()));
		TRectD bbox;

		for (unsigned int i = 0; i < (int)part_ports.size(); ++i) {
			const TFxTimeRegion &tr = (*part_ports[i])->getTimeRegion();

			lastframe.push_back(tr.getLastFrame() + 1);
			partLevel.push_back(new TLevel());
			partLevel[i]->setName((*part_ports[i])->getAlias(0, ri));

			// The particles offset must be calculated without considering the affine's translational
			// component
			TRenderSettings riZero(ri);
			riZero.m_affine.a13 = riZero.m_affine.a23 = 0;

			// Calculate the bboxes union
			for (int t = 0; t <= tr.getLastFrame(); ++t) {
				TRectD inputBox;
				(*part_ports[i])->getBBox(t, inputBox, riZero);
				bbox += inputBox;
			}
		}

		if (bbox == TConsts::infiniteRectD)
			bbox *= outTileBBox;

		p_size.lx = (int)bbox.getLx() + 1;
		p_size.ly = (int)bbox.getLy() + 1;
		p_offset = TPointD(0.5 * (bbox.x0 + bbox.x1), 0.5 * (bbox.y0 + bbox.y1));
	} else {
		partLevel.push_back(new TLevel());
		partLevel[0]->setName("particles");
		TDimension vecsize(10, 10);
		TOfflineGL *offlineGlContext = new TOfflineGL(vecsize);
		offlineGlContext->clear(TPixel32(0, 0, 0, 0));

		TStroke *stroke;
		stroke = makeEllipticStroke(0.07, TPointD((vecsize.lx - 1) * .5, (vecsize.ly - 1) * .5), 2.0, 2.0);
		TVectorImageP vectmp = new TVectorImage();

		TPalette *plt = new TPalette();
		vectmp->setPalette(plt);
		vectmp->addStroke(stroke);
		TVectorRenderData rd(AffI, TRect(vecsize), plt, 0, true, true);
		offlineGlContext->makeCurrent();
		offlineGlContext->draw(vectmp, rd);

		partLevel[0]->setFrame(0, TRasterImageP(offlineGlContext->getRaster()->clone()));
		p_size.lx = vecsize.lx + 1;
		p_size.ly = vecsize.ly + 1;
		lastframe.push_back(1);

		delete offlineGlContext;
	}

	Iwa_Particles_Engine myEngine(this, frame);

	// Retrieving the dpi multiplier from the accumulated affine (which is isotropic). That is,
	// the affine will be applied *before* this effect - and we'll multiply geometrical parameters
	// by this dpi mult. in order to compensate.
	float dpi = sqrt(fabs(ri.m_affine.det())) * 100;

	TTile tileIn;
	if (TRaster32P raster32 = tile.getRaster()) {
		TFlash *flash = 0;
		myEngine.render_particles(flash, &tile, part_ports, ri, p_size, p_offset, ctrl_ports, partLevel,
								  1, (int)frame, 1, 0, 0, 0, 0, lastframe, getIdentifier());
	} else if (TRaster64P raster64 = tile.getRaster()) {
		TFlash *flash = 0;
		myEngine.render_particles(flash, &tile, part_ports, ri, p_size, p_offset, ctrl_ports, partLevel,
								  1, (int)frame, 1, 0, 0, 0, 0, lastframe, getIdentifier());
	} else
		throw TException("ParticlesFx: unsupported Pixel Type");
}
void TColorStyle::makeIcon(const TDimension &d) {
  checkErrorsByGL;
  TColorStyle *style = this->clone();
  checkErrorsByGL;

  TPaletteP tmpPalette = new TPalette();
  checkErrorsByGL;
  int id = tmpPalette->addStyle(style);
  checkErrorsByGL;

  int contextLx = pow(2.0, tceil(log((double)d.lx) / log(2.0)));
  int contextLy = pow(2.0, tceil(log((double)d.ly) / log(2.0)));
  TDimension dim(contextLx, contextLy);

  TOfflineGL *glContext = TOfflineGL::getStock(dim);

  checkErrorsByGL;
  glContext->clear(TPixel32::White);
  checkErrorsByGL;

  TVectorImageP img = new TVectorImage;
  checkErrorsByGL;
  img->setPalette(tmpPalette.getPointer());
  checkErrorsByGL;

  std::vector<TThickPoint> points(3);

  if (isRegionStyle() && !isStrokeStyle()) {
    points[0]        = TThickPoint(-55, -50, 1);
    points[1]        = TThickPoint(0, -60, 1);
    points[2]        = TThickPoint(55, -50, 1);
    TStroke *stroke1 = new TStroke(points);

    img->addStroke(stroke1);

    points[0]        = TThickPoint(50, -55, 1);
    points[1]        = TThickPoint(60, 0, 1);
    points[2]        = TThickPoint(50, 55, 1);
    TStroke *stroke2 = new TStroke(points);
    img->addStroke(stroke2);

    points[0]        = TThickPoint(55, 50, 1);
    points[1]        = TThickPoint(0, 60, 1);
    points[2]        = TThickPoint(-55, 50, 1);
    TStroke *stroke3 = new TStroke(points);
    img->addStroke(stroke3);

    points[0]        = TThickPoint(-50, 55, 1);
    points[1]        = TThickPoint(-60, 0, 1);
    points[2]        = TThickPoint(-50, -55, 1);
    TStroke *stroke4 = new TStroke(points);
    img->addStroke(stroke4);

    img->fill(TPointD(0, 0), id);
  } else if (isStrokeStyle() && !isRegionStyle()) {
    double rasX05 = d.lx * 0.5;
    double rasY05 = d.ly * 0.5;

    points[0]        = TThickPoint(-rasX05, -rasY05, 7);
    points[1]        = TThickPoint(0, -rasY05, 9);
    points[2]        = TThickPoint(rasX05, rasY05, 12);
    TStroke *stroke1 = new TStroke(points);

    stroke1->setStyle(id);

    img->addStroke(stroke1);
    points.clear();
  } else if (!isRasterStyle()) {
    assert(isStrokeStyle() && isRegionStyle());

    points[0]        = TThickPoint(-60, -30, 0.5);
    points[1]        = TThickPoint(0, -30, 0.5);
    points[2]        = TThickPoint(60, -30, 0.5);
    TStroke *stroke1 = new TStroke(points);
    stroke1->setStyle(id);
    img->addStroke(stroke1);

    points[0]        = TThickPoint(60, -30, 0.5);
    points[1]        = TThickPoint(60, 0, 0.5);
    points[2]        = TThickPoint(60, 30, 0.5);
    TStroke *stroke2 = new TStroke(points);
    stroke2->setStyle(id);
    img->addStroke(stroke2);

    points[0]        = TThickPoint(60, 30, 0.5);
    points[1]        = TThickPoint(0, 30, 0.5);
    points[2]        = TThickPoint(-60, 30, 0.5);
    TStroke *stroke3 = new TStroke(points);
    stroke3->setStyle(id);
    img->addStroke(stroke3);

    points[0]        = TThickPoint(-60, 30, 0.5);
    points[1]        = TThickPoint(-60, 0, 0.5);
    points[2]        = TThickPoint(-60, -30, 0.5);
    TStroke *stroke4 = new TStroke(points);
    stroke4->setStyle(id);
    img->addStroke(stroke4);

    img->fill(TPointD(0, 0), id);
  }

  TRectD bbox = img->getBBox();
  checkErrorsByGL;

  bbox = bbox.enlarge(TDimensionD(-10, -10));
  checkErrorsByGL;

  double scx = 0.9 * d.lx / bbox.getLx();
  double scy = 0.9 * d.ly / bbox.getLy();
  double sc  = std::min(scx, scy);
  double dx  = (d.lx - bbox.getLx() * sc) * 0.5;
  double dy  = (d.ly - bbox.getLy() * sc) * 0.5;
  TAffine aff =
      TScale(scx, scy) * TTranslation(-bbox.getP00() + TPointD(dx, dy));

  checkErrorsByGL;
  if (isRegionStyle() && !isStrokeStyle()) aff = aff * TTranslation(-10, -10);

  checkErrorsByGL;
  const TVectorRenderData rd(aff, TRect(), tmpPalette.getPointer(), 0, true);
  checkErrorsByGL;
  glContext->draw(img, rd);
  checkErrorsByGL;

  TRect rect(d);
  if (!m_icon || m_icon->getSize() != d) {
    checkErrorsByGL;
    m_icon = glContext->getRaster()->extract(rect)->clone();
  } else {
    checkErrorsByGL;
    m_icon->copy(glContext->getRaster()->extract(rect));
  }
}
void Iwa_GradientWarpFx::doCompute(TTile &tile,
								   double frame,
								   const TRenderSettings &settings)
{
	/*- ソース画像が刺さっていなければreturn -*/
	if (!m_source.isConnected()) {
		tile.getRaster()->clear();
		return;
	}
	/*- 参照画像が刺さっていなければ、ソース画像をそのまま返す -*/
	if (!m_warper.isConnected()) {
		m_source->compute(tile, frame, settings);
		return;
	}

	/*-  計算パラメータを得る -*/
	/*- 移動距離のピクセルサイズ -*/
	/*--- 拡大縮小(移動回転しないで)のGeometryを反映させる ---*/
	double k = sqrt(fabs(settings.m_affine.det()));
	double hLength = m_h_maxlen->getValue(frame) * k;
	double vLength = m_v_maxlen->getValue(frame) * k;

	double scale = m_scale->getValue(frame);

	/*- ワープ距離が0なら、ソース画像をそのまま返す -*/
	if (hLength == 0.0 && vLength == 0.0) {
		m_source->compute(tile, frame, settings);
		return;
	}

	int margin = static_cast<int>(ceil((abs(hLength) < abs(vLength)) ? abs(vLength) : abs(hLength)));

	/*- 素材計算範囲を計算 -*/
	/*- 出力範囲 -*/
	TRectD rectOut(tile.m_pos, TDimensionD(
								   tile.getRaster()->getLx(), tile.getRaster()->getLy()));
	TRectD enlargedRect = rectOut.enlarge((double)margin);
	TDimensionI enlargedDim((int)enlargedRect.getLx(), (int)enlargedRect.getLy());

	/*- ソース画像を正規化して格納 -*/
	float4 *source_host;
	TRasterGR8P source_host_ras(enlargedDim.lx * sizeof(float4), enlargedDim.ly);
	source_host_ras->lock();
	source_host = (float4 *)source_host_ras->getRawData();
	{
		/*- タイルはこのフォーカス内だけ使用。正規化してsource_hostに取り込んだらもう使わない。 -*/
		TTile sourceTile;
		m_source->allocateAndCompute(
			sourceTile, enlargedRect.getP00(),
			enlargedDim,
			tile.getRaster(), frame, settings);
		/*- タイルの画像を0〜1に正規化してホストメモリに読み込む -*/
		TRaster32P ras32 = (TRaster32P)sourceTile.getRaster();
		TRaster64P ras64 = (TRaster64P)sourceTile.getRaster();
		if (ras32)
			setSourceRaster<TRaster32P, TPixel32>(ras32, source_host, enlargedDim);
		else if (ras64)
			setSourceRaster<TRaster64P, TPixel64>(ras64, source_host, enlargedDim);
	}

	/*- 参照画像を正規化して格納 -*/
	float *warper_host;
	TRasterGR8P warper_host_ras(enlargedDim.lx * sizeof(float), enlargedDim.ly);
	warper_host_ras->lock();
	warper_host = (float *)warper_host_ras->getRawData();
	{
		/*- タイルはこのフォーカス内だけ使用。正規化してwarper_hostに取り込んだらもう使わない -*/
		TTile warperTile;
		m_warper->allocateAndCompute(
			warperTile, enlargedRect.getP00(),
			enlargedDim,
			tile.getRaster(), frame, settings);
		/*- タイルの画像の輝度値を0〜1に正規化してホストメモリに読み込む -*/
		TRaster32P ras32 = (TRaster32P)warperTile.getRaster();
		TRaster64P ras64 = (TRaster64P)warperTile.getRaster();
		if (ras32)
			setWarperRaster<TRaster32P, TPixel32>(ras32, warper_host, enlargedDim);
		else if (ras64)
			setWarperRaster<TRaster64P, TPixel64>(ras64, warper_host, enlargedDim);
	}

	/*- 変位値をScale倍して増やす -*/
	hLength *= scale;
	vLength *= scale;

	TRasterGR8P result_host_ras;

	result_host_ras = TRasterGR8P(enlargedDim.lx * sizeof(float4), enlargedDim.ly);
	/*- 結果を収めるメモリ -*/
	float4 *result_host;
	result_host_ras->lock();
	result_host = (float4 *)result_host_ras->getRawData();
	doCompute_CPU(tile, frame, settings,
				  hLength, vLength,
				  margin,
				  enlargedDim,
				  source_host,
				  warper_host,
				  result_host);
	/*- ポインタ入れ替え -*/
	source_host = result_host;

	int2 yohaku = {(enlargedDim.lx - tile.getRaster()->getSize().lx) / 2,
				   (enlargedDim.ly - tile.getRaster()->getSize().ly) / 2};
	/*- ラスタのクリア -*/
	tile.getRaster()->clear();
	TRaster32P outRas32 = (TRaster32P)tile.getRaster();
	TRaster64P outRas64 = (TRaster64P)tile.getRaster();
	if (outRas32)
		setOutputRaster<TRaster32P, TPixel32>(source_host, outRas32, enlargedDim, yohaku);
	else if (outRas64)
		setOutputRaster<TRaster64P, TPixel64>(source_host, outRas64, enlargedDim, yohaku);

	/*- ソース画像のメモリ解放 -*/
	source_host_ras->unlock();
	/*- 参照画像のメモリ解放 -*/
	warper_host_ras->unlock();
	result_host_ras->unlock();
}
void FreeDistortBaseFx::doCompute(TTile &tile, double frame, const TRenderSettings &ri)
{
	if (!m_input.isConnected())
		return;

	//Upon deactivation, this fx does nothing.
	if (m_deactivate->getValue()) {
		m_input->compute(tile, frame, ri);
		return;
	}

	//Get the source quad
	TPointD p00_b = m_p00_b->getValue(frame);
	TPointD p10_b = m_p10_b->getValue(frame);
	TPointD p01_b = m_p01_b->getValue(frame);
	TPointD p11_b = m_p11_b->getValue(frame);

	//Get destination quad
	TPointD p00_a = m_p00_a->getValue(frame);
	TPointD p10_a = m_p10_a->getValue(frame);
	TPointD p01_a = m_p01_a->getValue(frame);
	TPointD p11_a = m_p11_a->getValue(frame);

	if (m_isCastShadow) {
		//Shadows are mirrored
		tswap(p00_a, p01_a);
		tswap(p10_a, p11_a);
	}

	//Get requested tile's geometry
	TRasterP tileRas(tile.getRaster());
	TRectD tileRect(convert(tileRas->getBounds()) + tile.m_pos);

	//Call transform to get the minimal rectOnInput
	TRectD inRect;
	TRenderSettings riNew;
	TRectD inBBox;

	safeTransform(frame, 0, tileRect, ri, inRect, riNew, inBBox);

	//Intersect with the bbox
	inRect *= inBBox;

	if (myIsEmpty(inRect))
		return;

	double scale = ri.m_affine.a11;

	double downBlur = m_downBlur->getValue(frame) * scale;
	double upBlur = m_upBlur->getValue(frame) * scale;
	int brad = tceil(tmax(downBlur, upBlur));

	inRect = inRect.enlarge(brad);

	TDimension inRectSize(tceil(inRect.getLx()), tceil(inRect.getLy()));

	TTile inTile;
	m_input->allocateAndCompute(inTile, inRect.getP00(), inRectSize, tileRas, frame, riNew);

	TPointD inTilePosRi = inTile.m_pos;

	//Update quads by the scale factors
	p00_b = riNew.m_affine * p00_b;
	p10_b = riNew.m_affine * p10_b;
	p01_b = riNew.m_affine * p01_b;
	p11_b = riNew.m_affine * p11_b;

	p00_a = ri.m_affine * p00_a;
	p10_a = ri.m_affine * p10_a;
	p01_a = ri.m_affine * p01_a;
	p11_a = ri.m_affine * p11_a;

	PerspectiveDistorter perpDistorter(
		p00_b - inTile.m_pos, p10_b - inTile.m_pos, p01_b - inTile.m_pos, p11_b - inTile.m_pos,
		p00_a, p10_a, p01_a, p11_a);

	BilinearDistorter bilDistorter(
		p00_b - inTile.m_pos, p10_b - inTile.m_pos, p01_b - inTile.m_pos, p11_b - inTile.m_pos,
		p00_a, p10_a, p01_a, p11_a);

	TQuadDistorter *distorter;
	if (m_distortType->getValue() == PERSPECTIVE)
		distorter = &perpDistorter;
	else if (m_distortType->getValue() == BILINEAR)
		distorter = &bilDistorter;
	else
		assert(0);

	if (m_isCastShadow) {
		TRaster32P ras32 = inTile.getRaster();
		TRaster64P ras64 = inTile.getRaster();

		if (ras32) {
			if (m_fade->getValue(frame) > 0)
				doFade(ras32, m_color->getValue(frame), m_fade->getValue(frame) / 100.0);
			if (brad > 0)
				doBlur(ras32, upBlur, downBlur,
					   m_upTransp->getValue(frame) / 100.0, m_downTransp->getValue(frame) / 100.0,
					   inBBox.y0 - inTile.m_pos.y, inBBox.y1 - inTile.m_pos.y);
			else if (m_upTransp->getValue(frame) > 0 || m_downTransp->getValue(frame) > 0)
				doTransparency(ras32, m_upTransp->getValue(frame) / 100.0, m_downTransp->getValue(frame) / 100.0,
							   inBBox.y0 - inTile.m_pos.y, inBBox.y1 - inTile.m_pos.y);
		} else if (ras64) {
			if (m_fade->getValue(frame) > 0)
				doFade(ras64, toPixel64(m_color->getValue(frame)), m_fade->getValue(frame) / 100.0);
			if (brad > 0)
				doBlur(ras64, upBlur, downBlur,
					   m_upTransp->getValue(frame) / 100.0, m_downTransp->getValue(frame) / 100.0,
					   inBBox.y0 - inTile.m_pos.y, inBBox.y1 - inTile.m_pos.y);
			else if (m_upTransp->getValue(frame) > 0 || m_downTransp->getValue(frame) > 0)
				doTransparency(ras64, m_upTransp->getValue(frame) / 100.0, m_downTransp->getValue(frame) / 100.0,
							   inBBox.y0 - inTile.m_pos.y, inBBox.y1 - inTile.m_pos.y);
		} else
			assert(false);
	}

	distort(tileRas, inTile.getRaster(), *distorter, convert(tile.m_pos), TRop::Bilinear);
}
示例#9
0
void tglDraw(const TRectD &rect, const TRaster32P &tex, bool blending)
{
	CHECK_ERRORS_BY_GL;
	glPushAttrib(GL_ALL_ATTRIB_BITS);
	if (blending) {
		glEnable(GL_BLEND);
		glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
	}

	unsigned int texWidth = 1;
	unsigned int texHeight = 1;

	while (texWidth < (unsigned int)tex->getLx())
		texWidth = texWidth << 1;

	while (texHeight < (unsigned int)tex->getLy())
		texHeight = texHeight << 1;

	double lwTex = 1.0;
	double lhTex = 1.0;

	TRaster32P texture;
	unsigned int texLx = (unsigned int)tex->getLx();
	unsigned int texLy = (unsigned int)tex->getLy();

	if (texWidth != texLx ||
		texHeight != texLy) {
		texture = TRaster32P(texWidth, texHeight);
		texture->fill(TPixel32(0, 0, 0, 0));
		texture->copy(tex);
		lwTex = (texLx) / (double)(texWidth);
		lhTex = (texLy) / (double)(texHeight);
		if (lwTex > 1.0)
			lwTex = 1.0;
		if (lhTex > 1.0)
			lhTex = 1.0;
	} else
		texture = tex;
	GLenum fmt =
#ifdef TNZ_MACHINE_CHANNEL_ORDER_BGRM
		GL_BGRA_EXT;
#elif TNZ_MACHINE_CHANNEL_ORDER_MBGR
		GL_ABGR_EXT;
#elif TNZ_MACHINE_CHANNEL_ORDER_RGBM
		GL_RGBA;
#elif TNZ_MACHINE_CHANNEL_ORDER_MRGB
		GL_BGRA;
#else
//   Error  PLATFORM NOT SUPPORTED
#error "unknown channel order!"
#endif

	// Generate a texture id and bind it.
	GLuint texId;
	glGenTextures(1, &texId);

	glBindTexture(GL_TEXTURE_2D, texId);

	glPixelStorei(GL_UNPACK_ROW_LENGTH, texture->getWrap());

	texture->lock();
	glTexImage2D(GL_TEXTURE_2D,
				 0,
				 4,
				 texWidth,
				 texHeight,
				 0,
				 fmt,
#ifdef TNZ_MACHINE_CHANNEL_ORDER_MRGB
				 GL_UNSIGNED_INT_8_8_8_8_REV,
#else
				 GL_UNSIGNED_BYTE,
#endif
				 texture->getRawData());

	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);

	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);

	glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
	glEnable(GL_TEXTURE_2D);

	glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);

	double rectLx = rect.getLx();
	double rectLy = rect.getLy();

	tglColor(TPixel32(0, 0, 0, 0));

	glPushMatrix();

	glTranslated(rect.x0, rect.y0, 0.0);
	glBegin(GL_POLYGON);

	glTexCoord2d(0, 0);
	tglVertex(TPointD(0.0, 0.0));

	glTexCoord2d(lwTex, 0);
	tglVertex(TPointD(rectLx, 0.0));

	glTexCoord2d(lwTex, lhTex);
	tglVertex(TPointD(rectLx, rectLy));

	glTexCoord2d(0, lhTex);
	tglVertex(TPointD(0.0, rectLy));

	glEnd();
	glDisable(GL_TEXTURE_2D);

	glPopMatrix();
	glPopAttrib();

	// Delete texture
	glDeleteTextures(1, &texId);

	texture->unlock();
}
示例#10
0
TImageP ImageRasterizer::build(int imFlags, void *extData)
{
	assert(!(imFlags & ~(ImageManager::dontPutInCache | ImageManager::forceRebuild)));

	TDimension d(10, 10);
	TPoint off(0, 0);

	// Fetch image
	assert(extData);
	ImageLoader::BuildExtData *data = (ImageLoader::BuildExtData *)extData;

	const std::string &srcImgId = data->m_sl->getImageId(data->m_fid);

	TImageP img = ImageManager::instance()->getImage(srcImgId, imFlags, extData);
	if (img) {
		TVectorImageP vi = img;
		if (vi) {
			TRectD bbox = vi->getBBox();

			d = TDimension(tceil(bbox.getLx()) + 1, tceil(bbox.getLy()) + 1);
			off = TPoint((int)bbox.x0, (int)bbox.y0);

			TPalette *vpalette = vi->getPalette();
			TVectorRenderData rd(TTranslation(-off.x, -off.y), TRect(TPoint(0, 0), d), vpalette, 0, true, true);

			TGlContext oldContext = tglGetCurrentContext();

			// this is too slow.
			{
				QSurfaceFormat format;
				format.setProfile(QSurfaceFormat::CompatibilityProfile);

				TRaster32P ras(d);

				glPushAttrib(GL_ALL_ATTRIB_BITS);
				glMatrixMode(GL_MODELVIEW), glPushMatrix();
				glMatrixMode(GL_PROJECTION), glPushMatrix();
				{
					std::unique_ptr<QOpenGLFramebufferObject> fb(new QOpenGLFramebufferObject(d.lx, d.ly));

					fb->bind();
					assert(glGetError() == 0);

					glViewport(0, 0, d.lx, d.ly);
					glClearColor(0, 0, 0, 0);
					glClear(GL_COLOR_BUFFER_BIT);

					glMatrixMode(GL_PROJECTION);
					glLoadIdentity();
					gluOrtho2D(0, d.lx, 0, d.ly);

					glMatrixMode(GL_MODELVIEW);
					glLoadIdentity();
					glTranslatef(0.375, 0.375, 0.0);

					assert(glGetError() == 0);
					tglDraw(rd, vi.getPointer());
					assert(glGetError() == 0);

					assert(glGetError() == 0);
					glFlush();
					assert(glGetError() == 0);

					QImage img = fb->toImage().scaled(QSize(d.lx, d.ly), Qt::IgnoreAspectRatio, Qt::SmoothTransformation);

					int wrap = ras->getLx() * sizeof(TPixel32);
					uchar *srcPix = img.bits();
					uchar *dstPix = ras->getRawData() + wrap * (d.ly - 1);
					for (int y = 0; y < d.ly; y++) {
						memcpy(dstPix, srcPix, wrap);
						dstPix -= wrap;
						srcPix += wrap;
					}
					fb->release();
				}
				glMatrixMode(GL_MODELVIEW), glPopMatrix();
				glMatrixMode(GL_PROJECTION), glPopMatrix();

				glPopAttrib();

				tglMakeCurrent(oldContext);

				TRasterImageP ri = TRasterImageP(ras);
				ri->setOffset(off + ras->getCenter());

				return ri;
			}
		}
	}

	// Error case: return a dummy image (is it really required?)

	TRaster32P ras(d);
	ras->fill(TPixel32(127, 0, 127, 127));

	return TRasterImageP(ras);
}
示例#11
0
bool rect_autofill_apply(const TVectorImageP &imgToApply, const TRectD &rect,
                         bool selective) {
  if (rect.getLx() * rect.getLy() < MIN_SIZE) return false;

  if (regionsReference.size() <= 0) return false;

  double pbx, pby;
  double totalArea = 0;
  pbx = pby = 0.0;

  if (!regionsWork.isEmpty()) regionsWork.clear();

  int i, index = 0, regionCount = imgToApply->getRegionCount();
  for (i = 0; i < regionCount; i++) {
    TRegion *region = imgToApply->getRegion(i);
    TRectD bbox     = region->getBBox();
    if (rect.contains(bbox)) {
      scanRegion(region, index, regionsWork, rect);
      index++;
    }
    int j, subRegionCount = region->getSubregionCount();
    for (j = 0; j < subRegionCount; j++) {
      TRegion *subRegion = region->getSubregion(j);
      if (rect.contains(subRegion->getBBox()))
        scanSubRegion(subRegion, index, regionsWork, rect);
    }
  }

  if (regionsWork.size() <= 0) return false;

  QMap<int, Region>::Iterator it;
  for (it = regionsWork.begin(); it != regionsWork.end(); it++) {
    pbx += it.value().m_barycentre.x;
    pby += it.value().m_barycentre.y;
    totalArea += it.value().m_area;
  }

  workB = TPointD(pbx / totalArea, pby / totalArea);

  std::vector<MatchingProbs> probVector;

  RegionDataList::Iterator refIt, workIt;
  for (refIt = regionsReference.begin(); refIt != regionsReference.end();
       refIt++)
    for (workIt = regionsWork.begin(); workIt != regionsWork.end(); workIt++)
      assignProbs(probVector, refIt.value(), workIt.value(), refIt.key(),
                  workIt.key());

  bool filledRegions = false;
  for (refIt = regionsReference.begin(); refIt != regionsReference.end();
       refIt++) {
    int to = 0, from = 0;
    int valore = 0;
    do
      valore = match(probVector, from, to);
    while ((regionsWork[to].m_match != -1 ||
            regionsReference[from].m_match != -1) &&
           valore > 0);
    if (valore > AMB_TRESH) {
      regionsWork[to].m_match        = from;
      regionsReference[from].m_match = to;
      regionsWork[to].m_styleId      = regionsReference[from].m_styleId;
      TRegion *reg                   = regionsWork[to].m_region;
      if (reg && (!selective || selective && reg->getStyle() == 0)) {
        reg->setStyle(regionsWork[to].m_styleId);
        filledRegions = true;
      }
    }
  }
  return filledRegions;
}
示例#12
0
  //----------------------------------------------------------------------

  // Calculate the overall render area - sum of all render ports' areas
  TRectD renderArea;
  {
    QReadLocker sl(&m_portsLock);

    for (PortContainerIterator it = m_ports.begin(); it != m_ports.end(); ++it)
      renderArea += (*it)->getRenderArea();
  }

  const TRenderSettings &info(renderDatas[0].m_info);

  // Extract the render geometry
  TPointD pos(renderArea.getP00());
  TDimension frameSize(tceil(renderArea.getLx()), tceil(renderArea.getLy()));

  TRectD camBox(TPointD(pos.x / info.m_shrinkX, pos.y / info.m_shrinkY),
                TDimensionD(frameSize.lx, frameSize.ly));

  // Refresh the raster pool specs
  m_rasterPool.setRasterSpecs(frameSize, info.m_bpp);

  // Set a temporary active instance count - so that hasToDie(renderId) returns
  // false
  RenderInstanceInfos *renderInfos;
  {
    QMutexLocker locker(&m_renderInstancesMutex);
    renderInfos                = &m_activeInstances[renderId];
    renderInfos->m_activeTasks = 1;
  }