示例#1
0
TRect TRasterImageUtils::convertWorldToRaster(const TRectD &area, const TRasterImageP ri)
{
	if (area.isEmpty())
		return TRect();
	if (!ri || !ri->getRaster())
		return TRect(tfloor(area.x0), tfloor(area.y0), tfloor(area.x1) - 1, tfloor(area.y1) - 1);
	TRasterP ras = ri->getRaster();
	TRectD rect(area + ras->getCenterD());
	return TRect(tfloor(rect.x0), tfloor(rect.y0), tceil(rect.x1) - 1, tceil(rect.y1) - 1);
}
示例#2
0
void TTool::invalidate(const TRectD &rect) {
  if (m_viewer) {
    if (rect.isEmpty())
      m_viewer->GLInvalidateAll();
    else {
      TPointD dpiScale(1, 1);
      TXshSimpleLevel *sl =
          getApplication()->getCurrentLevel()->getSimpleLevel();
      if (sl) dpiScale = getCurrentDpiScale(sl, getCurrentFid());
      m_viewer->GLInvalidateRect(getCurrentColumnMatrix() *
                                 TScale(dpiScale.x, dpiScale.y) * rect);
    }
  }
}
示例#3
0
  bool doGetBBox(double frame, TRectD &bBox, const TRenderSettings &info) {
    if (m_warped.isConnected()) {
      int ret = m_warped->doGetBBox(frame, bBox, info);

      if (ret && !bBox.isEmpty()) {
        if (bBox != TConsts::infiniteRectD) {
          WarpParams params;
          params.m_intensity = m_intensity->getValue(frame);

          bBox = bBox.enlarge(getWarpRadius(params));
        }
        return true;
      }
    }

    bBox = TRectD();
    return false;
  }
 bool doGetBBox(double frame, TRectD &bBox, const TRenderSettings &rs) {
   TRectD up_bx;
   const bool up_sw =
       (m_up.isConnected() ? m_up->doGetBBox(frame, up_bx, rs) : false);
   TRectD dn_bx;
   const bool dn_sw =
       (m_down.isConnected() ? m_down->doGetBBox(frame, dn_bx, rs) : false);
   if (up_sw && dn_sw) {
     bBox = up_bx + dn_bx;
     return !bBox.isEmpty();
   } else if (up_sw) {
     bBox = up_bx;
     return true;
   } else if (dn_sw) {
     bBox = dn_bx;
     return true;
   } else {
     bBox = TRectD();
     return false;
   }
 }
示例#5
0
bool TExternalProgramFx::doGetBBox(double frame, TRectD &bBox,
                                   const TRenderSettings &info) {
  // bBox = TRectD(-30,-30,30,30);
  //  return true;

  std::map<std::string, Port>::const_iterator portIt;
  for (portIt = m_ports.begin(); portIt != m_ports.end(); ++portIt) {
    if (portIt->second.m_port != 0) {
      TRasterFxPort *tmp;
      tmp = portIt->second.m_port;
      if (tmp->isConnected()) {
        TRectD tmpbBox;
        (*tmp)->doGetBBox(frame, tmpbBox, info);
        bBox += tmpbBox;
      }
    }
  }

  if (bBox.isEmpty()) {
    bBox = TRectD();
    return false;
  } else
    return true;
  /*
if(m_input1.isConnected() || m_input2.isConnected())
{
bool ret = m_input1->doGetBBox(frame, bBox) || m_input1->doGetBBox(frame, bBox);
return ret;
}
else
{
bBox = TRectD();
return false;
}
*/
}
  /*--  AutoCloseが実行されたらtrue,実行されなければfalseを返す --*/
  bool applyAutoclose(const TToonzImageP &ti, const TRectD &selRect = TRectD(),
                      TStroke *stroke = 0) {
    if (!ti) return false;
    // inizializzo gli AutocloseParameters
    AutocloseParameters params;
    params.m_closingDistance = (int)(m_distance.getValue());
    params.m_spotAngle       = (int)(m_angle.getValue());
    params.m_opacity         = m_opacity.getValue();
    std::string inkString    = ::to_string(m_inkIndex.getValue());
    int inkIndex =
        TTool::getApplication()
            ->getCurrentLevelStyleIndex();  // TApp::instance()->getCurrentPalette()->getStyleIndex();
    if (isInt(inkString)) inkIndex = std::stoi(inkString);
    params.m_inkIndex              = inkIndex;

    TPoint delta;
    TRasterCM32P ras, raux = ti->getRaster();
    if (m_closeType.getValue() == RECT_CLOSE && raux && !selRect.isEmpty()) {
      TRectD selArea = selRect;
      if (selRect.x0 > selRect.x1) {
        selArea.x1 = selRect.x0;
        selArea.x0 = selRect.x1;
      }
      if (selRect.y0 > selRect.y1) {
        selArea.y1 = selRect.y0;
        selArea.y0 = selRect.y1;
      }
      TRect myRect(ToonzImageUtils::convertWorldToRaster(selArea, ti));
      ras   = raux->extract(myRect);
      delta = myRect.getP00();
    } else if ((m_closeType.getValue() == FREEHAND_CLOSE ||
                m_closeType.getValue() == POLYLINE_CLOSE) &&
               stroke) {
      TRectD selArea = stroke->getBBox();
      TRect myRect(ToonzImageUtils::convertWorldToRaster(selArea, ti));
      ras   = raux->extract(myRect);
      delta = myRect.getP00();
    } else
      ras = raux;
    if (!ras) return false;

    TAutocloser ac(ras, params.m_closingDistance, params.m_spotAngle,
                   params.m_inkIndex, params.m_opacity);

    std::vector<TAutocloser::Segment> segments;
    ac.compute(segments);

    if ((m_closeType.getValue() == FREEHAND_CLOSE ||
         m_closeType.getValue() == POLYLINE_CLOSE) &&
        stroke)
      checkSegments(segments, stroke, raux, delta);

    std::vector<TAutocloser::Segment> segments2(segments);

    /*-- segmentが取得できなければfalseを返す --*/
    if (segments2.empty()) return false;

    int i;
    if (delta != TPoint(0, 0))
      for (i = 0; i < (int)segments2.size(); i++) {
        segments2[i].first += delta;
        segments2[i].second += delta;
      }

    TTileSetCM32 *tileSet = new TTileSetCM32(raux->getSize());
    for (i = 0; i < (int)segments2.size(); i++) {
      TRect bbox(segments2[i].first, segments2[i].second);
      bbox = bbox.enlarge(2);
      tileSet->add(raux, bbox);
    }

    TXshSimpleLevel *sl =
        TTool::getApplication()->getCurrentLevel()->getSimpleLevel();
    TFrameId id = getCurrentFid();
    TUndoManager::manager()->add(
        new RasterAutocloseUndo(tileSet, params, segments2, sl, id));
    ac.draw(segments);
    ToolUtils::updateSaveBox();
    return true;
  }
void Particles_Engine::render_particles(
    TFlash *flash, TTile *tile, std::vector<TRasterFxPort *> part_ports,
    const TRenderSettings &ri, TDimension &p_size, TPointD &p_offset,
    std::map<int, TRasterFxPort *> ctrl_ports, std::vector<TLevelP> partLevel,
    float dpi, int curr_frame, int shrink, double startx, double starty,
    double endx, double endy, std::vector<int> last_frame, unsigned long fxId) {
  int frame, startframe, intpart = 0, level_n = 0;
  struct particles_values values;
  double dpicorr = dpi * 0.01, fractpart = 0, dpicorr_shrinked = 0,
         opacity_range = 0;
  bool random_level    = false;
  level_n              = part_ports.size();

  bool isPrecomputingEnabled = false;
  {
    TRenderer renderer(TRenderer::instance());
    isPrecomputingEnabled =
        (renderer && renderer.isPrecomputingEnabled()) ? true : false;
  }

  memset(&values, 0, sizeof(values));
  /*- 現在のフレームでの各種パラメータを得る -*/
  fill_value_struct(values, m_frame);
  /*- 不透明度の範囲(透明〜不透明を 0〜1 に正規化)-*/
  opacity_range = (values.opacity_val.second - values.opacity_val.first) * 0.01;
  /*- 開始フレーム -*/
  startframe = (int)values.startpos_val;
  if (values.unit_val == ParticlesFx::UNIT_SMALL_INCH)
    dpicorr_shrinked = dpicorr / shrink;
  else
    dpicorr_shrinked = dpi / shrink;

  std::map<std::pair<int, int>, double> partScales;
  curr_frame = curr_frame / values.step_val;

  ParticlesManager *pc = ParticlesManager::instance();

  // Retrieve the last rolled frame
  ParticlesManager::FrameData *particlesData = pc->data(fxId);

  std::list<Particle> myParticles;
  TRandom myRandom;
  values.random_val  = &myRandom;
  myRandom           = m_parent->randseed_val->getValue();
  int totalparticles = 0;

  int pcFrame = particlesData->m_frame;
  if (pcFrame > curr_frame) {
    // Clear stored particlesData
    particlesData->clear();
    pcFrame = particlesData->m_frame;
  } else if (pcFrame >= startframe - 1) {
    myParticles    = particlesData->m_particles;
    myRandom       = particlesData->m_random;
    totalparticles = particlesData->m_totalParticles;
  }
  /*- スタートからカレントフレームまでループ -*/
  for (frame = startframe - 1; frame <= curr_frame; ++frame) {
    int dist_frame = curr_frame - frame;
    /*-
     * ループ内の現在のフレームでのパラメータを取得。スタートが負ならフレーム=0のときの値を格納
     * -*/
    fill_value_struct(values, frame < 0 ? 0 : frame * values.step_val);
    /*- パラメータの正規化 -*/
    normalize_values(values, ri);
    /*- maxnum_valは"birth_rate"のパラメータ -*/
    intpart = (int)values.maxnum_val;
    /*-
     * /birth_rateが小数だったとき、各フレームの小数部分を足しこんだ結果の整数部分をintpartに渡す。
     * -*/
    fractpart = fractpart + values.maxnum_val - intpart;
    if ((int)fractpart) {
      values.maxnum_val += (int)fractpart;
      fractpart = fractpart - (int)fractpart;
    }

    std::map<int, TTile *> porttiles;

    // Perform the roll
    /*- RenderSettingsを複製して現在のフレームの計算用にする -*/
    TRenderSettings riAux(ri);
    riAux.m_affine = TAffine();
    riAux.m_bpp    = 32;

    int r_frame;  // Useful in case of negative roll frames
    if (frame < 0)
      r_frame = 0;
    else
      r_frame = frame;
    /*- 出力画像のバウンディングボックス -*/
    TRectD outTileBBox(tile->m_pos, TDimensionD(tile->getRaster()->getLx(),
                                                tile->getRaster()->getLy()));
    /*- Controlに刺さっている各ポートについて -*/
    for (std::map<int, TRasterFxPort *>::iterator it = ctrl_ports.begin();
         it != ctrl_ports.end(); ++it) {
      TTile *tmp;
      /*- ポートが接続されていて、Fx内で実際に使用されていたら -*/
      if ((it->second)->isConnected() && port_is_used(it->first, values)) {
        TRectD bbox;
        (*(it->second))->getBBox(r_frame, bbox, riAux);
        /*- 素材が存在する場合、portTilesにコントロール画像タイルを格納 -*/
        if (!bbox.isEmpty()) {
          if (bbox == TConsts::infiniteRectD)  // There could be an infinite
                                               // bbox - deal with it
            bbox = ri.m_affine.inv() * outTileBBox;

          if (frame <= pcFrame) {
            // This frame will not actually be rolled. However, it was
            // dryComputed - so, declare the same here.
            (*it->second)->dryCompute(bbox, r_frame, riAux);
          } else {
            tmp = new TTile;

            if (isPrecomputingEnabled)
              (*it->second)
                  ->allocateAndCompute(*tmp, bbox.getP00(),
                                       convert(bbox).getSize(), 0, r_frame,
                                       riAux);
            else {
              std::string alias =
                  "CTRL: " + (*(it->second))->getAlias(r_frame, riAux);
              TRasterImageP rimg = TImageCache::instance()->get(alias, false);

              if (rimg) {
                tmp->m_pos = bbox.getP00();
                tmp->setRaster(rimg->getRaster());
              } else {
                (*it->second)
                    ->allocateAndCompute(*tmp, bbox.getP00(),
                                         convert(bbox).getSize(), 0, r_frame,
                                         riAux);

                addRenderCache(alias, TRasterImageP(tmp->getRaster()));
              }
            }

            porttiles[it->first] = tmp;
          }
        }
      }
    }

    if (frame > pcFrame) {
      // Invoke the actual rolling procedure
      roll_particles(tile, porttiles, riAux, myParticles, values, 0, 0, frame,
                     curr_frame, level_n, &random_level, 1, last_frame,
                     totalparticles);

      // Store the rolled data in the particles manager
      if (!particlesData->m_calculated ||
          particlesData->m_frame + particlesData->m_maxTrail < frame) {
        particlesData->m_frame     = frame;
        particlesData->m_particles = myParticles;
        particlesData->m_random    = myRandom;
        particlesData->buildMaxTrail();
        particlesData->m_calculated     = true;
        particlesData->m_totalParticles = totalparticles;
      }
    }

    // Render the particles if the distance from current frame is a trail
    // multiple
    if (frame >= startframe - 1 &&
        !(dist_frame %
          (values.trailstep_val > 1.0 ? (int)values.trailstep_val : 1))) {
      // Store the maximum particle size before the do_render cycle
      std::list<Particle>::iterator pt;
      for (pt = myParticles.begin(); pt != myParticles.end(); ++pt) {
        Particle &part = *pt;
        int ndx        = part.frame % last_frame[part.level];
        std::pair<int, int> ndxPair(part.level, ndx);

        std::map<std::pair<int, int>, double>::iterator it =
            partScales.find(ndxPair);

        if (it != partScales.end())
          it->second = std::max(part.scale, it->second);
        else
          partScales[ndxPair] = part.scale;
      }

      if (values.toplayer_val == ParticlesFx::TOP_SMALLER ||
          values.toplayer_val == ParticlesFx::TOP_BIGGER)
        myParticles.sort(ComparebySize());

      if (values.toplayer_val == ParticlesFx::TOP_SMALLER) {
        std::list<Particle>::iterator pt;
        for (pt = myParticles.begin(); pt != myParticles.end(); ++pt) {
          Particle &part = *pt;
          if (dist_frame <= part.trail && part.scale && part.lifetime > 0 &&
              part.lifetime <=
                  part.genlifetime)  // This last... shouldn't always be?
          {
            do_render(flash, &part, tile, part_ports, porttiles, ri, p_size,
                      p_offset, last_frame[part.level], partLevel, values,
                      opacity_range, dist_frame, partScales);
          }
        }
      } else {
        std::list<Particle>::reverse_iterator pt;
        for (pt = myParticles.rbegin(); pt != myParticles.rend(); ++pt) {
          Particle &part = *pt;
          if (dist_frame <= part.trail && part.scale && part.lifetime > 0 &&
              part.lifetime <= part.genlifetime)  // Same here..?
          {
            do_render(flash, &part, tile, part_ports, porttiles, ri, p_size,
                      p_offset, last_frame[part.level], partLevel, values,
                      opacity_range, dist_frame, partScales);
          }
        }
      }
    }

    std::map<int, TTile *>::iterator it;
    for (it = porttiles.begin(); it != porttiles.end(); ++it) delete it->second;
  }
}