void testApp::tuioObjectUpdated(TuioObject & tobj){ /*cout << " object updated: " + ofToString(tobj.getSymbolID())+ " X: "+ofToString(tobj.getX())+ " Y: "+ofToString(tobj.getY())+ " angle: "+ofToString(tobj.getAngleDegrees()) << endl;*/ //forward the marker events to ofxMarker for the InteractiveObjects ofxMarker.markerMoved(tobj.getSymbolID(), tobj.getX(), tobj.getY(), tobj.getAngleDegrees()); }
void ofxTuioClient::drawObjects(){ std::list<TuioObject*> objectList = client->getTuioObjects(); list<TuioObject*>::iterator tobj; client->lockObjectList(); for (tobj=objectList.begin(); tobj != objectList.end(); tobj++) { TuioObject *obj = (*tobj); glColor3f(1.0,0.0,0.0); glPushMatrix(); glTranslatef(obj->getX()*ofGetWidth(), obj->getY()*ofGetHeight(), 0.0); glRotatef(obj->getAngleDegrees(), 0.0, 0.0, 1.0); ofRect(-10.0, -10.0, 20.0, 20.0); glColor3f(1.0,1.0,1.0); ofLine(0, 0, 0, -10); glPopMatrix(); string str = "SymbolId: "+ofToString((int)(obj->getSymbolID())); ofDrawBitmapString(str, obj->getX()*ofGetWidth()-10.0, obj->getY()*ofGetHeight()+25.0); str = "SessionId: "+ofToString((int)(obj->getSessionID())); ofDrawBitmapString(str, obj->getX()*ofGetWidth()-10.0, obj->getY()*ofGetHeight()+40.0); } client->unlockObjectList(); }
void TuioClient::ProcessMessage( const ReceivedMessage& msg, const IpEndpointName& remoteEndpoint) { try { ReceivedMessageArgumentStream args = msg.ArgumentStream(); ReceivedMessage::const_iterator arg = msg.ArgumentsBegin(); if( strcmp( msg.AddressPattern(), "/tuio/2Dobj" ) == 0 ){ const char* cmd; args >> cmd; if (strcmp(cmd,"set")==0) { if (currentTime.getTotalMilliseconds()==0) currentTime = TuioTime::getSessionTime(); int32 s_id, c_id; float xpos, ypos, angle, xspeed, yspeed, rspeed, maccel, raccel; args >> s_id >> c_id >> xpos >> ypos >> angle >> xspeed >> yspeed >> rspeed >> maccel >> raccel; lockObjectList(); std::list<TuioObject*>::iterator tobj; for (tobj=objectList.begin(); tobj!= objectList.end(); tobj++) if((*tobj)->getSessionID()==(long)s_id) break; if (tobj == objectList.end()) { TuioObject *addObject = new TuioObject(currentTime,(long)s_id,(int)c_id,xpos,ypos,angle); objectList.push_back(addObject); for (std::list<TuioListener*>::iterator listener=listenerList.begin(); listener != listenerList.end(); listener++) (*listener)->addTuioObject(addObject); } else if ( ((*tobj)->getX()!=xpos) || ((*tobj)->getY()!=ypos) || ((*tobj)->getAngle()!=angle) || ((*tobj)->getXSpeed()!=xspeed) || ((*tobj)->getYSpeed()!=yspeed) || ((*tobj)->getRotationSpeed()!=rspeed) || ((*tobj)->getMotionAccel()!=maccel) || ((*tobj)->getRotationAccel()!=raccel) ) { TuioObject *updateObject = new TuioObject(currentTime,(long)s_id,(*tobj)->getSymbolID(),xpos,ypos,angle); updateObject->update(currentTime,xpos,ypos,angle,xspeed,yspeed,rspeed,maccel,raccel); frameObjects.push_back(updateObject); /*(*tobj)->update(currentTime,xpos,ypos,angle,xspeed,yspeed,rspeed,maccel,raccel); for (std::list<TuioListener*>::iterator listener=listenerList.begin(); listener != listenerList.end(); listener++) (*listener)->updateTuioObject((*tobj));*/ } unlockObjectList(); } else if (strcmp(cmd,"alive")==0) { int32 s_id; while(!args.Eos()) { args >> s_id; objectBuffer.push_back((long)s_id); std::list<long>::iterator iter; iter = find(aliveObjectList.begin(), aliveObjectList.end(), (long)s_id); if (iter != aliveObjectList.end()) aliveObjectList.erase(iter); } std::list<long>::iterator alive_iter; for (alive_iter=aliveObjectList.begin(); alive_iter != aliveObjectList.end(); alive_iter++) { lockObjectList(); std::list<TuioObject*>::iterator tobj; for (tobj=objectList.begin(); tobj!=objectList.end(); tobj++) { TuioObject *deleteObject = (*tobj); if(deleteObject->getSessionID()==*alive_iter) { objectList.erase(tobj); deleteObject->remove(currentTime); for (std::list<TuioListener*>::iterator listener=listenerList.begin(); listener != listenerList.end(); listener++) (*listener)->removeTuioObject(deleteObject); delete deleteObject; break; } } unlockObjectList(); } aliveObjectList = objectBuffer; objectBuffer.clear(); } else if (strcmp(cmd,"fseq")==0) { int32 fseq; args >> fseq; bool lateFrame = false; if (fseq>0) { if ((fseq>=currentFrame) || ((currentFrame-fseq)>100)) currentFrame = fseq; else lateFrame = true; } if (!lateFrame) { for (std::list<TuioObject*>::iterator iter=frameObjects.begin(); iter != frameObjects.end(); iter++) { TuioObject *tobj = (*iter); TuioObject *updateObject = getTuioObject(tobj->getSessionID()); updateObject->update(currentTime,tobj->getX(),tobj->getY(),tobj->getAngle(),tobj->getXSpeed(),tobj->getYSpeed(),tobj->getRotationSpeed(),tobj->getMotionAccel(),tobj->getRotationAccel()); for (std::list<TuioListener*>::iterator listener=listenerList.begin(); listener != listenerList.end(); listener++) (*listener)->updateTuioObject(updateObject); delete tobj; } for (std::list<TuioListener*>::iterator listener=listenerList.begin(); listener != listenerList.end(); listener++) (*listener)->refresh(currentTime); if (fseq>0) currentTime.reset(); } else { for (std::list<TuioObject*>::iterator iter=frameObjects.begin(); iter != frameObjects.end(); iter++) { TuioObject *tobj = (*iter); delete tobj; } } frameObjects.clear(); /*TuioTime ftime = TuioTime::getSystemTime(); long ft = ftime.getSeconds()*1000000 + ftime.getMicroseconds(); if (currentFrame>0) std:: cout << "received frame " << currentFrame << " " << ft << std::endl;*/ }
void TuioManager::stopUntouchedMovingObjects() { std::list<TuioObject*> untouched; for (std::list<TuioObject*>::iterator tuioObject = objectList.begin(); tuioObject!=objectList.end(); tuioObject++) { TuioObject *tobj = (*tuioObject); if ((tobj->getTuioTime()!=currentFrameTime) && (tobj->isMoving())) { tobj->stop(currentFrameTime); updateObject = true; if (verbose) std::cout << "set obj " << tobj->getSymbolID() << " (" << tobj->getSessionID() << ") "<< tobj->getX() << " " << tobj->getY() << " " << tobj->getAngle() << " " << tobj->getXSpeed() << " " << tobj->getYSpeed() << " " << tobj->getRotationSpeed() << " " << tobj->getMotionAccel() << " " << tobj->getRotationAccel() << std::endl; } } }
TuioObject* TuioManager::addTuioObject(int f_id, float x, float y, float a) { sessionID++; TuioObject *tobj = new TuioObject(currentFrameTime, sessionID, f_id, x, y, a); objectList.push_back(tobj); updateObject = true; for (std::list<TuioListener*>::iterator listener=listenerList.begin(); listener != listenerList.end(); listener++) (*listener)->addTuioObject(tobj); if (verbose) std::cout << "add obj " << tobj->getSymbolID() << " (" << tobj->getSessionID() << ") "<< tobj->getX() << " " << tobj->getY() << " " << tobj->getAngle() << std::endl; return tobj; }
TuioObject* TuioServer::addTuioObject(int f_id, float x, float y, float a) { sessionID++; TuioObject *tobj = new TuioObject(currentFrameTime, sessionID, f_id, x, y, a); objectList.push_back(tobj); updateObject = true; if (verbose) std::cout << "add obj " << tobj->getSymbolID() << " (" << tobj->getSessionID() << ") "<< tobj->getX() << " " << tobj->getY() << " " << tobj->getAngle() << std::endl; return tobj; }
void TuioDemo::drawObjects() { glClear(GL_COLOR_BUFFER_BIT); char id[3]; // draw the cursors std::list<TuioCursor*> cursorList = tuioClient->getTuioCursors(); tuioClient->lockCursorList(); for (std::list<TuioCursor*>::iterator iter = cursorList.begin(); iter!=cursorList.end(); iter++) { TuioCursor *tuioCursor = (*iter); std::list<TuioPoint> path = tuioCursor->getPath(); if (path.size()>0) { TuioPoint last_point = path.front(); glBegin(GL_LINES); glColor3f(0.0, 0.0, 1.0); for (std::list<TuioPoint>::iterator point = path.begin(); point!=path.end(); point++) { glVertex3f(last_point.getX()*width, last_point.getY()*height, 0.0f); glVertex3f(point->getX()*width, point->getY()*height, 0.0f); last_point.update(point->getX(),point->getY()); } glEnd(); // draw the finger tip glColor3f(0.75, 0.75, 0.75); glPushMatrix(); glTranslatef(last_point.getX()*width, last_point.getY()*height, 0.0); glBegin(GL_TRIANGLE_FAN); for(double a = 0.0f; a <= 2*M_PI; a += 0.2f) { glVertex2d(cos(a) * height/100.0f, sin(a) * height/100.0f); } glEnd(); glPopMatrix(); glColor3f(0.0, 0.0, 0.0); glRasterPos2f(tuioCursor->getScreenX(width),tuioCursor->getScreenY(height)); sprintf(id,"%d",tuioCursor->getCursorID()); drawString(id); } } tuioClient->unlockCursorList(); // draw the objects std::list<TuioObject*> objectList = tuioClient->getTuioObjects(); tuioClient->lockObjectList(); for (std::list<TuioObject*>::iterator iter = objectList.begin(); iter!=objectList.end(); iter++) { TuioObject* tuioObject = (*iter); int pos_size = height/20.0f; int neg_size = -1*pos_size; float xpos = tuioObject->getX()*width; float ypos = tuioObject->getY()*height; float angle = tuioObject->getAngle()/M_PI*180; glColor3f(0.0, 0.0, 0.0); glPushMatrix(); glTranslatef(xpos, ypos, 0.0); glRotatef(angle, 0.0, 0.0, 1.0); glBegin(GL_QUADS); glVertex2f(neg_size, neg_size); glVertex2f(neg_size, pos_size); glVertex2f(pos_size, pos_size); glVertex2f(pos_size, neg_size); glEnd(); glPopMatrix(); glColor3f(1.0, 1.0, 1.0); glRasterPos2f(xpos,ypos+5); sprintf(id,"%d",tuioObject->getSymbolID()); drawString(id); } tuioClient->unlockObjectList(); SDL_GL_SwapBuffers(); }