void	btConvexInternalShape::setLocalScaling(const btVector3& scaling)
{
	m_localScaling = scaling.absolute();
}
示例#2
0
// UNEXPOSED
float CPhysicsObject::GetAngularDragInDirection(const btVector3 &dir) const {
	return m_angDragCoefficient * dir.absolute().dot(m_angDragBasis.absolute());
}