void setup()
{
  FastLED.addLeds<CHIPSET, LED_PIN, COLOR_ORDER>(leds[0], leds.Size());
  FastLED.setBrightness(64);
  FastLED.clear(true);
  delay(500);
  FastLED.showColor(CRGB::Red);
  delay(1000);
  FastLED.showColor(CRGB::Lime);
  delay(1000);
  FastLED.showColor(CRGB::Blue);
  delay(1000);
  FastLED.showColor(CRGB::White);
  delay(1000);
  FastLED.show();

  Shape.SetPositionFrameMotionOptions(0/*X*/, 0/*Y*/, 0/*Frame*/, 0/*FrameRate*/, +1/*XChange*/, 1/*XRate*/, +1/*YChange*/, 1/*YRate*/, SPRITE_DETECT_EDGE | SPRITE_X_KEEPIN | SPRITE_Y_KEEPIN);
  Sprites.AddSprite(&Shape);
}