s3eMapViewPOI* _s3eMapViewAddPOI(s3eMapView* pMapView, const s3eMapViewCoord* location, const char* title, const char* subtitle, bool clickable, void* clickData) { IwTrace(MAPVIEW_VERBOSE, ("calling s3eMapView[9] func: _s3eMapViewAddPOI")); if (!_extLoad()) return NULL; #ifdef LOADER_CALL_LOCK s3eDeviceLoaderCallStart(S3E_TRUE, NULL); #endif s3eMapViewPOI* ret = g_Ext.m__s3eMapViewAddPOI(pMapView, location, title, subtitle, clickable, clickData); #ifdef LOADER_CALL_LOCK s3eDeviceLoaderCallDone(S3E_TRUE, NULL); #endif return ret; }
s3eMapViewPOI* _s3eMapViewAddPOI(s3eMapView* pMapView, const s3eMapViewCoord* location, const char* title, const char* subtitle, bool clickable, void* clickData) { IwTrace(MAPVIEW_VERBOSE, ("calling s3eMapView[9] func: _s3eMapViewAddPOI")); if (!_extLoad()) return NULL; #ifdef __mips // For MIPs platform we do not have asm code for stack switching // implemented. So we make LoaderCallStart call manually to set GlobalLock s3eDeviceLoaderCallStart(S3E_TRUE, NULL); #endif s3eMapViewPOI* ret = g_Ext.m__s3eMapViewAddPOI(pMapView, location, title, subtitle, clickable, clickData); #ifdef __mips s3eDeviceLoaderCallDone(S3E_TRUE, NULL); #endif return ret; }