void _s3eMapViewGoTo(s3eMapView* pMapView, const s3eMapViewCoord* center, const s3eMapViewSpan* span, bool animate) { IwTrace(MAPVIEW_VERBOSE, ("calling s3eMapView[8] func: _s3eMapViewGoTo")); if (!_extLoad()) return; #ifdef LOADER_CALL_LOCK s3eDeviceLoaderCallStart(S3E_TRUE, NULL); #endif g_Ext.m__s3eMapViewGoTo(pMapView, center, span, animate); #ifdef LOADER_CALL_LOCK s3eDeviceLoaderCallDone(S3E_TRUE, NULL); #endif return; }
void _s3eMapViewGoTo(s3eMapView* pMapView, const s3eMapViewCoord* center, const s3eMapViewSpan* span, bool animate) { IwTrace(MAPVIEW_VERBOSE, ("calling s3eMapView[8] func: _s3eMapViewGoTo")); if (!_extLoad()) return; #ifdef __mips // For MIPs platform we do not have asm code for stack switching // implemented. So we make LoaderCallStart call manually to set GlobalLock s3eDeviceLoaderCallStart(S3E_TRUE, NULL); #endif g_Ext.m__s3eMapViewGoTo(pMapView, center, span, animate); #ifdef __mips s3eDeviceLoaderCallDone(S3E_TRUE, NULL); #endif return; }