/** * Predicate to check an image pixel matches color and alpha * * @param aImage the image to check * @param aX pixel x-coordinate * @param aY pixel y-coordinate * @param aColor expected color (alpha is 1.0 if image doesn't support alpha) * @return true if colour match */ bool IsImagePixelOfColor( const wxImage& aImage, int aX, int aY, const KIGFX::COLOR4D& aColor ) { const wxSize imageSize = aImage.GetSize(); if( imageSize.x < aX || imageSize.y < aY ) { BOOST_TEST_INFO( "Pixel (" << aX << ", " << aY << "is not in image of size (" << imageSize.x << ", " << imageSize.y << ")" ); return false; } const int r = aImage.GetRed( aX, aY ); const int g = aImage.GetGreen( aX, aY ); const int b = aImage.GetBlue( aX, aY ); const int a = aImage.HasAlpha() ? aImage.GetAlpha( aX, aY ) : 255; if( !KI_TEST::IsColorNearHex( aColor, r, g, b, a ) ) { BOOST_TEST_INFO( "Colour doesn't match: got rgba(" << r << ", " << g << ", " << b << ", " << a << "), expected " << aColor ); return false; } return true; }
bool usImage::CopyFromImage(const wxImage& img) { Init(img.GetSize()); const unsigned char *pSrc = img.GetData(); unsigned short *pDest = ImageData; for (int i = 0; i < NPixels; i++) { *pDest++ = ((unsigned short) *pSrc) << 8; pSrc += 3; } return false; }
static QImage ConvertImage( const wxImage &image ) { bool hasAlpha = image.HasAlpha(); bool hasMask = image.HasMask(); QImage qtImage( wxQtConvertSize( image.GetSize() ), ( (hasAlpha || hasMask ) ? QImage::Format_ARGB32 : QImage::Format_RGB32 ) ); unsigned char *data = image.GetData(); unsigned char *alpha = hasAlpha ? image.GetAlpha() : NULL; QRgb colour; QRgb maskedColour; if ( hasMask ) { unsigned char r, g, b; image.GetOrFindMaskColour( &r, &g, &b ); maskedColour = ( r << 16 ) + ( g << 8 ) + b; } for (int y = 0; y < image.GetHeight(); y++) { for (int x = 0; x < image.GetWidth(); x++) { if (hasAlpha) { colour = alpha[0] << 24; alpha++; } else colour = 0; colour += (data[0] << 16) + (data[1] << 8) + data[2]; if ( hasMask && colour != maskedColour ) colour += 0xFF000000; // 255 << 24 qtImage.setPixel(x, y, colour); data += 3; } } return qtImage; }
wxImage ScaleImage(wxImage image, double source_scale_factor, double content_scale_factor, wxSize output_size, wxRect usable_rect, LSIFlags flags, const wxColour& fill_color) { if (!image.IsOk()) { wxFAIL_MSG("WxUtils::ScaleImage expects a valid image."); return image; } if (content_scale_factor != 1.0) { output_size *= content_scale_factor; usable_rect.SetPosition(usable_rect.GetPosition() * content_scale_factor); usable_rect.SetSize(usable_rect.GetSize() * content_scale_factor); } // Fix the output size if it's unset. wxSize img_size = image.GetSize(); if (output_size.GetWidth() < 1) output_size.SetWidth( static_cast<int>(img_size.GetWidth() * (content_scale_factor / source_scale_factor))); if (output_size.GetHeight() < 1) output_size.SetHeight( static_cast<int>(img_size.GetHeight() * (content_scale_factor / source_scale_factor))); // Fix the usable rect. If it's empty then the whole canvas is usable. if (usable_rect.IsEmpty()) { // Constructs a temp wxRect 0,0->output_size then move assigns it. usable_rect = output_size; } else if (!usable_rect.Intersects(output_size)) { wxFAIL_MSG("Usable Zone Rectangle is not inside the canvas. Check the output size is correct."); image.Create(1, 1, false); image.SetRGB(0, 0, fill_color.Red(), fill_color.Green(), fill_color.Blue()); if (fill_color.Alpha() == wxALPHA_TRANSPARENT) image.SetMaskColour(fill_color.Red(), fill_color.Green(), fill_color.Blue()); usable_rect = output_size; } // Step 1: Scale the image if ((flags & LSI_SCALE) != LSI_SCALE_NONE) { if (flags & LSI_SCALE_NO_ASPECT) { // Stretch scale without preserving the aspect ratio. bool scale_width = (img_size.GetWidth() > usable_rect.GetWidth() && flags & LSI_SCALE_DOWN) || (img_size.GetWidth() < usable_rect.GetWidth() && flags & LSI_SCALE_UP); bool scale_height = (img_size.GetHeight() > usable_rect.GetHeight() && flags & LSI_SCALE_DOWN) || (img_size.GetHeight() < usable_rect.GetHeight() && flags & LSI_SCALE_UP); if (scale_width || scale_height) { // NOTE: Using BICUBIC instead of HIGH because it's the same internally // except that downscaling uses a box filter with awful obvious aliasing // for non-integral scale factors. image.Rescale(scale_width ? usable_rect.GetWidth() : img_size.GetWidth(), scale_height ? usable_rect.GetHeight() : img_size.GetHeight(), wxIMAGE_QUALITY_BICUBIC); } } else { // Scale while preserving the aspect ratio. double scale = std::min(static_cast<double>(usable_rect.GetWidth()) / img_size.GetWidth(), static_cast<double>(usable_rect.GetHeight()) / img_size.GetHeight()); int target_width = static_cast<int>(img_size.GetWidth() * scale); int target_height = static_cast<int>(img_size.GetHeight() * scale); // Bilinear produces sharper images when upscaling, bicubic tends to smear/blur sharp edges. if (scale > 1.0 && flags & LSI_SCALE_UP) image.Rescale(target_width, target_height, wxIMAGE_QUALITY_BILINEAR); else if (scale < 1.0 && flags & LSI_SCALE_DOWN) image.Rescale(target_width, target_height, wxIMAGE_QUALITY_BICUBIC); } img_size = image.GetSize(); } // Step 2: Resize the canvas to match the output size. // NOTE: If NOT using LSI_SCALE_DOWN then this will implicitly crop the image if (img_size != output_size || usable_rect.GetPosition() != wxPoint()) { wxPoint base = usable_rect.GetPosition(); if (flags & LSI_ALIGN_HCENTER) base.x += (usable_rect.GetWidth() - img_size.GetWidth()) / 2; else if (flags & LSI_ALIGN_RIGHT) base.x += usable_rect.GetWidth() - img_size.GetWidth(); if (flags & LSI_ALIGN_VCENTER) base.y += (usable_rect.GetHeight() - img_size.GetHeight()) / 2; else if (flags & LSI_ALIGN_BOTTOM) base.y += usable_rect.GetHeight() - img_size.GetHeight(); int r = -1, g = -1, b = -1; if (fill_color.Alpha() != wxALPHA_TRANSPARENT) { r = fill_color.Red(); g = fill_color.Green(); b = fill_color.Blue(); } image.Resize(output_size, base, r, g, b); } return image; }
void print_log_value<wxImage>::operator()( std::ostream& os, wxImage const& aImage ) { const wxSize size = aImage.GetSize(); os << "wxImage[" << size.x << "x" << size.y << "]"; }