示例#1
0
void foreach_tile_pos(std::function<void(const int3& pos)> foo)
{
	for(int i = 0; i < cb->getMapSize().x; i++)
		for(int j = 0; j < cb->getMapSize().y; j++)
			for(int k = 0; k < cb->getMapSize().z; k++)
				foo(int3(i,j,k));
}
示例#2
0
文件: SectorMap.cpp 项目: vcmi/vcmi
void SectorMap::write(crstring fname)
{
	std::ofstream out(fname);
	for (int k = 0; k < cb->getMapSize().z; k++)
	{
		for (int j = 0; j < cb->getMapSize().y; j++)
		{
			for (int i = 0; i < cb->getMapSize().x; i++)
			{
				out << (int)sector[i][j][k] << '\t';
			}
			out << std::endl;
		}
		out << std::endl;
	}
}
示例#3
0
void foreach_tile_pos(std::function<void(const int3& pos)> foo)
{
	// some micro-optimizations since this function gets called a LOT
	// callback pointer is thread-specific and slow to retrieve -> read map size only once
	int3 mapSize = cb->getMapSize();

	for(int i = 0; i < mapSize.x; i++)
		for(int j = 0; j < mapSize.y; j++)
			for(int k = 0; k < mapSize.z; k++)
				foo(int3(i,j,k));

}