//Ogre::Camera::getOrientation() const void camera_get_orientation(CameraHandle handle, coiQuaternion* orientation) { Ogre::Camera* camera = static_cast<Ogre::Camera*>(handle); const Ogre::Quaternion& getter = camera->getOrientation(); orientation->w = getter.w; orientation->x = getter.x; orientation->y = getter.y; orientation->z = getter.z; }
void DotSceneLoader::processCamera(rapidxml::xml_node<>* XMLNode, Ogre::SceneNode *pParent) { // Process attributes Ogre::String name = getAttrib(XMLNode, "name"); Ogre::String id = getAttrib(XMLNode, "id"); // Ogre::Real fov = getAttribReal(XMLNode, "fov", 45); // Ogre::Real aspectRatio = getAttribReal(XMLNode, "aspectRatio", 1.3333); Ogre::String projectionType = getAttrib(XMLNode, "projectionType", "perspective"); // Create the camera Ogre::Camera *pCamera = mSceneMgr->createCamera(name); // Set the projection type if (projectionType == "perspective") pCamera->setProjectionType(Ogre::PT_PERSPECTIVE); else if (projectionType == "orthographic") pCamera->setProjectionType(Ogre::PT_ORTHOGRAPHIC); rapidxml::xml_node<>* pElement; // Process clipping (?) pElement = XMLNode->first_node("clipping"); if (pElement) { Ogre::Real nearDist = getAttribReal(pElement, "near"); if (nearDist > 0) pCamera->setNearClipDistance(nearDist); Ogre::Real farDist = getAttribReal(pElement, "far"); pCamera->setFarClipDistance(farDist); } // Process position (?) pElement = XMLNode->first_node("position"); if (pElement) pCamera->setPosition(parseVector3(pElement)); // Process rotation (?) pElement = XMLNode->first_node("rotation"); if (pElement) pCamera->setOrientation(parseQuaternion(pElement)); // construct a scenenode is no parent if (!pParent) { Ogre::SceneNode* pNode = mAttachNode->createChildSceneNode(name); pNode->setPosition(pCamera->getPosition()); pNode->setOrientation(pCamera->getOrientation()); pNode->scale(1, 1, 1); } }
//--------------------------------------------------------------------------------------------- void TEditorMapLogic::SaveSettingCamera() { Ogre::Camera* pCamera = TModuleLogic::Get()->GetC()->pGraphicEngine->GetGE()->GetCamera(); const Ogre::Vector3& pos = pCamera->getPosition(); const Ogre::Quaternion& dir = pCamera->getOrientation(); GetSettings()->BeginGroup( "SettingCamera" ); GetSettings()->WriteEntry( "pos_x", pos.x ); GetSettings()->WriteEntry( "pos_y", pos.y ); GetSettings()->WriteEntry( "pos_z", pos.z ); GetSettings()->WriteEntry( "dir_x", dir.x ); GetSettings()->WriteEntry( "dir_y", dir.y ); GetSettings()->WriteEntry( "dir_z", dir.z ); GetSettings()->WriteEntry( "dir_w", dir.w ); }
void OgrePlanarReflectionMaterial::updateReflectionCamera(const Ogre::MovablePlane& plane) { Ogre::Camera* sofaCamera = mSceneMgr->getCamera("sofaCamera"); assert(sofaCamera); //mCamera->setNearClipDistance(sofaCamera->getNearClipDistance()); mCamera->setFarClipDistance(sofaCamera->getFarClipDistance()); mCamera->setAspectRatio(sofaCamera->getViewport()->getActualWidth() / sofaCamera->getViewport()->getActualHeight()); mCamera->setFOVy(sofaCamera->getFOVy()); mCamera->setOrientation(sofaCamera->getOrientation()); mCamera->setPosition(sofaCamera->getPosition()); mCamera->enableReflection(&plane); mCamera->enableCustomNearClipPlane(&plane); }
void DotSceneLoader::processCamera(rapidxml::xml_node<>* XMLNode, Ogre::SceneNode *pParent) { // Process attributes Ogre::String name = getAttrib(XMLNode, "name"); Ogre::String id = getAttrib(XMLNode, "id"); Ogre::Real fov = getAttribReal(XMLNode, "fov", 45); Ogre::Real aspectRatio = getAttribReal(XMLNode, "aspectRatio", 1.3333); Ogre::String projectionType = getAttrib(XMLNode, "projectionType", "perspective"); // Create the camera Ogre::Camera *pCamera = mSceneMgr->createCamera(name); //TODO: make a flag or attribute indicating whether or not the camera should be attached to any parent node. //if(pParent) // pParent->attachObject(pCamera); // Set the field-of-view //! @todo Is this always in degrees? //pCamera->setFOVy(Ogre::Degree(fov)); // Set the aspect ratio //pCamera->setAspectRatio(aspectRatio); // Set the projection type if (projectionType == "perspective") pCamera->setProjectionType(Ogre::PT_PERSPECTIVE); else if (projectionType == "orthographic") pCamera->setProjectionType(Ogre::PT_ORTHOGRAPHIC); rapidxml::xml_node<>* pElement; // Process clipping (?) pElement = XMLNode->first_node("clipping"); if (pElement) { Ogre::Real nearDist = getAttribReal(pElement, "near"); pCamera->setNearClipDistance(nearDist); Ogre::Real farDist = getAttribReal(pElement, "far"); pCamera->setFarClipDistance(farDist); } // Process position (?) pElement = XMLNode->first_node("position"); if (pElement) pCamera->setPosition(parseVector3(pElement)); // Process rotation (?) pElement = XMLNode->first_node("rotation"); if (pElement) pCamera->setOrientation(parseQuaternion(pElement)); // Process normal (?) pElement = XMLNode->first_node("normal"); if (pElement) ;//!< @todo What to do with this element? // Process lookTarget (?) pElement = XMLNode->first_node("lookTarget"); if (pElement) ;//!< @todo Implement the camera look target // Process trackTarget (?) pElement = XMLNode->first_node("trackTarget"); if (pElement) ;//!< @todo Implement the camera track target // Process userDataReference (?) pElement = XMLNode->first_node("userDataReference"); if (pElement) ;//!< @todo Implement the camera user data reference // construct a scenenode is no parent if (!pParent) { Ogre::SceneNode* pNode = mAttachNode->createChildSceneNode(name); pNode->setPosition(pCamera->getPosition()); pNode->setOrientation(pCamera->getOrientation()); pNode->scale(1, 1, 1); } }
//! //! Clones an Ogre::MovableObject. //! //! Is needed because OGRE does not provide clone functions for cameras and //! lights. //! //! \param movableObject The object to clone. //! \param name The name to use for the object. //! \param sceneManager The scene manager to use for creating the object. //! \return The cloned object. //! Ogre::MovableObject * OgreTools::cloneMovableObject ( Ogre::MovableObject *movableObject, const QString &name, Ogre::SceneManager *sceneManager /* = 0 */ ) { // make sure the given object is valid if (!movableObject) { Log::error("The given movable object is invalid.", "OgreTools::cloneMovableObject"); return 0; } // make sure a valid scene manager is available if (!sceneManager) sceneManager = movableObject->_getManager(); if (!sceneManager) { Log::error("No valid scene manager available.", "OgreTools::cloneMovableObject"); return 0; } Ogre::MovableObject *result = 0; Ogre::String typeName = movableObject->getMovableType(); if (typeName == "Entity") { // clone entity Ogre::Entity *entity = dynamic_cast<Ogre::Entity *>(movableObject); //movableObjectCopy = entity->clone(name.toStdString()); Ogre::Entity *entityCopy = sceneManager->createEntity(name.toStdString(), entity->getMesh()->getName()); Ogre::AnimationStateSet *animationStateSet = entity->getAllAnimationStates(); Ogre::AnimationStateSet *animationStateSetCopy = entityCopy->getAllAnimationStates(); // set the same blend mode on entity copy if (entity && entityCopy) { if (entity->hasSkeleton() && entityCopy->hasSkeleton()) { Ogre::Skeleton *skeleton = entity->getSkeleton(); Ogre::Skeleton *skeletonCopy = entityCopy->getSkeleton(); skeletonCopy->setBlendMode(skeleton->getBlendMode()); } } // copy all animation states if (animationStateSet && animationStateSetCopy) { Ogre::AnimationStateIterator animationStateIter = animationStateSet->getAnimationStateIterator(); Ogre::AnimationStateIterator animationStateCopyIter = animationStateSetCopy->getAnimationStateIterator(); while (animationStateIter.hasMoreElements()) { if (!animationStateCopyIter.hasMoreElements()) break; Ogre::AnimationState *animationState = animationStateIter.getNext(); Ogre::AnimationState *animationStateCopy = animationStateCopyIter.getNext(); animationStateCopy->setLoop(animationState->getLoop()); //bool enabled = animationState->getEnabled(); //animationStateCopy->setEnabled(animationState->getEnabled()); animationStateCopy->setEnabled(true); animationStateCopy->setTimePosition(animationState->getTimePosition()); } } // create a new container for the cloned entity OgreContainer *entityCopyContainer = new OgreContainer(entityCopy); entityCopy->setUserAny(Ogre::Any(entityCopyContainer)); if (!entity->getUserAny().isEmpty()) { OgreContainer *entityContainer = Ogre::any_cast<OgreContainer *>(entity->getUserAny()); if (entityContainer) { QObject::connect(entityContainer, SIGNAL(animationStateUpdated(const QString &, double)), entityCopyContainer, SLOT(updateAnimationState(const QString &, double))); QObject::connect(entityContainer, SIGNAL(boneTransformUpdated(const QString &, double, double, double, double, double, double)), entityCopyContainer, SLOT(updateBoneTransform(const QString &, double, double, double, double, double, double))); } } result = dynamic_cast<Ogre::MovableObject *>(entityCopy); } else if (typeName == "Light") { // clone light Ogre::Light *light = dynamic_cast<Ogre::Light *>(movableObject); Ogre::Light *lightCopy = sceneManager->createLight(name.toStdString()); lightCopy->setType(light->getType()); lightCopy->setDiffuseColour(light->getDiffuseColour()); lightCopy->setSpecularColour(light->getSpecularColour()); lightCopy->setAttenuation(light->getAttenuationRange(), light->getAttenuationConstant(), light->getAttenuationLinear(), light->getAttenuationQuadric()); lightCopy->setPosition(light->getPosition()); lightCopy->setDirection(light->getDirection()); if (lightCopy->getType() == Ogre::Light::LT_SPOTLIGHT) lightCopy->setSpotlightRange(light->getSpotlightInnerAngle(), light->getSpotlightOuterAngle(), light->getSpotlightFalloff()); lightCopy->setPowerScale(light->getPowerScale()); lightCopy->setCastShadows(light->getCastShadows()); // create a new container for the cloned light OgreContainer *lightCopyContainer = new OgreContainer(lightCopy); lightCopy->setUserAny(Ogre::Any(lightCopyContainer)); if (!light->getUserAny().isEmpty()) { OgreContainer *lightContainer = Ogre::any_cast<OgreContainer *>(light->getUserAny()); if (lightContainer) QObject::connect(lightContainer, SIGNAL(sceneNodeUpdated()), lightCopyContainer, SLOT(updateLight())); } result = dynamic_cast<Ogre::MovableObject *>(lightCopy); } else if (typeName == "Camera") { // clone camera Ogre::Camera *camera = dynamic_cast<Ogre::Camera *>(movableObject); Ogre::Camera *cameraCopy = sceneManager->createCamera(name.toStdString()); //cameraCopy->setCustomParameter(0, camera->getCustomParameter(0)); cameraCopy->setAspectRatio(camera->getAspectRatio()); cameraCopy->setAutoAspectRatio(camera->getAutoAspectRatio()); //cameraCopy->setAutoTracking(...); cameraCopy->setCastShadows(camera->getCastsShadows()); //cameraCopy->setCullingFrustum(camera->getCullingFrustum()); //cameraCopy->setCustomParameter(...); //cameraCopy->setCustomProjectionMatrix(..); //cameraCopy->setCustomViewMatrix(..); //cameraCopy->setDebugDisplayEnabled(...); //cameraCopy->setDefaultQueryFlags(...); //cameraCopy->setDefaultVisibilityFlags(...); cameraCopy->setDirection(camera->getDirection()); //cameraCopy->setFixedYawAxis(...); cameraCopy->setFocalLength(camera->getFocalLength()); cameraCopy->setFOVy(camera->getFOVy()); //Ogre::Real left; //Ogre::Real right; //Ogre::Real top; //Ogre::Real bottom; //camera->getFrustumExtents(left, right, top, bottom); //cameraCopy->setFrustumExtents(left, right, top, bottom); //cameraCopy->setFrustumOffset(camera->getFrustumOffset()); //cameraCopy->setListener(camera->getListener()); cameraCopy->setLodBias(camera->getLodBias()); //cameraCopy->setLodCamera(camera->getLodCamera()); cameraCopy->setNearClipDistance(camera->getNearClipDistance()); cameraCopy->setFarClipDistance(camera->getFarClipDistance()); cameraCopy->setOrientation(camera->getOrientation()); //cameraCopy->setOrthoWindow(...); //cameraCopy->setOrthoWindowHeight(...); //cameraCopy->setOrthoWindowWidth(...); cameraCopy->setPolygonMode(camera->getPolygonMode()); cameraCopy->setPolygonModeOverrideable(camera->getPolygonModeOverrideable()); cameraCopy->setPosition(camera->getPosition()); cameraCopy->setProjectionType(camera->getProjectionType()); cameraCopy->setQueryFlags(camera->getQueryFlags()); cameraCopy->setRenderingDistance(camera->getRenderingDistance()); cameraCopy->setRenderQueueGroup(camera->getRenderQueueGroup()); //cameraCopy->setRenderSystemData(camera->getRenderSystemData()); cameraCopy->setUseIdentityProjection(camera->getUseIdentityProjection()); cameraCopy->setUseIdentityView(camera->getUseIdentityView()); //cameraCopy->setUserAny(camera->getUserAny()); cameraCopy->setUseRenderingDistance(camera->getUseRenderingDistance()); //cameraCopy->setUserObject(camera->getUserObject()); cameraCopy->setVisibilityFlags(camera->getVisibilityFlags()); cameraCopy->setVisible(camera->getVisible()); //cameraCopy->setWindow(...); if (!movableObject->getUserAny().isEmpty()) { CameraInfo *sourceCameraInfo = Ogre::any_cast<CameraInfo *>(movableObject->getUserAny()); if (sourceCameraInfo) { CameraInfo *targetCameraInfo = new CameraInfo(); targetCameraInfo->width = sourceCameraInfo->width; targetCameraInfo->height = sourceCameraInfo->height; dynamic_cast<Ogre::MovableObject *>(cameraCopy)->setUserAny(Ogre::Any(targetCameraInfo)); } } //// Setup connections for instances //SceneNode *targetSceneNode = new SceneNode(cameraCopy); //((Ogre::MovableObject *)cameraCopy)->setUserAny(Ogre::Any(targetSceneNode)); //if (!((Ogre::MovableObject *)camera)->getUserAny().isEmpty()) { // SceneNode *sourceSceneNode = Ogre::any_cast<SceneNode *>(((Ogre::MovableObject *)camera)->getUserAny()); // if (sourceSceneNode) { // QObject::connect(sourceSceneNode, SIGNAL(sceneNodeUpdated()), targetSceneNode, SLOT(updateSceneNode())); // } //} result = dynamic_cast<Ogre::MovableObject *>(cameraCopy); } if (!result) Log::error(QString("Could not clone movable object \"%1\" of type \"%2\".").arg(movableObject->getName().c_str()).arg(typeName.c_str()), "OgreTools::cloneMovableObject"); return result; }
//------------------------------------------------------------------------------------- void SampleApp::createScene(void) { mImpulse = btVector3(0,0,0); mLoader = new DotSceneLoader(); mLoader->parseDotScene(mSceneFile, "General", mSceneMgr,0,"",Globals::phyWorld); // Get rid of the initial camera mSceneMgr->destroyCamera(mCamera); //ENTITY DECLARATIONS Ogre::SceneNode* headNode; Ogre::Entity* head; head = mSceneMgr->createEntity("Ex1.mesh"); headNode = mSceneMgr->createSceneNode(); mSceneMgr->getRootSceneNode()->addChild(headNode); headNode->attachObject(head); //headNode->scale(0.1,0.1,0.1); //headNode->setPosition(0,25,0); //Create shape. BtOgre::StaticMeshToShapeConverter converter(head); mCharacterShape = converter.createBox(); // Declare this btCollisionShape * pointer in SampleApp.h //Calculate inertia tensor. btScalar mass = 5; btVector3 inertia; mCharacterShape -> calculateLocalInertia(mass, inertia); //Create BtOgre MotionState (connects Ogre and Bullet). BtOgre::RigidBodyState *characterState = new BtOgre::RigidBodyState(headNode); //Create the Body. mCharacterBody = new btRigidBody(mass, characterState, mCharacterShape, inertia); mCharacterBody ->setActivationState(DISABLE_DEACTIVATION); //mCharacterBody->setCollisionFlags(mCharacterBody->getCollisionFlags() | btCollisionObject::CF_STATIC_OBJECT); // Get bullet debug lines to show using F3 Globals::dbgdraw = new BtOgre::DebugDrawer(mSceneMgr -> getRootSceneNode(), Globals::phyWorld); Globals::phyWorld->setDebugDrawer(Globals::dbgdraw); Globals::phyWorld->addRigidBody(mCharacterBody); //END OF ENTITY DECLARATIONS // Loop through all cameras and grab their name and set their debug representation Ogre::SceneManager::CameraIterator cameras = mSceneMgr->getCameraIterator(); while (cameras.hasMoreElements()) { Ogre::Camera* camera = cameras.getNext(); mCamNames.push_back(camera->getName()); Ogre::Entity* debugEnt = mSceneMgr->createEntity(camera->getName() + Ogre::String("_debug"), "scbCamera.mesh"); try{ Ogre::SceneNode* sNode = mSceneMgr->getSceneNode(camera->getName()); sNode->attachObject(debugEnt); sNode->scale(0.5, 0.5, 0.5); }catch (...){ Ogre::SceneNode* pNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(camera->getName()); pNode->setPosition(camera->getPosition()); pNode->setOrientation(camera->getOrientation()); pNode->attachObject(debugEnt); pNode->scale(0.5, 0.5, 0.5); } } // Grab the first available camera, for now Ogre::String cameraName = mCamNames[0]; try { mActiveCamera = mSceneMgr->getCamera(cameraName); mWindow->getViewport(0)->setCamera(mActiveCamera); mCameraMan->setCamera(mActiveCamera); mSceneMgr->getEntity(mActiveCamera->getName() + Ogre::String("_debug"))->setVisible(false); //for(unsigned int ij = 0;ij < mLoader->mPGHandles.size();ij++) //{ // mLoader->mPGHandles[ij]->setCamera(mActiveCamera); //} } catch (Ogre::Exception& e) { Ogre::LogManager::getSingleton().logMessage("SampleApp::createScene : setting the active camera to (\"" + cameraName + ") failed: " + e.getFullDescription()); } }