// onPose() is called whenever the Myo detects that the person wearing it has changed their pose, for example,
    // making a fist, or not making a fist anymore.
    void onPose(myo::Myo* myo, uint64_t timestamp, myo::Pose pose)
    {
        currentPose = pose;

        // Vibrate the Myo whenever we've detected that the user has made a fist.
        if (pose == myo::Pose::waveIn) {
            myo->vibrate(myo::Myo::vibrationMedium);
			std::cout << "RGB Colour (" << (float)shape.getFillColor().r << " , " << (float)shape.getFillColor().g << " , " << (float)shape.getFillColor().b << ")" << std::endl;
			if(color_input == true)
			{	color_input = false; 
			}
			else
			{	color_input = true;
			}
		}
		else if(pose == myo::Pose::waveOut)
		{	//myo->vibrate(myo::Myo::vibrationMedium);		// this proved to be a bit of a distraction
			INPUT ip;
			ip.type = INPUT_MOUSE;
			ip.mi.dx = 0; 
			ip.mi.dy = 0;
			ip.mi.time = 0.2;
			ip.mi.dwFlags = MOUSEEVENTF_RIGHTDOWN;
			SendInput(1, &ip, sizeof(INPUT));
			ip.mi.dwFlags = MOUSEEVENTF_RIGHTUP; // KEYEVENTF_KEYUP for key release
			SendInput(1, &ip, sizeof(INPUT));
		}
		else if((pose == myo::Pose::fist)||(pose == myo::Pose::thumbToPinky))
		{	//myo->vibrate(myo::Myo::vibrationMedium);
			INPUT ip;
			ip.type = INPUT_MOUSE;
			ip.mi.dx = 0; 
			ip.mi.dy = 0;
			ip.mi.time = 0.2;
			ip.mi.dwFlags = MOUSEEVENTF_LEFTDOWN;
			SendInput(1, &ip, sizeof(INPUT));
			ip.mi.dwFlags = MOUSEEVENTF_LEFTUP; // KEYEVENTF_KEYUP for key release
			SendInput(1, &ip, sizeof(INPUT));

		}	
    }