Beispiel #1
0
void BattleEvent::start() {
	setViewString("A monster has appeared!");
	Battle *nb = new Battle();
	MonsterManager &mm = MonsterManager::getInstance();
	//Monster *mon = mm.getMonster("centaur"); //mm.randomMonster();
	Monster* mon = mm.randomMonster();

	rewardval = mon->getReward();
	nb->addMonster(mon);
	SceneManager::getInstance().push(nb);
}