Beispiel #1
0
void BattleInfo::setMapImage(Battle const & battle)
{
    Fl_Image * image = cache_.getMapImage(battle.mapName());
    if (image)
    {
        mapImageBox_->label(0);
        mapImageBox_->image(image);
        currentMapImage_ = battle.mapName();
    }
    else
    {
        mapImageBox_->image(0);
        mapImageBox_->label("map\nnot\nfound");
        currentMapImage_.clear();
    }
}
Beispiel #2
0
void BattleInfo::battleChanged(const Battle & battle)
{
    if (battle.id() == battleId_)
    {
        if (currentMapImage_ != battle.mapName())
        {
            setMapImage(battle);
        }
        setHeaderText(battle);
    }
}
Beispiel #3
0
void BattleInfo::setHeaderText(Battle const & battle)
{
    std::ostringstream oss;
    oss << battle.title() << " / " << battle.founder() << " / " << battle.engineVersion() <<"\n"
        << battle.mapName() << "\n"
        << battle.modName() << "\n"
        << "Users:";

    for (Battle::BattleUsers::value_type pair : battle.users())
    {
        assert(pair.second);
        User const & u = *pair.second;
        oss << "  " << u.name();
    }

    headerText_->value(oss.str().c_str());
}